Player Matchup

Charybdis
Charybdis
Near-Act3
Charybdis
Level 107
God Stats
4W - 1L
1,547 SR
Queue Stats
30W - 35L
1,403 Elo+
Solo
King Arthur
King Arthur
Utmostblackid
King Arthur
Level 69
God Stats
3W - 17L
1,002 SR
Queue Stats
471W - 498L
1,370 Elo+
Solo
Discordia
Discordia
WBC_Alpha
Discordia
Level 132
God Stats
9W - 4L
1,539 SR
Queue Stats
153W - 139L
1,505 Elo+
Solo
Team Averages
Level 103
1,363 SR
1,426 Elo+

VS

Team Averages
Level 97
1,528 SR
1,478 Elo+
Olorun
Olorun
Strychnine_NBK
Olorun
Level 159
God Stats
2W - 5L
1,480 SR
Queue Stats
72W - 90L
1,411 Elo+
Party 1
Xbalanque
Xbalanque
The_Dudeloid
Xbalanque
Level 29
God Stats
2W - 1L
1,666 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
Chaac
Chaac
qnightcrawlerp
Chaac
Level 102
God Stats
1W - 3L
1,436 SR
Queue Stats
67W - 84L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Near-Act3
Charybdis
16
7 / 2 / 10
12,729
707
18,630
14,710
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Utmostblackid
King Arthur
16
5 / 5 / 15
13,666
759
17,074
24,684
25,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
WBC_Alpha
Discordia
20
14 / 1 / 11
14,853
825
34,766
12,498
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 1
12,755
709
16,436
27,322
15,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
The_Dudeloid
Xbalanque
14
1 / 17 / 2
10,500
583
5,211
23,326
9,136
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 4
10,656
592
9,585
30,954
31,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
26
Kills
8
8
Deaths
26
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Near-Act3
Charybdis
7
2
10
6
L
7
4
1
1.88
L
Xbalanque
The_Dudeloid
Xbalanque
1
17
2
0.12
W
King Arthur
Utmostblackid
King Arthur
5
5
15
2.5
W
Discordia
WBC_Alpha
Discordia
14
1
11
19.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,470
Damage
31,232
51,892
Taken
81,602
38,930
Mitigated
56,023
12,876
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Near-Act3
Charybdis
18,630
6,507
457
2,730
14,710
7,769
1,971
4,894
9,816
0
66,800
L
16,436
9,136
1,003
12,773
27,322
15,445
0
14,648
12,002
52,205
5,186
L
Xbalanque
The_Dudeloid
Xbalanque
5,211
2,429
0
91
23,326
9,136
510
9,774
13,204
0
14,002
W
King Arthur
Utmostblackid
King Arthur
17,074
1,743
2,616
5,676
24,684
25,172
121
9,348
14,094
6,998
31,256
W
Discordia
WBC_Alpha
Discordia
34,766
1,329
0
1,397
12,498
5,989
523
2,191
10,307
82,758
0
L
9,585
1,573
0
6,732
30,954
31,442
0
10,970
19,401
0
44,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,248
Gold Earned
33,911
206
Minions Killed
162
11
Camps Cleared
3
987,165
Distance Traveled
809,036
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,729
707
69
4
5
316,230
6
L
Olorun
12,755
709
83
5
2
285,787
7
L
Xbalanque
10,500
583
19
1
1
192,338
0
W
King Arthur
13,666
759
25
1
0
311,650
0
W
Discordia
14,853
825
112
6
6
359,285
3
L
Chaac
10,656
592
60
3
0
330,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role