Player Matchup

Merlin
Merlin
EyeofLight
Merlin
Level 62
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Athena
Athena
IRONHEARTBB
Athena
Level 61
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Srfalas
Ah Muzen Cab
Level 120
God Stats
0W - 2L
1,624 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 1
Team Averages
Level 81
1,541 SR
1,304 Elo+

VS

Team Averages
Level 81
1,584 SR
1,494 Elo+
Cernunnos
Cernunnos
Minatzia
Cernunnos
Level 108
God Stats
20W - 11L
1,721 SR
Queue Stats
92W - 80L
1,571 Elo+
Solo
Anubis
Anubis
TeoPoll
Anubis
Level 49
God Stats
60W - 73L
1,491 SR
Queue Stats
82W - 109L
1,451 Elo+
Solo
Cthulhu
Cthulhu
woehaha
Cthulhu
Level 86
God Stats
7W - 5L
1,539 SR
Queue Stats
211W - 225L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EyeofLight
Merlin
13
0 / 5 / 2
8,028
618
11,558
9,739
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
0 / 6 / 1
8,076
621
3,047
22,287
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Srfalas
Ah Muzen Cab
11
2 / 6 / 0
8,336
641
12,249
14,566
5,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Minatzia
Cernunnos
16
12 / 1 / 5
10,763
828
21,256
12,279
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
TeoPoll
Anubis
15
3 / 1 / 13
9,788
753
10,239
9,263
6,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
woehaha
Cthulhu
16
2 / 0 / 15
10,689
822
10,416
13,124
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
17
17
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
EyeofLight
Merlin
0
5
2
0.2
L
Athena
0
6
1
0.08
W
Cernunnos
Minatzia
Cernunnos
12
1
5
14.5
L
Ah Muzen Cab
Srfalas
Ah Muzen Cab
2
6
0
0.33
W
Anubis
TeoPoll
Anubis
3
1
13
9.5
W
Cthulhu
woehaha
Cthulhu
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,854
Damage
41,911
46,592
Taken
34,666
28,814
Mitigated
32,191
8,330
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EyeofLight
Merlin
11,558
333
0
0
9,739
3,360
0
3,683
6,056
30,380
0
L
Athena
3,047
1,155
0
3,688
22,287
20,049
0
10,948
11,339
8,865
0
W
Cernunnos
Minatzia
Cernunnos
21,256
11,651
0
2,967
12,279
7,468
1,527
5,430
6,849
0
52,721
L
Ah Muzen Cab
Srfalas
Ah Muzen Cab
12,249
5,202
0
4,642
14,566
5,405
0
6,358
8,208
0
37,393
W
Anubis
TeoPoll
Anubis
10,239
800
0
4,778
9,263
6,055
376
3,984
5,279
34,792
0
W
Cthulhu
woehaha
Cthulhu
10,416
655
394
5,666
13,124
18,668
240
5,452
7,672
37,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
31,240
122
Minions Killed
195
3
Camps Cleared
9
636,742
Distance Traveled
697,807
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,028
618
53
4
0
210,707
0
L
Athena
8,076
621
15
1
0
211,818
0
W
Cernunnos
10,763
828
80
6
1
227,653
3
L
Ah Muzen Cab
8,336
641
54
4
3
214,217
3
W
Anubis
9,788
753
70
5
8
209,063
3
W
Cthulhu
10,689
822
45
3
0
261,091
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role