Player Matchup

Anubis
Anubis
PlagueYears
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,393 Elo+
Solo
Pele
Pele
SageOfWisdom
Pele
Level 155
God Stats
11W - 15L
1,526 SR
Queue Stats
470W - 308L
1,677 Elo+
Party 1
Neith
Neith
Six0sickopsycho
Neith
Level 157
God Stats
74W - 56L
1,507 SR
Queue Stats
307W - 311L
1,440 Elo+
Solo
Cerberus
Cerberus
Transmittance
Cerberus
Level 9
God Stats
5W - 5L
1,903 SR
Queue Stats
69W - 35L
1,689 Elo+
Party 1
Odin
Odin
autistic2333
Odin
Level 28
God Stats
12W - 8L
1,696 SR
Queue Stats
132W - 127L
1,464 Elo+
Solo
Team Averages
Level 71
1,626 SR
1,533 Elo+

VS

Team Averages
Level 81
1,586 SR
1,503 Elo+
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Corazaun
Vulcan
Level 44
God Stats
6W - 5L
1,704 SR
Queue Stats
224W - 272L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Storm_Shadow298
Cthulhu
Level 141
God Stats
12W - 8L
1,551 SR
Queue Stats
66W - 58L
1,533 Elo+
Solo
Horus
Horus
themayqueen
Horus
Level 27
God Stats
5W - 1L
1,674 SR
Queue Stats
18W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 5
6,281
628
4,497
5,703
2,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 5
7,497
750
8,346
8,913
4,336
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 5
7,144
714
4,590
8,807
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Transmittance
Cerberus
14
3 / 3 / 6
7,969
797
8,237
12,114
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 2 / 3
7,124
712
4,246
10,016
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 2 / 7
7,577
758
9,340
6,745
2,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
 
Lancelot
13
1 / 4 / 6
7,112
711
5,672
9,487
3,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Corazaun
Vulcan
15
5 / 0 / 3
8,179
818
10,798
2,797
1,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 6
8,316
832
7,066
11,020
12,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 2 / 6
7,773
777
4,822
13,763
12,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
9
Kills
15
15
Deaths
9
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
7
2.25
W
Lancelot
 
Lancelot
1
4
6
1
W
Vulcan
Corazaun
Vulcan
5
0
3
6.5
L
Anubis
0
3
5
0.83
L
3
2
5
2.75
L
0
5
5
0.5
W
4
1
6
7
L
Cerberus
Transmittance
Cerberus
3
3
6
2
L
3
2
3
2.25
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,916
Damage
37,698
45,553
Taken
43,812
33,110
Mitigated
31,992
10,100
Healing
12,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,340
4,318
837
1,327
6,745
2,797
1,247
2,064
4,543
0
31,325
W
Lancelot
 
Lancelot
5,672
590
0
1,069
9,487
3,510
0
3,353
6,000
0
15,500
W
Vulcan
Corazaun
Vulcan
10,798
3,197
0
52
2,797
1,040
541
1,028
1,648
36,854
0
L
Anubis
4,497
547
0
1,852
5,703
2,975
0
2,337
3,248
14,838
0
L
8,346
2,477
0
1,424
8,913
4,336
0
3,082
5,734
0
23,586
L
4,590
1,693
0
1,859
8,807
4,379
703
2,973
5,719
0
29,030
W
7,066
239
1,757
2,390
11,020
12,561
261
2,794
8,169
22,897
0
L
Cerberus
Transmittance
Cerberus
8,237
726
0
3,149
12,114
11,337
0
5,524
6,466
17,096
0
L
4,246
642
0
1,816
10,016
10,083
0
3,948
5,987
0
11,653
W
4,822
1,673
716
3,949
13,763
12,084
256
3,495
10,009
0
11,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,015
Gold Earned
38,957
188
Minions Killed
199
0
Camps Cleared
0
907,497
Distance Traveled
1,062,677
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,577
758
65
7
0
162,726
3
W
Lancelot
7,112
711
27
3
0
227,637
0
W
Vulcan
8,179
818
65
7
0
250,236
3
L
Anubis
6,281
628
20
2
0
103,284
3
L
Pele
7,497
750
35
4
0
225,272
0
L
Neith
7,144
714
60
6
0
191,238
0
W
Cthulhu
8,316
832
26
3
0
215,878
1
L
Cerberus
7,969
797
43
4
0
209,332
0
L
Odin
7,124
712
30
3
0
178,371
2
W
Horus
7,773
777
16
2
0
206,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role