Player Matchup

Cernunnos
Cernunnos
Linkwanabe
Cernunnos
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 12L
1,848 Elo+
Party 1
Jormungandr
Jormungandr
Lucashin300
Jormungandr
Level 123
God Stats
7W - 3L
1,673 SR
Queue Stats
488W - 424L
1,588 Elo+
Party 1
Xing Tian
Xing Tian
Otaku Sytro
Xing Tian
Level 110
God Stats
1W - 0L
1,281 SR
Queue Stats
23W - 20L
1,535 Elo+
Party 1
Loki
Loki
REDOWL2015
Loki
Level 119
God Stats
21W - 19L
1,544 SR
Queue Stats
217W - 229L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TeeMxntanaa
Cu Chulainn
Level 142
God Stats
2W - 2L
1,614 SR
Queue Stats
336W - 285L
1,594 Elo+
Party 1
Team Averages
Level 102
1,522 SR
1,621 Elo+

VS

Team Averages
Level 94
1,435 SR
1,433 Elo+
Yu Huang
Yu Huang
CancerousKyubi
Yu Huang
Level 18
God Stats
8W - 10L
1,397 SR
Queue Stats
50W - 50L
1,422 Elo+
Party 2
Fafnir
Fafnir
N7_Jaeger_
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 264L
1,542 Elo+
Solo
Tyr
Tyr
blkmoney
Tyr
Level 108
God Stats
0W - 1L
1,126 SR
Queue Stats
2W - 13L
1,316 Elo+
Solo
Lancelot
Lancelot
jimmyweava23
Lancelot
Level 120
God Stats
29W - 25L
1,513 SR
Queue Stats
389W - 355L
1,429 Elo+
Party 2
Skadi
Skadi
spumaliscious
Skadi
Level 78
God Stats
6W - 3L
1,641 SR
Queue Stats
195W - 152L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Linkwanabe
Cernunnos
14
3 / 3 / 2
8,516
568
9,588
13,274
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Lucashin300
Jormungandr
13
1 / 2 / 4
7,842
523
10,291
12,593
6,015
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Otaku Sytro
Xing Tian
12
2 / 0 / 5
8,007
534
5,307
12,454
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 5
7,752
517
2,760
11,346
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TeeMxntanaa
Cu Chulainn
13
4 / 2 / 5
8,684
579
10,068
11,381
12,261
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
0 / 2 / 4
6,525
435
6,334
6,220
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
N7_Jaeger_
Fafnir
10
0 / 2 / 5
6,875
458
4,231
11,840
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 2 / 0
6,430
429
4,139
12,965
8,875
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
jimmyweava23
Lancelot
13
5 / 2 / 2
7,900
527
8,500
12,393
5,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 3
7,615
508
8,148
10,730
3,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
12
Kills
8
9
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
2
4
1
W
Cernunnos
Linkwanabe
Cernunnos
3
3
2
1.33
W
Jormungandr
Lucashin300
Jormungandr
1
2
4
1.5
L
Fafnir
N7_Jaeger_
Fafnir
0
2
5
1.25
W
Xing Tian
Otaku Sytro
Xing Tian
2
0
5
4.5
W
2
2
5
2.25
W
Cu Chulainn
TeeMxntanaa
Cu Chulainn
4
2
5
3.25
L
0
2
0
0
L
Lancelot
jimmyweava23
Lancelot
5
2
2
3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,014
Damage
31,352
61,048
Taken
54,148
39,059
Mitigated
33,781
17,685
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
6,334
321
0
1,033
6,220
2,956
0
3,219
3,001
49,925
0
W
Cernunnos
Linkwanabe
Cernunnos
9,588
4,004
0
5,469
13,274
5,327
112
1,020
12,254
0
70,325
W
Jormungandr
Lucashin300
Jormungandr
10,291
1,527
0
2,964
12,593
6,015
0
5,137
7,456
72,657
0
L
Fafnir
N7_Jaeger_
Fafnir
4,231
1,228
0
3,568
11,840
12,582
0
6,193
5,647
12,401
0
W
Xing Tian
Otaku Sytro
Xing Tian
5,307
881
0
2,900
12,454
11,008
112
2,675
9,779
19,332
0
W
2,760
627
0
5,334
11,346
4,448
0
583
10,763
0
57,534
W
Cu Chulainn
TeeMxntanaa
Cu Chulainn
10,068
1,596
0
1,018
11,381
12,261
134
1,150
10,231
86
57,548
L
4,139
702
0
3,893
12,965
8,875
0
2,285
10,680
0
35,748
L
Lancelot
jimmyweava23
Lancelot
8,500
1,794
0
4,878
12,393
5,551
0
2,974
9,419
0
51,103
L
8,148
3,985
0
2,539
10,730
3,817
0
1,013
9,717
0
48,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
35,345
469
Minions Killed
309
0
Camps Cleared
0
1,486,924
Distance Traveled
1,499,978
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,525
435
74
5
0
286,813
5
W
Cernunnos
8,516
568
123
8
0
248,000
1
W
Jormungandr
7,842
523
135
9
0
305,792
2
L
Fafnir
6,875
458
16
1
0
245,001
3
W
Xing Tian
8,007
534
18
1
0
305,348
2
W
Loki
7,752
517
98
7
0
347,748
3
W
Cu Chulainn
8,684
579
95
6
0
280,036
0
L
Tyr
6,430
429
63
4
0
348,348
1
L
Lancelot
7,900
527
81
5
0
352,002
1
L
Skadi
7,615
508
75
5
0
267,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role