Player Matchup

Merlin
Merlin
A-P-O-S-T-L-E-8
Merlin
Level 129
God Stats
39W - 32L
1,480 SR
Queue Stats
511W - 566L
1,418 Elo+
Solo
Ishtar
Ishtar
Aquiles8Maximus
Ishtar
Level 86
God Stats
3W - 3L
1,725 SR
Queue Stats
120W - 119L
1,415 Elo+
Solo
Pele
Pele
MUFASA KILLEN
Pele
Level 68
God Stats
13W - 15L
1,454 SR
Queue Stats
126W - 149L
1,404 Elo+
Solo
Ravana
Ravana
SavvyGiraffe342
Ravana
Level 102
God Stats
3W - 10L
1,370 SR
Queue Stats
114W - 110L
1,359 Elo+
Solo
Bacchus
Bacchus
backstroke3229
Bacchus
Level 65
God Stats
2W - 6L
1,242 SR
Queue Stats
57W - 55L
1,431 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,405 Elo+

VS

Team Averages
Level 80
1,482 SR
1,363 Elo+
Xing Tian
Xing Tian
Deathzone847
Xing Tian
Level 127
God Stats
14W - 10L
1,627 SR
Queue Stats
121W - 125L
1,412 Elo+
Solo
Zeus
Zeus
Ninjackedup
Zeus
Level 59
God Stats
1W - 1L
1,478 SR
Queue Stats
25W - 31L
1,395 Elo+
Party 1
Susano
Susano
PM_Technical
Susano
Level 121
God Stats
3W - 4L
1,533 SR
Queue Stats
163W - 160L
1,434 Elo+
Solo
Shiva
Shiva
RICHMADE__TC
Shiva
Level 87
God Stats
16W - 12L
1,567 SR
Queue Stats
254W - 274L
1,410 Elo+
Solo
Skadi
Skadi
wick3d assassin
Skadi
Level 8
God Stats
1W - 1L
1,203 SR
Queue Stats
1W - 2L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,754
431
6,360
10,246
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 2
8,711
484
7,990
13,709
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 0
9,310
517
9,423
16,906
6,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 1 / 0
7,357
409
3,876
5,528
4,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 0
6,616
368
2,905
6,255
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deathzone847
Xing Tian
16
3 / 0 / 1
10,084
560
7,249
17,892
14,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 3 / 1
9,096
505
7,370
10,179
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
16
5 / 2 / 1
9,979
554
6,514
15,365
5,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 6
8,175
454
6,578
12,940
10,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 2
7,267
404
5,100
7,709
2,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
13
13
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
3
4
2
1
W
Xing Tian
Deathzone847
Xing Tian
3
0
1
3.5
L
5
3
0
1.67
W
4
3
1
1.5
W
Susano
5
2
1
2.75
W
1
0
6
4
L
0
1
0
0
L
0
1
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,554
Damage
32,811
52,644
Taken
64,085
26,095
Mitigated
36,932
11,282
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
254
0
1,781
10,246
3,773
0
4,484
5,694
49,741
0
L
7,990
4,706
0
3,201
13,709
5,314
972
2,088
11,538
0
58,451
W
Xing Tian
Deathzone847
Xing Tian
7,249
267
0
5,736
17,892
14,649
963
1,262
16,630
65,638
0
L
9,423
1,723
0
2,435
16,906
6,744
0
4,660
12,054
0
77,544
W
7,370
1,560
0
1,750
10,179
3,725
1,021
3,884
6,295
66,096
0
W
Susano
6,514
1,857
0
110
15,365
5,896
1,218
303
15,062
30
88,651
W
6,578
834
887
4,492
12,940
10,024
55
4,481
8,459
165
40,256
L
3,876
655
0
1,948
5,528
4,407
0
2,499
2,684
0
45,248
L
2,905
340
0
1,917
6,255
5,857
0
400
5,758
17,071
0
W
5,100
2,596
0
915
7,709
2,638
0
321
7,388
0
30,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,748
Gold Earned
44,601
374
Minions Killed
442
0
Camps Cleared
0
1,391,532
Distance Traveled
1,631,377
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,754
431
60
3
0
279,426
2
L
Ishtar
8,711
484
101
6
0
293,004
4
W
Xing Tian
10,084
560
119
7
0
311,748
1
L
Pele
9,310
517
115
6
0
369,611
0
W
Zeus
9,096
505
92
5
0
320,404
1
W
Susano
9,979
554
121
7
0
361,641
4
W
Shiva
8,175
454
65
4
0
360,432
5
L
Ravana
7,357
409
82
5
0
216,039
4
L
Bacchus
6,616
368
16
1
0
233,452
0
W
Skadi
7,267
404
45
3
0
277,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role