Player Matchup

Discordia
Discordia
 
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CombatWombatXXX
Jormungandr
Level 57
God Stats
1W - 4L
1,386 SR
Queue Stats
93W - 107L
1,319 Elo+
Party 2
Mulan
Mulan
Mexikid
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
Mercury
Mercury
Myppkoma
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 141L
1,399 Elo+
Solo
Odin
Odin
XXXPotato
Odin
Level 65
God Stats
3W - 3L
1,185 SR
Queue Stats
81W - 79L
1,375 Elo+
Party 2
Team Averages
Level 70
1,414 SR
1,340 Elo+

VS

Team Averages
Level 84
1,450 SR
1,389 Elo+
Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AkulinEgor2008
Ullr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,278 Elo+
Solo
Bacchus
Bacchus
Siren_Lularyn
Bacchus
Level 81
God Stats
1W - 2L
1,212 SR
Queue Stats
208W - 269L
1,365 Elo+
Party 1
Cerberus
Cerberus
Triton_Formy
Cerberus
Level 112
God Stats
4W - 11L
1,332 SR
Queue Stats
219W - 279L
1,360 Elo+
Party 1
Medusa
Medusa
YamilAtrMoises
Medusa
Level 124
God Stats
6W - 2L
1,708 SR
Queue Stats
312W - 339L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 4 / 9
9,152
654
26,323
12,523
6,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CombatWombatXXX
Jormungandr
12
0 / 6 / 5
7,731
552
5,077
15,043
14,759
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
Mexikid
Mulan
16
2 / 6 / 7
9,444
675
15,259
16,312
11,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Myppkoma
Mercury
15
5 / 6 / 5
9,924
709
7,476
9,809
4,130
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
20
5 / 2 / 7
11,088
792
12,304
10,314
11,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
10 / 3 / 10
11,227
802
13,716
13,380
8,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 2 / 11
10,109
722
4,162
9,458
4,473
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
18
5 / 2 / 14
11,438
817
7,527
16,709
20,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
Triton_Formy
Cerberus
17
4 / 1 / 17
11,007
786
10,687
23,173
14,817
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 5 / 15
10,483
749
16,708
20,045
10,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
13
Kills
24
24
Deaths
13
33
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
9
1.38
W
Mulan
 
Mulan
10
3
10
5
W
3
2
11
4.25
L
Jormungandr
CombatWombatXXX
Jormungandr
0
6
5
0.42
L
Mulan
Mexikid
Mulan
2
6
7
0.92
L
Mercury
Myppkoma
Mercury
5
6
5
1.25
W
Bacchus
5
2
14
6
W
Cerberus
Triton_Formy
Cerberus
4
1
17
12.5
L
Odin
5
2
7
4.25
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
52,800
64,001
Taken
82,765
47,718
Mitigated
58,193
13,242
Healing
41,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
26,323
2,957
1,272
3,350
12,523
6,037
78
3,042
9,481
42,007
0
W
Mulan
 
Mulan
13,716
927
1,985
3,432
13,380
8,703
1,011
5,279
8,101
0
33,592
W
4,162
1,526
2,309
2,093
9,458
4,473
257
4,935
4,523
0
13,887
L
Jormungandr
CombatWombatXXX
Jormungandr
5,077
1,466
273
200
15,043
14,759
60
3,501
11,542
17,882
0
L
Mulan
Mexikid
Mulan
15,259
1,353
161
2,603
16,312
11,212
0
6,730
9,582
0
22,662
L
Mercury
Myppkoma
Mercury
7,476
2,925
419
776
9,809
4,130
0
1,550
8,259
0
13,565
W
Bacchus
7,527
762
1,523
6,920
16,709
20,059
1,054
4,602
12,107
14,223
0
W
Cerberus
Triton_Formy
Cerberus
10,687
552
1,980
13,850
23,173
14,817
607
8,890
14,283
17,284
0
L
Odin
12,304
2,463
1,501
2,687
10,314
11,580
187
3,391
6,923
0
30,821
W
16,708
6,479
1,021
5,994
20,045
10,141
1,527
7,694
12,351
0
38,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,339
Gold Earned
54,264
134
Minions Killed
157
0
Camps Cleared
0
1,181,704
Distance Traveled
1,328,468
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,152
654
41
3
0
249,510
0
W
Mulan
11,227
802
46
3
0
258,489
4
W
Ullr
10,109
722
28
2
0
274,447
1
L
Jormungandr
7,731
552
26
2
0
180,278
0
L
Mulan
9,444
675
21
2
0
235,066
0
L
Mercury
9,924
709
15
1
0
241,810
1
W
Bacchus
11,438
817
8
1
0
301,766
1
W
Cerberus
11,007
786
21
2
0
270,362
1
L
Odin
11,088
792
31
2
0
275,040
0
W
Medusa
10,483
749
54
4
0
223,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role