Player Matchup

Apollo
Apollo
AthenaTillDeath
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 260L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kuuhaku_BF
Morgan Le Fay
Level 99
God Stats
6W - 6L
1,564 SR
Queue Stats
129W - 147L
1,386 Elo+
Party 2
Amaterasu
Amaterasu
Prime5_0_13
Amaterasu
Level 69
God Stats
5W - 10L
1,273 SR
Queue Stats
61W - 86L
1,237 Elo+
Party 2
Xing Tian
Xing Tian
lolibenko
Xing Tian
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,438 Elo+
Solo
Nemesis
Nemesis
zVxllejo-
Nemesis
Level 60
God Stats
5W - 8L
1,459 SR
Queue Stats
228W - 249L
1,429 Elo+
Party 1
Team Averages
Level 91
1,459 SR
1,390 Elo+

VS

Team Averages
Level 98
1,558 SR
1,350 Elo+
Ishtar
Ishtar
Coleman6262589
Ishtar
Level 129
God Stats
1W - 2L
1,228 SR
Queue Stats
220W - 224L
1,378 Elo+
Solo
Janus
Janus
LAWilson8
Janus
Level 95
God Stats
2W - 7L
1,500 SR
Queue Stats
557W - 679L
1,304 Elo+
Solo
Horus
Horus
Roosky LG
Horus
Level 69
God Stats
3W - 2L
1,802 SR
Queue Stats
53W - 69L
1,287 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheAjatollahOfAn
Kumbhakarna
Level 109
God Stats
2W - 1L
1,849 SR
Queue Stats
124W - 141L
1,425 Elo+
Solo
Ao Kuang
Ao Kuang
TrivialChimp895
Ao Kuang
Level 88
God Stats
3W - 5L
1,413 SR
Queue Stats
290W - 310L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,909
494
6,008
9,331
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Kuuhaku_BF
Morgan Le Fay
13
1 / 0 / 2
7,439
531
6,551
5,538
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Prime5_0_13
Amaterasu
12
1 / 2 / 0
6,872
491
4,384
12,458
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
lolibenko
Xing Tian
11
2 / 2 / 1
7,327
523
5,509
13,761
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
zVxllejo-
Nemesis
13
2 / 4 / 2
7,390
528
2,880
11,249
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,204
443
9,251
9,279
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
LAWilson8
Janus
12
1 / 2 / 2
7,241
517
3,467
6,843
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
Roosky LG
Horus
8
1 / 0 / 1
5,950
425
4,444
4,147
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
TheAjatollahOfAn
Kumbhakarna
10
0 / 1 / 3
6,579
470
4,426
9,684
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
12
4 / 3 / 2
7,435
531
6,804
12,535
4,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
7
Kills
8
8
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
2
2
1
1.25
W
Morgan Le Fay
Kuuhaku_BF
Morgan Le Fay
1
0
2
2
L
Janus
LAWilson8
Janus
1
2
2
1
W
Amaterasu
Prime5_0_13
Amaterasu
1
2
0
0.5
L
Horus
Roosky LG
Horus
1
0
1
1.5
L
Kumbhakarna
TheAjatollahOfAn
Kumbhakarna
0
1
3
1.5
L
Ao Kuang
4
3
2
1.67
W
Xing Tian
lolibenko
Xing Tian
2
2
1
1.25
W
Nemesis
zVxllejo-
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,332
Damage
28,392
52,337
Taken
42,488
25,279
Mitigated
21,203
14,941
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,008
4,064
0
3,172
9,331
3,682
336
2,501
6,830
0
56,530
L
9,251
6,100
0
3,352
9,279
3,604
0
2,519
6,760
0
47,639
W
Morgan Le Fay
Kuuhaku_BF
Morgan Le Fay
6,551
1,140
0
1,734
5,538
2,545
450
3,574
1,964
51,065
0
L
Janus
LAWilson8
Janus
3,467
160
0
1,623
6,843
2,597
0
3,723
3,120
47,683
0
W
Amaterasu
Prime5_0_13
Amaterasu
4,384
2,310
0
5,798
12,458
5,784
1,374
4,097
7,922
0
43,696
L
Horus
Roosky LG
Horus
4,444
1,710
43
2,698
4,147
2,043
0
0
4,147
0
27,827
L
Kumbhakarna
TheAjatollahOfAn
Kumbhakarna
4,426
1,018
0
2,114
9,684
7,965
44
4,497
5,187
29,553
0
L
Ao Kuang
6,804
2,846
0
4,285
12,535
4,994
0
1,321
11,214
47,777
0
W
Xing Tian
lolibenko
Xing Tian
5,509
1,246
0
3,605
13,761
9,324
0
3,036
10,725
27,876
0
W
Nemesis
zVxllejo-
Nemesis
2,880
1,022
0
632
11,249
3,944
160
1,489
9,725
0
59,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,937
Gold Earned
33,409
372
Minions Killed
349
0
Camps Cleared
0
1,305,232
Distance Traveled
1,188,692
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,909
494
102
7
0
254,004
5
L
Ishtar
6,204
443
85
6
0
242,624
3
W
Morgan Le Fay
7,439
531
84
6
0
279,870
5
L
Janus
7,241
517
101
7
0
271,122
3
W
Amaterasu
6,872
491
66
5
0
227,342
1
L
Horus
5,950
425
46
3
0
150,528
1
L
Kumbhakarna
6,579
470
39
3
0
251,398
3
L
Ao Kuang
7,435
531
78
6
0
273,020
2
W
Xing Tian
7,327
523
37
3
0
242,309
1
W
Nemesis
7,390
528
83
6
0
301,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role