Player Matchup

Serqet
Serqet
BURNCOG
Serqet
Level 68
God Stats
42W - 69L
1,321 SR
Queue Stats
139W - 155L
1,217 Elo+
Solo
Danzaburou
Danzaburou
KingMerry88
Danzaburou
Level 146
God Stats
12W - 16L
1,391 SR
Queue Stats
181W - 179L
1,409 Elo+
Solo
Nox
Nox
Ralzack
Nox
Level 87
God Stats
2W - 2L
1,524 SR
Queue Stats
6W - 9L
1,423 Elo+
Solo
Xbalanque
Xbalanque
Val-R-01
Xbalanque
Level 123
God Stats
16W - 27L
1,407 SR
Queue Stats
467W - 493L
1,435 Elo+
Solo
Athena
Athena
percaddictionnn
Athena
Level 51
God Stats
9W - 17L
1,351 SR
Queue Stats
83W - 89L
1,374 Elo+
Solo
Team Averages
Level 95
1,399 SR
1,371 Elo+

VS

Team Averages
Level 113
1,494 SR
1,405 Elo+
Tiamat
Tiamat
ErnestoIslas
Tiamat
Level 147
God Stats
1W - 0L
1,456 SR
Queue Stats
316W - 329L
1,410 Elo+
Solo
Cerberus
Cerberus
FatherSnow8356
Cerberus
Level 150
God Stats
11W - 12L
1,445 SR
Queue Stats
101W - 105L
1,427 Elo+
Solo
Bellona
Bellona
OneWingdAngel7
Bellona
Level 105
God Stats
1W - 1L
1,301 SR
Queue Stats
389W - 412L
1,413 Elo+
Solo
Apollo
Apollo
WDs Deimus
Apollo
Level 59
God Stats
25W - 17L
1,496 SR
Queue Stats
222W - 228L
1,369 Elo+
Solo
Nox
Nox
theforty1twelve
Nox
Level 105
God Stats
2W - 0L
1,772 SR
Queue Stats
286W - 301L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BURNCOG
Serqet
18
4 / 3 / 2
11,559
503
8,861
24,953
12,749
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
KingMerry88
Danzaburou
16
3 / 3 / 1
10,233
445
9,857
19,471
9,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
16
3 / 5 / 3
10,268
446
7,984
15,859
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Val-R-01
Xbalanque
17
2 / 4 / 2
11,114
483
14,815
27,358
18,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 0
7,242
315
680
8,534
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 2 / 3
12,137
528
12,742
15,759
13,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
16
3 / 4 / 5
10,885
473
11,051
21,639
11,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 3 / 4
11,827
514
11,080
23,401
20,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
WDs Deimus
Apollo
17
2 / 5 / 3
11,285
491
12,419
17,457
7,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 4
11,526
501
9,214
16,128
18,119
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
12
Kills
16
16
Deaths
16
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
BURNCOG
Serqet
4
3
2
1.67
W
Tiamat
3
2
3
2.25
W
Cerberus
3
4
5
1.38
L
Danzaburou
KingMerry88
Danzaburou
3
3
1
1.17
W
4
3
4
2
L
Nox
3
5
3
0.9
L
Xbalanque
Val-R-01
Xbalanque
2
4
2
0.75
W
Apollo
WDs Deimus
Apollo
2
5
3
0.7
L
0
1
0
0
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
56,506
96,175
Taken
94,384
54,823
Mitigated
71,902
30,040
Healing
20,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BURNCOG
Serqet
8,861
2,376
0
6,303
24,953
12,749
1,440
9,231
15,722
0
95,038
W
Tiamat
12,742
967
58
5,663
15,759
13,904
224
4,180
11,205
106,427
0
W
Cerberus
11,051
961
0
5,872
21,639
11,460
1,016
3,017
17,696
79,422
0
L
Danzaburou
KingMerry88
Danzaburou
9,857
2,219
0
6,991
19,471
9,702
0
5,350
14,121
0
74,383
W
11,080
4,313
0
2,906
23,401
20,553
731
4,996
18,309
56
81,689
L
Nox
7,984
504
265
3,100
15,859
7,688
614
11,001
4,858
70,632
0
L
Xbalanque
Val-R-01
Xbalanque
14,815
5,193
0
11,889
27,358
18,373
1,040
8,980
18,378
12,429
80,378
W
Apollo
WDs Deimus
Apollo
12,419
8,577
0
4,725
17,457
7,866
1,438
1,875
15,258
0
105,660
L
680
205
170
1,322
8,534
6,311
0
4,925
3,609
6,348
0
W
9,214
916
0
1,721
16,128
18,119
399
3,444
12,062
48,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,416
Gold Earned
57,660
543
Minions Killed
659
0
Camps Cleared
0
1,704,818
Distance Traveled
2,154,188
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,559
503
150
7
0
434,880
8
W
Tiamat
12,137
528
159
7
0
405,437
3
W
Cerberus
10,885
473
164
7
0
438,170
5
L
Danzaburou
10,233
445
123
5
0
331,590
3
W
Bellona
11,827
514
134
6
0
470,447
1
L
Nox
10,268
446
110
5
0
360,375
2
L
Xbalanque
11,114
483
145
6
0
373,443
2
W
Apollo
11,285
491
152
7
0
404,888
1
L
Athena
7,242
315
15
1
0
204,530
2
W
Nox
11,526
501
50
2
0
435,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role