Player Matchup

Geb
Geb
Destroyskillis
Geb
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 240L
1,397 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DonJuanOFC
Tsukuyomi
Level 111
God Stats
4W - 2L
1,564 SR
Queue Stats
108W - 113L
1,390 Elo+
Party 3
Olorun
Olorun
RxrenatinhoXD
Olorun
Level 108
God Stats
1W - 2L
1,293 SR
Queue Stats
64W - 61L
1,383 Elo+
Party 3
Chaac
Chaac
Tmntdestruidor
Chaac
Level 143
God Stats
1W - 1L
1,458 SR
Queue Stats
51W - 70L
1,446 Elo+
Party 3
Ishtar
Ishtar
mb4rth
Ishtar
Level 92
God Stats
6W - 8L
1,234 SR
Queue Stats
230W - 258L
1,365 Elo+
Solo
Team Averages
Level 109
1,410 SR
1,396 Elo+

VS

Team Averages
Level 96
1,365 SR
1,391 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
JorgePlayer
Nu Wa
Level 127
God Stats
1W - 3L
1,246 SR
Queue Stats
132W - 144L
1,473 Elo+
Solo
Ishtar
Ishtar
Logan117Xg
Ishtar
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2
Loki
Loki
MateiMorri
Loki
Level 127
God Stats
1W - 7L
1,342 SR
Queue Stats
50W - 56L
1,481 Elo+
Party 1
Aphrodite
Aphrodite
MetalBeerHunter
Aphrodite
Level 91
God Stats
1W - 6L
1,236 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,350
493
11,552
17,208
18,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
DonJuanOFC
Tsukuyomi
19
5 / 3 / 6
11,636
554
10,990
17,506
7,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 2
10,744
512
7,273
16,964
7,745
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 4
12,565
598
17,237
19,048
16,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Ishtar
mb4rth
Ishtar
18
2 / 1 / 5
11,675
556
8,801
13,359
5,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 4 / 4
10,584
504
9,186
19,080
19,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 2 / 3
9,826
468
11,738
12,463
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
Logan117Xg
Ishtar
17
2 / 4 / 1
10,683
509
10,444
18,456
8,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 4 / 1
10,730
511
11,643
15,599
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MetalBeerHunter
Aphrodite
13
0 / 4 / 3
9,028
430
2,809
11,135
5,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
9
9
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
4
0.75
W
3
2
8
3.5
W
Tsukuyomi
DonJuanOFC
Tsukuyomi
5
3
6
2.67
L
0
2
3
0.75
L
Ishtar
Logan117Xg
Ishtar
2
4
1
0.63
L
6
4
1
1.63
L
Aphrodite
MetalBeerHunter
Aphrodite
0
4
3
0.38
W
1
1
2
2
W
7
2
4
4.5
W
Ishtar
mb4rth
Ishtar
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,853
Damage
45,820
84,085
Taken
76,733
56,454
Mitigated
46,721
32,374
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,186
681
0
3,880
19,080
19,630
1,200
3,129
15,951
0
68,746
W
11,552
2,048
0
1,238
17,208
18,535
0
3,550
13,292
49,680
0
W
Tsukuyomi
DonJuanOFC
Tsukuyomi
10,990
2,337
0
7,229
17,506
7,935
0
2,447
14,869
0
102,175
L
11,738
2,000
0
2,126
12,463
5,407
842
4,784
7,679
92,660
0
L
Ishtar
Logan117Xg
Ishtar
10,444
6,913
0
2,684
18,456
8,380
1,728
4,144
14,312
0
88,728
L
11,643
3,321
0
3,983
15,599
7,610
0
1,514
14,085
0
80,313
L
Aphrodite
MetalBeerHunter
Aphrodite
2,809
248
3,889
4,773
11,135
5,694
0
5,254
5,881
23,145
0
W
7,273
2,572
1,475
9,261
16,964
7,745
1,356
5,126
11,478
114,145
0
W
17,237
5,489
0
9,893
19,048
16,471
1,566
1,190
17,647
0
88,048
W
Ishtar
mb4rth
Ishtar
8,801
4,251
0
3,278
13,359
5,768
3,919
1,653
11,486
0
104,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,970
Gold Earned
50,851
708
Minions Killed
550
0
Camps Cleared
0
2,138,451
Distance Traveled
2,001,219
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,584
504
107
5
0
408,793
4
W
Geb
10,350
493
55
3
0
452,208
1
W
Tsukuyomi
11,636
554
135
6
0
479,869
5
L
Nu Wa
9,826
468
148
7
0
394,119
13
L
Ishtar
10,683
509
137
7
0
358,229
1
L
Loki
10,730
511
114
5
0
464,733
5
L
Aphrodite
9,028
430
44
2
0
375,345
1
W
Olorun
10,744
512
168
8
0
405,891
4
W
Chaac
12,565
598
164
8
0
397,106
2
W
Ishtar
11,675
556
186
9
0
403,377
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role