Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KRM Xx Ever xX
Artemis
Level 92
God Stats
0W - 2L
1,265 SR
Queue Stats
217W - 222L
1,371 Elo+
Party 3
Poseidon
Poseidon
Why Tbone
Poseidon
Level 125
God Stats
32W - 25L
1,583 SR
Queue Stats
283W - 240L
1,484 Elo+
Solo
Vulcan
Vulcan
jona cool 54321
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 123L
1,491 Elo+
Party 3
Team Averages
Level 101
1,470 SR
1,469 Elo+

VS

Team Averages
Level 111
1,415 SR
1,459 Elo+
Sol
Sol
BrainTooBig
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,514 Elo+
Party 2
Bakasura
Bakasura
Lance Left
Bakasura
Level 142
God Stats
4W - 5L
1,394 SR
Queue Stats
350W - 340L
1,482 Elo+
Party 2
Ne Zha
Ne Zha
Windetia
Ne Zha
Level 107
God Stats
8W - 8L
1,485 SR
Queue Stats
233W - 238L
1,373 Elo+
Party 1
Chiron
Chiron
XxSWAGGLEZxX
Chiron
Level 121
God Stats
1W - 2L
1,194 SR
Queue Stats
356W - 353L
1,437 Elo+
Party 1
Hercules
Hercules
z Sensi Star z
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 1 / 0
4,823
603
2,401
7,224
3,835
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,216
527
3,064
4,996
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 2 / 2
4,289
536
4,536
4,909
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Why Tbone
Poseidon
10
2 / 0 / 0
5,112
639
1,285
2,500
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,554
194
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,942
618
4,830
3,707
1,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Lance Left
Bakasura
8
0 / 1 / 1
4,714
589
1,003
6,811
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ne Zha
Windetia
Ne Zha
7
1 / 1 / 1
4,254
532
2,810
6,489
1,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
10
1 / 0 / 0
5,413
677
1,478
2,929
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
7
1 / 1 / 0
4,688
586
1,857
5,539
2,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
L
Sylvanus
 
Sylvanus
0
1
0
0
W
1
0
0
1
L
0
2
2
0.5
W
Bakasura
Lance Left
Bakasura
0
1
1
0.5
L
Poseidon
Why Tbone
Poseidon
2
0
0
2
W
Ne Zha
Windetia
Ne Zha
1
1
1
1.5
W
Chiron
1
0
0
1
L
0
0
0
0
W
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,286
Damage
11,978
19,629
Taken
25,475
8,623
Mitigated
8,735
5,657
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,401
297
0
2,252
7,224
3,835
0
4,192
3,010
0
23,249
L
Sylvanus
 
Sylvanus
3,064
1,015
170
1,882
4,996
2,659
0
0
4,956
20,814
8,695
W
4,830
2,280
0
1,481
3,707
1,139
858
0
3,707
24,403
3,540
L
4,536
1,463
0
1,131
4,909
1,421
0
0
4,909
0
21,581
W
Bakasura
Lance Left
Bakasura
1,003
705
0
2,335
6,811
2,368
630
1,594
5,217
0
24,599
L
Poseidon
Why Tbone
Poseidon
1,285
178
0
222
2,500
708
0
0
2,500
31,931
642
W
Ne Zha
Windetia
Ne Zha
2,810
431
297
2,143
6,489
1,970
0
1,010
5,479
0
18,201
W
Chiron
1,478
607
75
1,425
2,929
984
0
94
2,835
0
37,191
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
1,857
754
0
2,170
5,539
2,274
0
1,057
4,482
0
20,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,994
Gold Earned
24,011
186
Minions Killed
248
0
Camps Cleared
0
608,997
Distance Traveled
817,953
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,823
603
46
6
0
158,104
0
L
Sylvanus
4,216
527
46
6
0
139,448
1
W
Sol
4,942
618
45
6
0
147,163
1
L
Artemis
4,289
536
34
4
0
134,962
2
W
Bakasura
4,714
589
69
9
0
192,457
1
L
Poseidon
5,112
639
60
8
0
176,483
3
W
Ne Zha
4,254
532
30
4
0
179,188
1
W
Chiron
5,413
677
74
9
0
143,608
0
L
Vulcan
1,554
194
0
0
0
0
0
W
Hercules
4,688
586
30
4
0
155,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role