Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Diamond II
Ennuiii
Olorun
Diamond II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 40L
2,562 MMR
Party 2
Bakasura
Bakasura
Masters
HaZìn
Bakasura
Masters
Level 148
God Stats
18W - 5L
2,043 SR
Queue Stats
78W - 49L
2,772 MMR
Party 1
Ymir
Ymir
Diamond I
JuanRamirez2002
Ymir
Diamond I
Level 92
God Stats
9W - 5L
1,721 SR
Queue Stats
144W - 128L
2,662 MMR
Solo
Cupid
Cupid
Masters
Soul
Cupid
Masters
Level 160
God Stats
0W - 1L
1,796 SR
Queue Stats
158W - 135L
2,585 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,712 SR
2,416 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,604 SR
2,438 MMR
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond I
Ignís
Ravana
Diamond I
Level 155
God Stats
22W - 13L
1,694 SR
Queue Stats
362W - 352L
2,465 MMR
Solo
Ullr
Ullr
Masters
ItzGrimlynn
Ullr
Masters
Level 160
God Stats
6W - 4L
1,648 SR
Queue Stats
36W - 37L
2,752 MMR
Solo
Ra
Ra
Masters
Snoopy
Ra
Masters
Level 160
God Stats
33W - 27L
1,516 SR
Queue Stats
720W - 595L
2,836 MMR
Solo
Ganesha
Ganesha
Masters
TopMinionDamage
Ganesha
Masters
Level 160
God Stats
11W - 10L
1,664 SR
Queue Stats
133W - 133L
2,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
3 / 3 / 3
8,200
513
5,544
11,213
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
Ennuiii
Olorun
16
4 / 3 / 1
9,616
601
9,286
11,577
6,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
HaZìn
Bakasura
13
2 / 7 / 3
8,239
515
10,671
20,944
10,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 2 / 2
7,168
448
4,938
12,037
10,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
Soul
Cupid
12
0 / 5 / 1
7,339
459
4,377
12,055
3,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HadesLancelotKhepriGuan Yu

VS

Bans
Ne ZhaShivaYu HuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 3 / 5
8,780
549
9,053
15,448
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Ignís
Ravana
16
5 / 3 / 6
10,029
627
14,667
11,926
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
6 / 1 / 0
10,512
657
9,937
7,839
3,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
17
6 / 2 / 2
10,413
651
9,973
10,174
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 10
8,910
557
3,862
15,513
14,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
20
20
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
3
1.5
W
Da Ji
 
Da Ji
3
3
5
1.83
L
Olorun
Ennuiii
Olorun
4
3
1
1.5
L
Bakasura
HaZìn
Bakasura
2
7
3
0.5
W
Ravana
Ignís
Ravana
5
3
6
2.67
W
6
1
0
6
L
0
2
2
0.5
W
Ra
6
2
2
3.5
L
Cupid
Soul
Cupid
0
5
1
0.1
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,816
Damage
47,492
67,826
Taken
60,900
35,729
Mitigated
36,544
19,145
Healing
24,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,544
1,476
0
625
11,213
4,756
0
1,542
9,540
0
58,876
W
Da Ji
 
Da Ji
9,053
3,271
0
4,222
15,448
5,871
41
2,853
11,685
0
63,438
L
Olorun
Ennuiii
Olorun
9,286
4,182
0
5,529
11,577
6,098
0
4,204
7,326
93,179
9,686
L
Bakasura
HaZìn
Bakasura
10,671
6,043
0
6,677
20,944
10,354
0
2,409
17,743
0
42,282
W
Ravana
Ignís
Ravana
14,667
5,148
0
6,139
11,926
7,819
39
225
9,467
0
78,643
W
9,937
3,887
0
540
7,839
3,212
617
1,393
6,446
0
86,978
L
4,938
1,100
1,636
2,587
12,037
10,807
0
5,005
6,934
27,018
4,349
W
Ra
9,973
1,034
1,702
3,276
10,174
4,654
1,300
4,350
5,614
102,331
0
L
Cupid
Soul
Cupid
4,377
1,656
62
2,029
12,055
3,714
0
675
11,380
0
59,041
W
3,862
515
3,714
4,864
15,513
14,988
117
3,646
11,867
23,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
48,644
520
Minions Killed
602
0
Camps Cleared
0
1,611,992
Distance Traveled
1,670,047
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,200
513
99
6
0
389,061
2
W
Da Ji
8,780
549
108
7
0
348,293
6
L
Olorun
9,616
601
179
11
0
282,381
3
L
Bakasura
8,239
515
103
6
0
352,236
4
W
Ravana
10,029
627
138
9
0
293,952
4
W
Ullr
10,512
657
161
10
0
320,776
5
L
Ymir
7,168
448
39
2
0
330,562
7
W
Ra
10,413
651
190
12
0
341,317
5
L
Cupid
7,339
459
100
6
0
257,752
3
W
Ganesha
8,910
557
5
0
0
365,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role