Player Matchup

Achilles
Achilles
Gold II
CrackerJax29
Achilles
Gold II
Level 156
God Stats
2W - 3L
1,656 SR
Queue Stats
645W - 663L
1,571 MMR
Party 2
Bakasura
Bakasura
Gold IV
DOE BOI GRINDIN
Bakasura
Gold IV
Level 160
God Stats
2W - 1L
1,978 SR
Queue Stats
35W - 30L
1,605 MMR
Party 1
Ah Puch
Ah Puch
Gold I
GodItsCrow
Ah Puch
Gold I
Level 106
God Stats
13W - 19L
1,400 SR
Queue Stats
224W - 220L
1,714 MMR
Solo
Tyr
Tyr
Platinum IV
WhinnieTheGoo
Tyr
Platinum IV
Level 156
God Stats
4W - 1L
1,474 SR
Queue Stats
303W - 287L
1,682 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
xXCorn504Xx
Danzaburou
Gold IV
Level 129
God Stats
4W - 2L
1,850 SR
Queue Stats
39W - 32L
1,683 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,672 SR
1,651 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,590 SR
1,653 MMR
Thanatos
Thanatos
Platinum IV
A FaceIess Man
Thanatos
Platinum IV
Level 121
God Stats
124W - 99L
1,598 SR
Queue Stats
414W - 412L
1,708 MMR
Solo
Hou Yi
Hou Yi
Gold I
HIPPO DOCTOR
Hou Yi
Gold I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
578W - 581L
1,653 MMR
Solo
Yemoja
Yemoja
Gold V
Ol-Rocky-Top
Yemoja
Gold V
Level 115
God Stats
0W - 1L
1,646 SR
Queue Stats
27W - 26L
1,614 MMR
Party 3
Merlin
Merlin
Platinum V
Simbabawe
Merlin
Platinum V
Level 157
God Stats
3W - 8L
1,397 SR
Queue Stats
403W - 410L
1,666 MMR
Solo
Artio
Artio
Gold IV
Sixxy76
Artio
Gold IV
Level 152
God Stats
0W - 1L
1,811 SR
Queue Stats
81W - 77L
1,626 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrackerJax29
Achilles
7
0 / 0 / 0
4,491
561
4,443
5,923
3,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
10
4 / 1 / 0
5,839
730
2,749
5,106
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
GodItsCrow
Ah Puch
8
0 / 0 / 0
4,745
593
2,304
5,107
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 1
4,973
622
2,715
5,297
2,756
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
xXCorn504Xx
Danzaburou
9
0 / 0 / 1
4,950
619
3,193
4,269
1,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ChironAtlasShivaCliodhna

VS

Bans
UllrLokiKing ArthurMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 1 / 0
5,000
625
4,693
6,534
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hou Yi
7
0 / 0 / 0
4,271
534
1,724
4,351
1,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
6
0 / 0 / 1
4,270
534
1,612
4,402
1,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Simbabawe
Merlin
5
0 / 1 / 1
3,744
468
427
2,957
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Sixxy76
Artio
8
0 / 2 / 1
4,504
563
3,305
7,101
3,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
2
2
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
1
0
2
W
Achilles
CrackerJax29
Achilles
0
0
0
0
W
Bakasura
4
1
0
4
W
Ah Puch
GodItsCrow
Ah Puch
0
0
0
0
L
Hou Yi
0
0
0
0
L
Yemoja
0
0
1
0.5
L
Merlin
Simbabawe
Merlin
0
1
1
0.5
L
Artio
Sixxy76
Artio
0
2
1
0.25
W
0
1
1
0.5
W
Danzaburou
xXCorn504Xx
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,404
Damage
11,761
25,702
Taken
25,345
11,969
Mitigated
10,532
12,645
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,693
1,676
0
5,820
6,534
3,093
0
981
5,503
0
29,701
W
Achilles
CrackerJax29
Achilles
4,443
786
1,175
1,763
5,923
3,577
0
1,453
4,470
0
18,568
W
Bakasura
2,749
1,705
0
2,669
5,106
2,325
0
30
5,076
0
35,471
W
Ah Puch
GodItsCrow
Ah Puch
2,304
132
0
3,668
5,107
1,648
0
368
4,739
31,319
0
L
Hou Yi
1,724
1,108
0
1,147
4,351
1,106
0
0
4,351
0
27,829
L
Yemoja
1,612
479
1,615
1,762
4,402
1,721
0
666
3,736
10,990
0
L
Merlin
Simbabawe
Merlin
427
144
0
605
2,957
775
0
657
2,300
8,602
0
L
Artio
Sixxy76
Artio
3,305
430
121
2,930
7,101
3,837
0
0
6,769
22,692
0
W
2,715
551
0
1,773
5,297
2,756
0
2,429
2,323
0
29,208
W
Danzaburou
xXCorn504Xx
Danzaburou
3,193
1,313
0
1,597
4,269
1,663
0
519
3,750
0
35,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
21,789
302
Minions Killed
187
0
Camps Cleared
0
865,693
Distance Traveled
746,364
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,000
625
52
7
0
195,706
2
W
Achilles
4,491
561
24
3
0
175,326
4
W
Bakasura
5,839
730
82
10
0
208,601
1
W
Ah Puch
4,745
593
69
9
0
165,331
1
L
Hou Yi
4,271
534
53
7
0
147,867
1
L
Yemoja
4,270
534
28
4
0
148,438
1
L
Merlin
3,744
468
17
2
0
86,334
0
L
Artio
4,504
563
37
5
0
168,019
2
W
Tyr
4,973
622
59
7
0
162,078
1
W
Danzaburou
4,950
619
68
9
0
154,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role