Player Matchup

Jormungandr
Jormungandr
Platinum IV
Kenkyo
Jormungandr
Platinum IV
Level 116
God Stats
4W - 3L
1,613 SR
Queue Stats
95W - 114L
1,883 MMR
Party 2
Ravana
Ravana
Platinum I
RabTekReturns
Ravana
Platinum I
Level 124
God Stats
9W - 3L
1,618 SR
Queue Stats
76W - 82L
1,983 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Venesor
Baron Samedi
Gold I
Level 109
God Stats
1W - 0L
1,776 SR
Queue Stats
113W - 138L
1,794 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,669 SR
1,886 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,468 SR
1,663 MMR
Bastet
Bastet
Bronze III
 
Bastet
Bronze III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
TiamatéeChalamet
Yu Huang
Platinum II
Level 147
God Stats
4W - 9L
1,404 SR
Queue Stats
80W - 108L
1,989 MMR
Solo
Ne Zha
Ne Zha
Bronze V
Wesolo
Ne Zha
Bronze V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kenkyo
Jormungandr
19
2 / 1 / 11
14,570
729
13,211
24,324
37,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 3 / 3
15,520
776
20,887
22,737
25,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Venesor
Baron Samedi
18
2 / 6 / 9
13,246
662
14,384
19,325
9,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresAtlasAchillesAh Muzen CabThoth

VS

Bans
HorusHou YiChironMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 4 / 5
12,910
646
11,894
20,051
10,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 3
15,341
767
24,845
14,977
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Wesolo
Ne Zha
16
0 / 6 / 5
11,521
576
10,960
22,511
19,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
10
10
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
4
5
1.38
W
Jormungandr
Kenkyo
Jormungandr
2
1
11
7.5
W
9
3
3
3.5
L
7
3
3
2.83
W
Baron Samedi
Venesor
Baron Samedi
2
6
9
1.08
L
Ne Zha
Wesolo
Ne Zha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,482
Damage
47,699
66,386
Taken
57,539
72,412
Mitigated
38,781
20,207
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,894
2,445
0
5,214
20,051
10,807
426
10,424
9,376
0
31,658
W
Jormungandr
Kenkyo
Jormungandr
13,211
4,209
787
3,203
24,324
37,447
963
6,580
17,366
53,190
0
W
20,887
6,666
2,521
5,764
22,737
25,638
1,364
8,728
13,575
4,547
46,258
L
24,845
2,451
0
1,726
14,977
8,214
297
8,228
6,580
86,838
0
W
Baron Samedi
Venesor
Baron Samedi
14,384
1,261
3,449
4,483
19,325
9,327
909
8,834
10,208
62,198
0
L
Ne Zha
Wesolo
Ne Zha
10,960
1,640
94
4,985
22,511
19,760
824
10,288
11,800
0
40,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
39,772
252
Minions Killed
227
12
Camps Cleared
7
1,070,302
Distance Traveled
1,086,192
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,910
646
21
1
1
389,797
5
W
Jormungandr
14,570
729
85
4
3
368,718
7
W
Ravana
15,520
776
55
3
3
364,850
3
L
Yu Huang
15,341
767
156
8
2
364,226
8
W
Baron Samedi
13,246
662
112
6
6
336,734
1
L
Ne Zha
11,521
576
50
3
4
332,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role