Player Matchup

Discordia
Discordia
FluffyD000m
Discordia
Level 155
God Stats
4W - 0L
2,025 SR
Queue Stats
76W - 59L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
PurpleSealSpark
Sylvanus
Level 23
God Stats
1W - 1L
1,303 SR
Queue Stats
17W - 7L
1,653 Elo+
Party 1
Sol
Sol
achilise2
Sol
Level 125
God Stats
1W - 0L
1,840 SR
Queue Stats
24W - 24L
1,535 Elo+
Party 1
Chaac
Chaac
ineedaspare
Chaac
Level 159
God Stats
2W - 1L
1,395 SR
Queue Stats
160W - 144L
1,539 Elo+
Party 1
Thanatos
Thanatos
mccarthy00
Thanatos
Level 126
God Stats
15W - 11L
1,582 SR
Queue Stats
57W - 44L
1,592 Elo+
Party 1
Team Averages
Level 118
1,629 SR
1,577 Elo+

VS

Team Averages
Level 74
1,702 SR
1,481 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Bradient
Bakasura
Level 118
God Stats
2W - 1L
1,839 SR
Queue Stats
90W - 91L
1,479 Elo+
Party 2
Sol
Sol
FreyVal
Sol
Level 69
God Stats
4W - 3L
1,876 SR
Queue Stats
39W - 39L
1,475 Elo+
Party 2
Ymir
Ymir
Nomatron143
Ymir
Level 40
God Stats
4W - 10L
1,797 SR
Queue Stats
17W - 16L
1,540 Elo+
Party 2
Artemis
Artemis
melchioren
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FluffyD000m
Discordia
16
4 / 0 / 3
9,636
602
9,217
8,722
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
13
4 / 0 / 8
8,711
544
3,951
6,158
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 0 / 6
9,291
581
11,797
8,958
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 2 / 3
9,260
579
9,443
15,488
11,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
mccarthy00
Thanatos
14
4 / 3 / 3
8,673
542
5,442
14,745
6,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 0
8,753
547
7,086
13,721
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
Bradient
Bakasura
14
2 / 5 / 1
8,339
521
11,099
16,312
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
13
1 / 3 / 1
8,376
524
4,579
10,069
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 1
7,177
449
1,576
15,099
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
melchioren
Artemis
12
0 / 3 / 0
7,000
438
3,249
5,251
1,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
5
5
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
Bakasura
Bradient
Bakasura
2
5
1
0.5
W
Discordia
FluffyD000m
Discordia
4
0
3
5.5
L
Sol
1
3
1
0.5
L
0
5
1
0.1
W
Sylvanus
4
0
8
8
W
4
0
6
7
W
2
2
3
1.75
W
Thanatos
mccarthy00
Thanatos
4
3
3
1.83
L
Artemis
melchioren
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,850
Damage
27,589
54,071
Taken
60,452
30,409
Mitigated
39,128
28,208
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,086
1,283
212
6,528
13,721
16,585
582
2,243
11,478
0
66,670
L
Bakasura
Bradient
Bakasura
11,099
6,600
0
1,935
16,312
7,039
138
3,205
13,107
0
66,109
W
Discordia
FluffyD000m
Discordia
9,217
378
0
1,217
8,722
3,616
804
2,327
6,179
86,603
0
L
Sol
4,579
1,636
0
4,068
10,069
3,519
1,097
6,861
3,208
61,303
0
L
1,576
230
157
1,940
15,099
10,392
391
8,557
6,542
24,440
0
W
Sylvanus
3,951
1,273
1,691
2,658
6,158
5,378
843
765
5,162
17,898
4,165
W
11,797
7,166
0
4,944
8,958
3,262
5,312
919
7,689
74,886
0
W
9,443
2,235
0
7,470
15,488
11,976
616
345
13,729
0
74,274
W
Thanatos
mccarthy00
Thanatos
5,442
1,585
0
10,228
14,745
6,177
1,707
1,898
11,726
0
56,658
L
Artemis
melchioren
Artemis
3,249
1,675
0
586
5,251
1,593
1,178
3,981
1,270
0
39,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
39,645
549
Minions Killed
479
0
Camps Cleared
0
1,531,939
Distance Traveled
1,451,742
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,753
547
132
8
0
278,883
0
L
Bakasura
8,339
521
116
7
0
339,859
1
W
Discordia
9,636
602
148
9
0
341,793
7
L
Sol
8,376
524
116
7
0
270,832
3
L
Ymir
7,177
449
37
2
0
275,091
0
W
Sylvanus
8,711
544
40
3
0
273,719
5
W
Sol
9,291
581
124
8
0
283,689
3
W
Chaac
9,260
579
144
9
0
307,709
2
W
Thanatos
8,673
542
93
6
0
325,029
1
L
Artemis
7,000
438
78
5
0
287,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role