Player Matchup

Vamana
Vamana
Chasedneek7
Vamana
Level 120
God Stats
8W - 2L
1,824 SR
Queue Stats
251W - 195L
1,527 Elo+
Party 2
Ne Zha
Ne Zha
GameBr34d
Ne Zha
Level 80
God Stats
7W - 8L
1,561 SR
Queue Stats
106W - 81L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
Junior54052
Nu Wa
Level 104
God Stats
3W - 3L
1,574 SR
Queue Stats
403W - 400L
1,465 Elo+
Solo
Artemis
Artemis
julianbc24
Artemis
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 153L
1,501 Elo+
Solo
Odin
Odin
primpheonix742
Odin
Level 102
God Stats
4W - 7L
1,351 SR
Queue Stats
225W - 218L
1,524 Elo+
Solo
Team Averages
Level 103
1,562 SR
1,508 Elo+

VS

Team Averages
Level 103
1,515 SR
1,494 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CaptainLarge175
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 147L
1,472 Elo+
Party 1
Da Ji
Da Ji
Judysimp132
Da Ji
Level 89
God Stats
2W - 1L
1,467 SR
Queue Stats
58W - 56L
1,484 Elo+
Party 1
Vulcan
Vulcan
PettyTexas12174
Vulcan
Level 112
God Stats
7W - 3L
1,500 SR
Queue Stats
153W - 153L
1,472 Elo+
Party 1
Shiva
Shiva
XxhuterzxX
Shiva
Level 122
God Stats
16W - 13L
1,608 SR
Queue Stats
412W - 414L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 3 / 1
7,180
513
5,794
13,342
10,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
GameBr34d
Ne Zha
10
2 / 4 / 2
6,646
475
6,623
11,848
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 0
7,791
557
8,077
6,246
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
julianbc24
Artemis
11
0 / 2 / 0
6,098
436
7,163
7,765
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
6,032
431
4,041
13,662
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 0 / 1
8,012
572
6,676
10,762
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 1 / 4
6,689
478
4,717
12,530
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

11
4 / 2 / 3
7,271
519
6,015
10,381
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 1
7,936
567
7,619
7,814
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
14
3 / 1 / 1
8,464
605
10,421
13,524
8,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
W
1
1
4
3
L
Vamana
0
3
1
0.17
L
Ne Zha
GameBr34d
Ne Zha
2
4
2
0.75
W
4
2
3
2.75
L
4
2
0
2
W
4
2
1
2.25
W
Shiva
3
1
1
3.5
L
Artemis
julianbc24
Artemis
0
2
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
35,448
52,863
Taken
55,011
29,052
Mitigated
31,726
15,886
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,676
3,004
0
4,163
10,762
3,825
804
545
10,217
0
78,054
W
4,717
699
0
1,961
12,530
11,942
0
1,903
10,627
20,649
1,763
L
Vamana
5,794
4,104
0
5,272
13,342
10,690
0
110
13,232
0
56,852
L
Ne Zha
GameBr34d
Ne Zha
6,623
2,649
0
4,528
11,848
4,783
0
2,063
9,785
0
42,473
W
6,015
1,028
0
4,248
10,381
4,184
0
1,578
8,803
0
44,490
L
8,077
1,616
0
845
6,246
2,624
0
4,317
1,929
60,542
0
W
7,619
1,023
0
1,105
7,814
2,925
0
3,508
4,306
62,339
0
W
Shiva
10,421
2,938
0
4,315
13,524
8,850
56
543
12,981
110
69,851
L
Artemis
julianbc24
Artemis
7,163
2,876
0
2,409
7,765
2,545
0
701
7,064
0
44,635
L
4,041
613
159
2,673
13,662
8,410
0
4,895
8,767
0
28,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
38,372
388
Minions Killed
479
0
Camps Cleared
0
1,306,126
Distance Traveled
1,340,507
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,012
572
132
9
0
238,548
4
W
Bacchus
6,689
478
32
2
0
282,348
3
L
Vamana
7,180
513
111
8
0
284,843
3
L
Ne Zha
6,646
475
69
5
0
302,140
3
W
Da Ji
7,271
519
73
5
0
303,825
1
L
Nu Wa
7,791
557
103
7
0
262,989
5
W
Vulcan
7,936
567
113
8
0
258,129
0
W
Shiva
8,464
605
129
9
0
257,657
2
L
Artemis
6,098
436
68
5
0
192,408
3
L
Odin
6,032
431
37
3
0
263,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role