Player Matchup

Charybdis
Charybdis
CaReLeGaCy
Charybdis
Level 76
God Stats
4W - 2L
1,500 SR
Queue Stats
82W - 86L
1,491 Elo+
Solo
Bastet
Bastet
DavidLavigne
Bastet
Level 127
God Stats
5W - 8L
1,324 SR
Queue Stats
156W - 170L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
KoshyNin
Cu Chulainn
Level 68
God Stats
10W - 4L
1,640 SR
Queue Stats
213W - 223L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
TriggeredTrash95
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,380 Elo+
Solo
Cabrakan
Cabrakan
iRhya
Cabrakan
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 101L
1,463 Elo+
Party 2
Team Averages
Level 98
1,493 SR
1,456 Elo+

VS

Team Averages
Level 89
1,503 SR
1,446 Elo+
Skadi
Skadi
BOCKINATOR001
Skadi
Level 85
God Stats
7W - 3L
1,709 SR
Queue Stats
55W - 54L
1,584 Elo+
Solo
Yu Huang
Yu Huang
CosmicPlague
Yu Huang
Level 136
God Stats
1W - 4L
1,376 SR
Queue Stats
208W - 211L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
maxum345
Gilgamesh
Level 64
God Stats
4W - 5L
1,475 SR
Queue Stats
146W - 189L
1,462 Elo+
Solo
Ne Zha
Ne Zha
oatmilk24
Ne Zha
Level 84
God Stats
6W - 11L
1,452 SR
Queue Stats
260W - 309L
1,363 Elo+
Party 1
Agni
Agni
scyllā
Agni
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 223L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaReLeGaCy
Charybdis
17
2 / 5 / 5
11,996
522
7,704
17,084
6,691
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
17
4 / 4 / 4
12,136
528
11,993
21,830
9,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KoshyNin
Cu Chulainn
19
2 / 3 / 3
12,917
562
11,318
21,652
26,986
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 2
14,237
619
17,233
14,146
6,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
iRhya
Cabrakan
16
1 / 3 / 7
11,724
510
4,453
26,297
36,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
9,931
432
14,219
19,955
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
CosmicPlague
Yu Huang
18
6 / 5 / 2
11,024
479
17,826
18,628
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
maxum345
Gilgamesh
18
7 / 3 / 0
10,843
471
17,805
26,473
30,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
oatmilk24
Ne Zha
6
0 / 3 / 3
6,999
304
3,286
6,340
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Agni
scyllā
Agni
2
0 / 1 / 0
5,997
261
205
860
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
17
17
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Charybdis
CaReLeGaCy
Charybdis
2
5
5
0.9
L
Yu Huang
CosmicPlague
Yu Huang
6
5
2
1.4
W
Bastet
4
4
4
1.5
W
Cu Chulainn
KoshyNin
Cu Chulainn
2
3
3
1.17
W
8
2
2
4.5
W
Cabrakan
iRhya
Cabrakan
1
3
7
1.5
L
Gilgamesh
maxum345
Gilgamesh
7
3
0
2.33
L
Ne Zha
oatmilk24
Ne Zha
0
3
3
0.5
L
Agni
scyllā
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,701
Damage
53,341
101,009
Taken
72,256
86,347
Mitigated
51,699
25,473
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,219
6,309
0
5,624
19,955
9,722
198
5,794
14,161
0
79,033
W
Charybdis
CaReLeGaCy
Charybdis
7,704
2,738
0
6,370
17,084
6,691
6,311
4,014
13,070
0
99,529
L
Yu Huang
CosmicPlague
Yu Huang
17,826
749
0
987
18,628
9,479
195
8,982
9,646
104,456
605
W
Bastet
11,993
2,935
0
8,177
21,830
9,398
4,994
2,666
19,164
24
86,184
W
Cu Chulainn
KoshyNin
Cu Chulainn
11,318
2,421
0
3,600
21,652
26,986
2,460
1,208
20,444
71
96,928
W
17,233
586
0
2,248
14,146
6,496
4,419
5,383
8,763
121,116
0
W
Cabrakan
iRhya
Cabrakan
4,453
513
0
5,078
26,297
36,776
257
6,075
20,222
30,755
5,253
L
Gilgamesh
maxum345
Gilgamesh
17,805
6,277
0
4,808
26,473
30,269
25
5,555
20,918
0
73,272
L
Ne Zha
oatmilk24
Ne Zha
3,286
1,034
0
421
6,340
2,084
0
901
5,439
0
20,128
L
Agni
scyllā
Agni
205
90
0
50
860
145
0
243
617
1,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,010
Gold Earned
44,794
667
Minions Killed
413
0
Camps Cleared
0
2,226,424
Distance Traveled
1,588,035
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,931
432
109
5
0
417,040
3
W
Charybdis
11,996
522
154
7
0
391,916
4
L
Yu Huang
11,024
479
142
6
0
412,491
6
W
Bastet
12,136
528
124
5
0
499,136
6
W
Cu Chulainn
12,917
562
157
7
0
473,735
10
W
Kukulkan
14,237
619
180
8
0
447,515
8
W
Cabrakan
11,724
510
52
2
0
414,122
2
L
Gilgamesh
10,843
471
123
5
0
444,900
1
L
Ne Zha
6,999
304
35
2
0
177,177
3
L
Agni
5,997
261
4
0
0
136,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role