Player Matchup

Cu Chulainn
Cu Chulainn
JackieTriggaChan
Cu Chulainn
Level 145
God Stats
2W - 4L
1,208 SR
Queue Stats
187W - 206L
1,431 Elo+
Party 1
Thanatos
Thanatos
KingyeWest
Thanatos
Level 146
God Stats
4W - 3L
1,436 SR
Queue Stats
202W - 203L
1,483 Elo+
Party 1
Neith
Neith
McMervellous
Neith
Level 27
God Stats
13W - 11L
1,527 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 1
Ymir
Ymir
Spongii_XX
Ymir
Level 99
God Stats
11W - 12L
1,428 SR
Queue Stats
131W - 149L
1,463 Elo+
Party 1
Hera
Hera
TrexyXI
Hera
Level 89
God Stats
2W - 0L
1,751 SR
Queue Stats
78W - 85L
1,492 Elo+
Party 1
Team Averages
Level 101
1,470 SR
1,459 Elo+

VS

Team Averages
Level 80
1,566 SR
1,441 Elo+
Nike
Nike
CM_125
Nike
Level 43
God Stats
9W - 6L
1,808 SR
Queue Stats
90W - 85L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
DAD_125
Amaterasu
Level 82
God Stats
4W - 6L
1,535 SR
Queue Stats
156W - 146L
1,484 Elo+
Party 2
Persephone
Persephone
Zenith__11
Persephone
Level 113
God Stats
52W - 55L
1,493 SR
Queue Stats
250W - 277L
1,383 Elo+
Solo
Sol
Sol
fruutje94
Sol
Level 104
God Stats
98W - 104L
1,495 SR
Queue Stats
399W - 426L
1,430 Elo+
Solo
Chang'e
Chang'e
temp-460940
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 94L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JackieTriggaChan
Cu Chulainn
13
3 / 3 / 3
8,253
590
7,571
10,626
7,131
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
KingyeWest
Thanatos
13
5 / 1 / 3
7,868
562
11,103
13,781
5,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
6,533
467
2,549
6,373
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
7,161
512
2,564
8,403
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
TrexyXI
Hera
13
2 / 0 / 2
7,743
553
8,240
6,166
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CM_125
Nike
11
2 / 2 / 1
6,846
489
6,354
12,848
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
DAD_125
Amaterasu
12
3 / 3 / 1
7,076
505
5,646
13,630
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Zenith__11
Persephone
13
1 / 0 / 2
7,595
543
5,018
6,740
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 2 / 0
6,278
448
4,996
12,357
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
temp-460940
Chang'e
11
1 / 4 / 0
6,626
473
3,803
9,449
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
7
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
CM_125
Nike
2
2
1
1.25
L
Amaterasu
DAD_125
Amaterasu
3
3
1
1.17
W
Cu Chulainn
JackieTriggaChan
Cu Chulainn
3
3
3
1.5
W
Thanatos
KingyeWest
Thanatos
5
1
3
6.5
W
0
2
1
0.25
W
1
1
2
2
W
Hera
TrexyXI
Hera
2
0
2
3
L
Persephone
Zenith__11
Persephone
1
0
2
2
L
0
2
0
0
L
Chang'e
temp-460940
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,027
Damage
25,817
45,349
Taken
55,024
25,156
Mitigated
27,638
15,693
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
CM_125
Nike
6,354
804
0
3,205
12,848
9,378
0
4,463
8,385
0
35,739
L
Amaterasu
DAD_125
Amaterasu
5,646
2,766
0
5,257
13,630
8,086
0
2,073
11,557
0
45,234
W
Cu Chulainn
JackieTriggaChan
Cu Chulainn
7,571
748
0
1,111
10,626
7,131
178
3,130
7,010
0
54,874
W
Thanatos
KingyeWest
Thanatos
11,103
3,485
0
10,938
13,781
5,897
51
2,083
11,694
0
60,818
W
2,549
974
0
1,181
6,373
2,788
673
2,361
4,012
0
46,903
W
2,564
513
245
1,593
8,403
6,789
525
3,555
4,802
22,860
0
W
Hera
TrexyXI
Hera
8,240
1,266
0
625
6,166
2,551
164
1,787
4,379
70,150
0
L
Persephone
Zenith__11
Persephone
5,018
903
166
3,455
6,740
2,611
0
306
6,434
52,286
5,082
L
4,996
1,610
0
6,946
12,357
3,962
0
3,962
8,395
51,741
0
L
Chang'e
temp-460940
Chang'e
3,803
318
106
2,867
9,449
3,601
0
0
9,449
34,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
34,421
415
Minions Killed
390
0
Camps Cleared
0
1,399,364
Distance Traveled
1,327,174
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,846
489
61
4
0
291,682
5
L
Amaterasu
7,076
505
81
6
0
300,155
3
W
Cu Chulainn
8,253
590
88
6
0
266,748
0
W
Thanatos
7,868
562
84
6
0
309,265
0
W
Neith
6,533
467
87
6
0
237,446
4
W
Ymir
7,161
512
35
3
0
293,057
3
W
Hera
7,743
553
121
9
0
292,848
4
L
Persephone
7,595
543
98
7
0
250,921
5
L
Sol
6,278
448
87
6
0
258,113
8
L
Chang'e
6,626
473
63
5
0
226,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role