Player Matchup

Hera
Hera
GonePilot
Hera
Level 145
God Stats
7W - 1L
1,822 SR
Queue Stats
614W - 157L
1,947 Elo+
Party 1
Hercules
Hercules
Joe_of_Astora
Hercules
Level 158
God Stats
7W - 1L
1,643 SR
Queue Stats
88W - 31L
1,822 Elo+
Party 1
Horus
Horus
xPoorlyManx
Horus
Level 160
God Stats
14W - 1L
1,884 SR
Queue Stats
1,475W - 364L
1,825 Elo+
Party 1
Team Averages
Level 154
1,783 SR
1,864 Elo+

VS

Team Averages
Level 119
1,345 SR
1,407 Elo+
Anhur
Anhur
JOKERMAT88
Anhur
Level 126
God Stats
9W - 20L
1,349 SR
Queue Stats
254W - 389L
1,306 Elo+
Solo
Ares
Ares
SlikyJCP
Ares
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,382 Elo+
Solo
Zeus
Zeus
mathuss062
Zeus
Level 142
God Stats
0W - 2L
1,188 SR
Queue Stats
513W - 562L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 1 / 13
7,343
734
8,671
6,978
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Joe_of_Astora
Hercules
12
10 / 3 / 6
8,591
859
13,121
10,422
4,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 2 / 11
8,516
852
8,802
12,989
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 7 / 1
7,975
798
4,294
12,389
3,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
0 / 6 / 3
6,399
640
4,569
14,991
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 5
6,573
657
5,978
6,989
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
4
6
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
13
7.5
L
Anhur
4
7
1
0.64
W
Hercules
Joe_of_Astora
Hercules
10
3
6
4.33
L
Ares
0
6
3
0.25
L
0
6
5
0.42
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,594
Damage
14,841
30,389
Taken
34,369
15,986
Mitigated
16,840
9,818
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
8,671
1,762
0
705
6,978
2,656
1,038
3,126
3,622
26,178
0
L
Anhur
4,294
1,583
0
1,606
12,389
3,303
0
2,482
9,539
0
11,369
W
Hercules
Joe_of_Astora
Hercules
13,121
5,423
0
1,765
10,422
4,959
0
2,368
7,900
0
25,434
L
Ares
4,569
375
331
1,502
14,991
12,063
0
4,206
9,897
13,419
0
L
5,978
454
0
40
6,989
1,474
0
1,301
5,286
12,008
0
W
8,802
3,820
1,766
5,582
12,989
8,371
686
4,646
7,921
0
15,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,450
Gold Earned
20,947
101
Minions Killed
56
6
Camps Cleared
2
555,712
Distance Traveled
458,628
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,343
734
46
5
1
186,093
1
L
Anhur
7,975
798
25
3
2
149,010
1
W
Hercules
8,591
859
32
3
3
184,205
0
L
Ares
6,399
640
14
1
0
159,576
1
L
Zeus
6,573
657
17
2
0
150,042
1
W
Horus
8,516
852
23
2
2
185,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role