Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Freyjahun
Medusa
Level 41
God Stats
18W - 17L
1,489 SR
Queue Stats
183W - 212L
1,378 Elo+
Party 1
Athena
Athena
WebDeveloper
Athena
Level 145
God Stats
4W - 1L
1,430 SR
Queue Stats
46W - 52L
1,517 Elo+
Party 1
Hades
Hades
coolegiel
Hades
Level 147
God Stats
18W - 20L
1,480 SR
Queue Stats
615W - 665L
1,445 Elo+
Party 1
Team Averages
Level 115
1,480 SR
1,468 Elo+

VS

Team Averages
Level 81
1,384 SR
1,292 Elo+
Olorun
Olorun
EyeofLight
Olorun
Level 62
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 2
Bellona
Bellona
IRONHEARTBB
Bellona
Level 61
God Stats
0W - 3L
1,382 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 2
Cernunnos
Cernunnos
Noobik5000
Cernunnos
Level 108
God Stats
11W - 14L
1,507 SR
Queue Stats
265W - 286L
1,475 Elo+
Solo
Bacchus
Bacchus
PromillePrinz
Bacchus
Level 53
God Stats
0W - 1L
1,153 SR
Queue Stats
1W - 5L
1,135 Elo+
Solo
Skadi
Skadi
Srfalas
Skadi
Level 120
God Stats
9W - 10L
1,601 SR
Queue Stats
123W - 122L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 1 / 3
7,084
590
6,707
8,928
4,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hun Batz
 
Hun Batz
12
4 / 3 / 5
7,031
586
5,012
10,365
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Medusa
Freyjahun
Medusa
12
2 / 2 / 6
6,676
556
7,920
6,559
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 0 / 9
7,058
588
6,275
12,388
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
coolegiel
Hades
13
9 / 1 / 4
7,953
663
11,006
8,354
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EyeofLight
Olorun
9
1 / 5 / 1
6,031
503
5,213
9,604
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IRONHEARTBB
Bellona
11
1 / 3 / 1
6,465
539
6,123
10,673
9,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Noobik5000
Cernunnos
11
1 / 3 / 5
6,336
528
7,910
10,456
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
9
1 / 0 / 3
5,830
486
3,377
7,828
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Srfalas
Skadi
9
3 / 6 / 1
5,875
490
7,671
10,445
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
17
Kills
7
7
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
3
3.5
W
Hun Batz
 
Hun Batz
4
3
5
2.17
L
Olorun
EyeofLight
Olorun
1
5
1
0.3
W
Medusa
Freyjahun
Medusa
2
2
6
2.5
L
Bellona
IRONHEARTBB
Bellona
1
3
1
0.5
L
Cernunnos
Noobik5000
Cernunnos
1
3
5
1.17
L
Bacchus
1
0
3
2.5
L
Skadi
Srfalas
Skadi
3
6
1
0.58
W
Athena
0
0
9
4.5
W
Hades
coolegiel
Hades
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,920
Damage
30,294
46,594
Taken
49,006
27,494
Mitigated
27,632
18,352
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,707
2,416
105
4,376
8,928
4,817
1,284
230
8,698
0
45,140
W
Hun Batz
 
Hun Batz
5,012
984
0
2,476
10,365
4,059
247
965
9,400
0
42,331
L
Olorun
EyeofLight
Olorun
5,213
1,808
314
1,650
9,604
4,278
0
5,446
4,110
33,396
3,681
W
Medusa
Freyjahun
Medusa
7,920
3,693
0
1,465
6,559
2,584
1,167
1,491
5,068
0
46,642
L
Bellona
IRONHEARTBB
Bellona
6,123
1,838
0
3,340
10,673
9,823
272
1,161
8,788
0
39,336
L
Cernunnos
Noobik5000
Cernunnos
7,910
3,599
0
2,821
10,456
4,032
448
3,303
7,070
0
46,109
L
Bacchus
3,377
427
0
866
7,828
6,022
0
3,184
4,644
12,617
0
L
Skadi
Srfalas
Skadi
7,671
3,823
0
1,240
10,445
3,477
0
4,187
6,258
0
35,072
W
Athena
6,275
2,023
485
4,243
12,388
11,623
319
2,142
9,982
25,113
0
W
Hades
coolegiel
Hades
11,006
796
303
4,899
8,354
4,411
421
3,059
5,295
55,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
30,537
351
Minions Killed
280
0
Camps Cleared
0
1,269,097
Distance Traveled
1,131,741
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,084
590
69
6
0
222,214
0
W
Hun Batz
7,031
586
72
6
0
279,669
1
L
Olorun
6,031
503
68
6
0
209,452
1
W
Medusa
6,676
556
79
7
0
240,100
2
L
Bellona
6,465
539
65
5
0
234,794
0
L
Cernunnos
6,336
528
78
7
0
210,925
3
L
Bacchus
5,830
486
22
2
0
255,092
2
L
Skadi
5,875
490
47
4
0
221,478
5
W
Athena
7,058
588
33
3
0
270,712
6
W
Hades
7,953
663
98
8
0
256,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role