Player Matchup

Lancelot
Lancelot
DrSalvation
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,489 Elo+
Solo
Xing Tian
Xing Tian
azhero19
Xing Tian
Level 148
God Stats
8W - 4L
1,580 SR
Queue Stats
1,221W - 1,215L
1,541 Elo+
Solo
Hel
Hel
bananenpizaa
Hel
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 67L
1,508 Elo+
Solo
Poseidon
Poseidon
eldercon
Poseidon
Level 123
God Stats
4W - 2L
1,929 SR
Queue Stats
85W - 117L
1,475 Elo+
Solo
Bastet
Bastet
gotbluntedtwice
Bastet
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,417 Elo+
Solo
Team Averages
Level 132
1,602 SR
1,486 Elo+

VS

Team Averages
Level 109
1,596 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
KAMIEL420
Kumbhakarna
Level 81
God Stats
22W - 16L
1,620 SR
Queue Stats
526W - 497L
1,519 Elo+
Solo
Hercules
Hercules
Mishasik4
Hercules
Level 128
God Stats
2W - 5L
1,416 SR
Queue Stats
226W - 199L
1,551 Elo+
Party 1
Nox
Nox
OnigaX
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,476 Elo+
Solo
Mulan
Mulan
hazXtwist
Mulan
Level 149
God Stats
1W - 1L
1,744 SR
Queue Stats
170W - 172L
1,564 Elo+
Solo
Aphrodite
Aphrodite
НаноЛошадь
Aphrodite
Level 68
God Stats
2W - 1L
1,700 SR
Queue Stats
42W - 43L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrSalvation
Lancelot
20
4 / 2 / 14
12,641
665
23,113
24,813
16,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Xing Tian
azhero19
Xing Tian
20
5 / 2 / 15
13,619
717
16,411
42,196
50,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 3 / 14
11,411
601
11,264
23,093
13,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
eldercon
Poseidon
20
8 / 3 / 10
13,609
716
35,964
22,257
12,099
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 2 / 15
12,555
661
34,677
28,670
15,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KAMIEL420
Kumbhakarna
20
2 / 4 / 10
13,285
699
14,185
32,421
41,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Mishasik4
Hercules
19
2 / 6 / 9
11,695
616
28,952
40,670
50,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
OnigaX
Nox
20
7 / 5 / 2
12,911
680
28,814
16,941
10,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
hazXtwist
Mulan
15
1 / 3 / 3
10,292
542
14,594
22,790
23,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

18
0 / 3 / 7
10,896
573
11,596
21,657
15,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
21
Kills
12
12
Deaths
21
68
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DrSalvation
Lancelot
4
2
14
5.5
L
Kumbhakarna
KAMIEL420
Kumbhakarna
2
4
10
1.75
L
Hercules
Mishasik4
Hercules
2
6
9
1.08
L
Nox
OnigaX
Nox
7
5
2
1.6
W
Xing Tian
azhero19
Xing Tian
5
2
15
6.25
W
1
3
14
2.67
W
Poseidon
eldercon
Poseidon
8
3
10
4.33
W
3
2
15
5.25
L
Mulan
hazXtwist
Mulan
1
3
3
0.83
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,429
Damage
98,141
141,029
Taken
134,479
108,420
Mitigated
141,953
86,475
Healing
65,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DrSalvation
Lancelot
23,113
3,220
2,079
4,811
24,813
16,890
2,256
9,314
15,499
0
32,289
L
Kumbhakarna
KAMIEL420
Kumbhakarna
14,185
785
4,511
7,494
32,421
41,828
426
13,218
19,203
33,784
0
L
Hercules
Mishasik4
Hercules
28,952
7,634
2,226
14,840
40,670
50,224
758
18,591
22,079
0
38,808
L
Nox
OnigaX
Nox
28,814
1,375
1,350
1,854
16,941
10,659
1,945
9,459
7,482
54,560
0
W
Xing Tian
azhero19
Xing Tian
16,411
1,018
2,102
14,243
42,196
50,180
623
13,732
27,964
29,774
0
W
11,264
616
28,783
14,147
23,093
13,855
1,275
11,741
11,352
22,748
0
W
Poseidon
eldercon
Poseidon
35,964
4,190
2,402
4,707
22,257
12,099
995
9,004
13,253
82,484
0
W
34,677
6,160
4,096
9,105
28,670
15,396
1,951
10,804
17,866
0
51,906
L
Mulan
hazXtwist
Mulan
14,594
720
1,742
3,126
22,790
23,997
0
11,592
11,198
0
24,156
L
11,596
1,210
16,844
11,233
21,657
15,245
1,000
10,779
10,878
32,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,835
Gold Earned
59,079
183
Minions Killed
202
0
Camps Cleared
0
2,052,537
Distance Traveled
1,725,942
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,641
665
26
1
0
416,311
0
L
Kumbhakarna
13,285
699
17
1
0
399,625
0
L
Hercules
11,695
616
19
1
0
346,548
0
L
Nox
12,911
680
80
4
0
359,609
0
W
Xing Tian
13,619
717
16
1
0
419,796
0
W
Hel
11,411
601
26
1
0
381,134
2
W
Poseidon
13,609
716
85
4
0
388,602
0
W
Bastet
12,555
661
30
2
0
446,694
0
L
Mulan
10,292
542
33
2
0
252,840
1
L
Aphrodite
10,896
573
53
3
0
367,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role