Player Matchup

Kukulkan
Kukulkan
PocketCar
Kukulkan
Level 49
God Stats
4W - 1L
1,774 SR
Queue Stats
55W - 33L
1,591 Elo+
Solo
Eset
Eset
PraetorEX
Eset
Level 147
God Stats
2W - 0L
1,523 SR
Queue Stats
42W - 32L
1,536 Elo+
Party 2
Horus
Horus
SoloOrJohnathon
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 24L
1,660 Elo+
Party 1
Artemis
Artemis
Vyhr1k
Artemis
Level 109
God Stats
1W - 1L
1,562 SR
Queue Stats
295W - 240L
1,634 Elo+
Party 1
Cerberus
Cerberus
kirihiit
Cerberus
Level 127
God Stats
2W - 2L
1,700 SR
Queue Stats
17W - 12L
1,592 Elo+
Party 2
Team Averages
Level 89
1,612 SR
1,603 Elo+

VS

Team Averages
Level 82
1,493 SR
1,557 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Aston
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,529 Elo+
Party 3
Thoth
Thoth
NinjaNinja2003
Thoth
Level 48
God Stats
3W - 4L
1,495 SR
Queue Stats
32W - 34L
1,415 Elo+
Solo
Bacchus
Bacchus
SOX4LIFE
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 19L
1,787 Elo+
Party 4
Medusa
Medusa
VanillaGorillaX1
Medusa
Level 129
God Stats
1W - 2L
1,469 SR
Queue Stats
112W - 100L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PocketCar
Kukulkan
19
6 / 3 / 1
12,630
632
11,091
13,107
5,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
18
5 / 3 / 3
11,506
575
8,035
7,223
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 2 / 7
11,802
590
14,017
16,117
10,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Vyhr1k
Artemis
18
6 / 3 / 2
11,651
583
11,891
11,368
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
kirihiit
Cerberus
16
2 / 1 / 10
10,670
534
7,655
12,531
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
7 / 6 / 1
11,253
563
10,918
17,202
8,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Aston
Arachne
14
1 / 2 / 2
8,707
435
4,960
16,821
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 0
9,055
453
4,983
11,607
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
SOX4LIFE
Bacchus
16
2 / 5 / 4
10,268
513
8,499
19,304
20,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 6 / 1
8,049
402
3,578
12,776
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
12
12
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
7
6
1
1.25
L
Arachne
Aston
Arachne
1
2
2
1
L
2
6
0
0.33
W
Kukulkan
PocketCar
Kukulkan
6
3
1
2.17
W
Eset
5
3
3
2.17
L
Bacchus
SOX4LIFE
Bacchus
2
5
4
0.8
W
6
2
7
4.75
L
0
6
1
0.08
W
Artemis
Vyhr1k
Artemis
6
3
2
2.33
W
Cerberus
kirihiit
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,689
Damage
32,938
60,346
Taken
77,710
38,138
Mitigated
43,777
17,773
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,918
687
0
6,891
17,202
8,038
509
6,906
10,296
85,583
0
L
Arachne
Aston
Arachne
4,960
2,654
0
3,417
16,821
6,278
0
4,427
12,394
0
66,125
L
4,983
66
0
1,910
11,607
4,669
872
7,150
4,457
59,756
0
W
Kukulkan
PocketCar
Kukulkan
11,091
1,210
0
2,574
13,107
5,879
462
8,405
4,702
104,079
0
W
Eset
8,035
947
482
1,577
7,223
3,006
460
3,230
3,993
88,627
0
L
Bacchus
SOX4LIFE
Bacchus
8,499
1,217
10
3,152
19,304
20,182
206
5,651
13,653
53,804
5,794
W
14,017
6,734
1,196
4,938
16,117
10,043
131
4,581
11,536
26
106,511
L
3,578
1,812
0
1,156
12,776
4,610
413
2,673
10,103
0
56,866
W
Artemis
Vyhr1k
Artemis
11,891
5,989
0
3,366
11,368
5,032
5,390
3,832
7,536
0
103,938
W
Cerberus
kirihiit
Cerberus
7,655
328
92
3,548
12,531
14,178
90
4,531
8,000
37,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,259
Gold Earned
47,332
754
Minions Killed
542
0
Camps Cleared
0
1,913,641
Distance Traveled
1,644,706
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,253
563
142
7
0
299,613
3
L
Arachne
8,707
435
98
5
0
409,266
2
L
Thoth
9,055
453
123
6
0
238,160
3
W
Kukulkan
12,630
632
182
9
0
348,744
3
W
Eset
11,506
575
159
8
0
376,172
3
L
Bacchus
10,268
513
85
4
0
384,722
6
W
Horus
11,802
590
154
8
0
439,212
3
L
Medusa
8,049
402
94
5
0
312,945
1
W
Artemis
11,651
583
157
8
0
335,165
7
W
Cerberus
10,670
534
102
5
0
414,348
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role