Player Matchup

Lancelot
Lancelot
AshNerfed
Lancelot
Level 92
God Stats
8W - 8L
1,607 SR
Queue Stats
187W - 177L
1,661 Elo+
Solo
Chiron
Chiron
DoctorThanatos
Chiron
Level 154
God Stats
1W - 0L
1,295 SR
Queue Stats
24W - 30L
1,524 Elo+
Party 1
He Bo
He Bo
Hansein
He Bo
Level 160
God Stats
5W - 8L
1,377 SR
Queue Stats
535W - 530L
1,550 Elo+
Solo
Bacchus
Bacchus
PieGôn
Bacchus
Level 160
God Stats
3W - 1L
1,888 SR
Queue Stats
102W - 88L
1,613 Elo+
Party 1
Mercury
Mercury
dafutokun
Mercury
Level 108
God Stats
13W - 6L
1,627 SR
Queue Stats
455W - 453L
1,568 Elo+
Solo
Team Averages
Level 135
1,559 SR
1,583 Elo+

VS

Team Averages
Level 143
1,655 SR
1,602 Elo+
Thanatos
Thanatos
CringeComp
Thanatos
Level 160
God Stats
53W - 21L
1,694 SR
Queue Stats
592W - 544L
1,591 Elo+
Solo
Lancelot
Lancelot
MrMooCow143
Lancelot
Level 104
God Stats
2W - 1L
1,832 SR
Queue Stats
126W - 128L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
NiceSkin
Baron Samedi
Level 158
God Stats
14W - 18L
1,579 SR
Queue Stats
380W - 375L
1,660 Elo+
Solo
Sylvanus
Sylvanus
bunkw
Sylvanus
Level 137
God Stats
12W - 9L
1,808 SR
Queue Stats
218W - 230L
1,610 Elo+
Solo
Charybdis
Charybdis
horrificc
Charybdis
Level 156
God Stats
1W - 3L
1,364 SR
Queue Stats
258W - 216L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AshNerfed
Lancelot
19
9 / 1 / 4
12,232
612
23,053
22,223
19,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 0 / 3
12,426
621
12,835
11,918
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Hansein
He Bo
16
0 / 6 / 2
9,755
488
7,194
13,518
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
PieGôn
Bacchus
15
0 / 2 / 11
9,800
490
7,682
15,208
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
dafutokun
Mercury
15
0 / 7 / 6
9,688
484
7,638
19,757
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CringeComp
Thanatos
17
4 / 4 / 1
10,283
514
10,597
18,401
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
MrMooCow143
Lancelot
15
0 / 6 / 2
9,673
484
15,338
24,104
19,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NiceSkin
Baron Samedi
17
1 / 3 / 2
9,994
500
10,513
10,858
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
bunkw
Sylvanus
10
1 / 2 / 5
8,366
418
5,004
14,119
12,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
horrificc
Charybdis
19
10 / 2 / 1
12,267
613
14,991
18,243
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
17
Kills
16
16
Deaths
17
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AshNerfed
Lancelot
9
1
4
11
L
Thanatos
CringeComp
Thanatos
4
4
1
1.13
W
8
0
3
9.5
W
He Bo
Hansein
He Bo
0
6
2
0.17
L
Lancelot
MrMooCow143
Lancelot
0
6
2
0.17
L
Baron Samedi
NiceSkin
Baron Samedi
1
3
2
0.67
W
Bacchus
PieGôn
Bacchus
0
2
11
2.75
L
Sylvanus
bunkw
Sylvanus
1
2
5
1.75
W
Mercury
dafutokun
Mercury
0
7
6
0.43
L
Charybdis
horrificc
Charybdis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,402
Damage
56,443
82,624
Taken
85,725
50,480
Mitigated
55,722
15,545
Healing
40,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AshNerfed
Lancelot
23,053
4,942
0
6,572
22,223
19,515
0
1,992
20,231
116
90,280
L
Thanatos
CringeComp
Thanatos
10,597
2,367
0
14,508
18,401
8,854
0
1,456
16,700
0
98,495
W
12,835
5,666
968
3,833
11,918
4,817
636
2,711
9,207
0
116,765
W
He Bo
Hansein
He Bo
7,194
339
0
895
13,518
6,859
0
1,487
12,031
70,901
1,250
L
Lancelot
MrMooCow143
Lancelot
15,338
3,476
0
6,451
24,104
19,062
0
1,783
20,953
27
75,209
L
Baron Samedi
NiceSkin
Baron Samedi
10,513
878
1,171
3,127
10,858
6,245
522
2,215
8,643
91,959
0
W
Bacchus
PieGôn
Bacchus
7,682
1,202
0
2,687
15,208
12,863
437
6,745
8,463
36,658
0
L
Sylvanus
bunkw
Sylvanus
5,004
1,190
2,254
4,276
14,119
12,223
0
3,303
10,720
21,751
2,806
W
Mercury
dafutokun
Mercury
7,638
4,650
0
590
19,757
6,426
0
2,068
17,689
0
93,891
L
Charybdis
horrificc
Charybdis
14,991
8,007
0
8,984
18,243
9,338
0
6,093
12,045
0
112,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,901
Gold Earned
50,583
617
Minions Killed
650
0
Camps Cleared
0
2,068,387
Distance Traveled
1,864,601
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,232
612
137
7
0
471,972
6
L
Thanatos
10,283
514
149
7
0
463,410
2
W
Chiron
12,426
621
181
9
0
397,629
3
W
He Bo
9,755
488
120
6
0
372,843
3
L
Lancelot
9,673
484
126
6
0
424,010
5
L
Baron Samedi
9,994
500
149
7
0
355,235
9
W
Bacchus
9,800
490
43
2
0
404,410
5
L
Sylvanus
8,366
418
26
1
0
252,101
2
W
Mercury
9,688
484
136
7
0
421,533
5
L
Charybdis
12,267
613
200
10
0
369,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role