Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nazdorowje
Anhur
Level 85
God Stats
1W - 1L
1,811 SR
Queue Stats
8W - 4L
1,682 Elo+
Party 1
Bacchus
Bacchus
Thelaw98
Bacchus
Level 113
God Stats
6W - 4L
1,731 SR
Queue Stats
129W - 121L
1,553 Elo+
Party 1
Vulcan
Vulcan
Tulney
Vulcan
Level 144
God Stats
3W - 3L
1,737 SR
Queue Stats
153W - 146L
1,568 Elo+
Solo
Ne Zha
Ne Zha
necrotic553
Ne Zha
Level 89
God Stats
3W - 3L
1,305 SR
Queue Stats
419W - 414L
1,537 Elo+
Solo
Team Averages
Level 118
1,617 SR
1,568 Elo+

VS

Team Averages
Level 141
1,543 SR
1,517 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
NANTIL
Janus
Level 160
God Stats
13W - 16L
1,541 SR
Queue Stats
433W - 443L
1,471 Elo+
Solo
Amaterasu
Amaterasu
SweetyTrap
Amaterasu
Level 152
God Stats
9W - 6L
1,495 SR
Queue Stats
243W - 262L
1,585 Elo+
Solo
Medusa
Medusa
severos1477
Medusa
Level 124
God Stats
23W - 12L
1,676 SR
Queue Stats
242W - 245L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 1
3,403
681
809
1,980
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
1
0 / 0 / 0
2,418
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Thelaw98
Bacchus
1
0 / 0 / 0
2,418
484
0
0
0
Vulcan
Tulney
Vulcan
6
0 / 0 / 0
3,501
700
1,219
1,635
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
6
2 / 1 / 0
3,554
711
1,460
2,927
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 0
3,840
768
518
2,099
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
 
Thanatos
5
0 / 2 / 1
3,307
661
843
3,851
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
NANTIL
Janus
6
0 / 0 / 0
3,503
701
1,228
2,534
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SweetyTrap
Amaterasu
7
0 / 0 / 0
3,671
734
804
2,692
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
5
0 / 0 / 0
3,054
611
0
1,459
401
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
W
Bacchus
 
Bacchus
1
0
0
1
W
Thanatos
 
Thanatos
0
2
1
0.25
W
Janus
NANTIL
Janus
0
0
0
0
L
Anhur
0
0
0
0
W
Amaterasu
SweetyTrap
Amaterasu
0
0
0
0
L
Bacchus
Thelaw98
Bacchus
0
0
0
0
L
Vulcan
Tulney
Vulcan
0
0
0
0
L
Ne Zha
2
1
0
2
W
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,488
Damage
3,393
6,542
Taken
12,635
1,966
Mitigated
4,849
2,324
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
809
151
37
575
1,980
631
0
711
1,181
14,624
0
W
Bacchus
 
Bacchus
518
0
0
377
2,099
1,183
0
0
2,099
6,376
3,786
W
Thanatos
 
Thanatos
843
149
0
2,722
3,851
1,428
0
334
3,453
0
14,440
W
Janus
NANTIL
Janus
1,228
111
0
1,000
2,534
594
0
287
2,175
18,168
0
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
SweetyTrap
Amaterasu
804
322
0
1,441
2,692
1,243
0
1,219
1,473
0
21,954
L
Bacchus
Thelaw98
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Tulney
Vulcan
1,219
521
0
1,106
1,635
429
0
0
1,635
18,204
0
L
Ne Zha
1,460
682
0
606
2,927
906
0
735
2,150
0
9,560
W
Medusa
0
0
0
197
1,459
401
100
24
1,407
0
12,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,294
Gold Earned
17,375
93
Minions Killed
160
0
Camps Cleared
0
300,834
Distance Traveled
432,535
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,403
681
36
7
0
96,120
2
W
Bacchus
3,840
768
18
4
0
58,945
1
W
Thanatos
3,307
661
37
7
0
94,446
0
W
Janus
3,503
701
36
7
0
97,386
1
L
Anhur
2,418
484
0
0
0
10,696
0
W
Amaterasu
3,671
734
43
9
0
112,610
0
L
Bacchus
2,418
484
0
0
0
0
0
L
Vulcan
3,501
700
39
8
0
106,744
2
L
Ne Zha
3,554
711
18
4
0
87,274
0
W
Medusa
3,054
611
26
5
0
69,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role