Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ENIMISCAS
Bastet
Level 114
God Stats
26W - 8L
1,828 SR
Queue Stats
470W - 356L
1,578 Elo+
Solo
Ares
Ares
iGoDxKasai
Ares
Level 123
God Stats
30W - 19L
1,645 SR
Queue Stats
150W - 96L
1,674 Elo+
Party 1
Team Averages
Level 132
1,658 SR
1,584 Elo+

VS

Team Averages
Level 85
1,412 SR
1,622 Elo+
Tsukuyomi
Tsukuyomi
Bulletproofdude
Tsukuyomi
Level 123
God Stats
1W - 1L
1,701 SR
Queue Stats
251W - 111L
1,779 Elo+
Solo
Sun Wukong
Sun Wukong
KingGilgame
Sun Wukong
Level 37
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Unlikeleem
Scylla
Level 96
God Stats
3W - 6L
1,255 SR
Queue Stats
319W - 230L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 0 / 7
9,981
768
4,669
15,127
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
ENIMISCAS
Bastet
15
5 / 2 / 6
9,884
760
11,636
13,769
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 0 / 7
8,894
684
8,334
12,545
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bulletproofdude
Tsukuyomi
12
0 / 4 / 1
7,396
569
11,985
12,475
8,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
KingGilgame
Sun Wukong
10
0 / 7 / 1
7,249
558
5,519
13,457
9,698
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Unlikeleem
Scylla
14
2 / 1 / 0
8,616
663
11,764
3,045
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
0
7
7.5
L
Tsukuyomi
Bulletproofdude
Tsukuyomi
0
4
1
0.13
W
Bastet
ENIMISCAS
Bastet
5
2
6
4
L
Sun Wukong
KingGilgame
Sun Wukong
0
7
1
0.07
L
Scylla
Unlikeleem
Scylla
2
1
0
2
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
29,268
41,441
Taken
28,977
34,601
Mitigated
19,095
23,352
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,669
818
5,293
9,921
15,127
17,489
28
4,189
10,526
14,732
0
L
Tsukuyomi
Bulletproofdude
Tsukuyomi
11,985
2,932
0
1,902
12,475
8,076
0
5,120
6,923
0
26,766
W
Bastet
ENIMISCAS
Bastet
11,636
3,584
0
5,984
13,769
7,870
1,468
3,737
9,748
0
54,213
L
Sun Wukong
KingGilgame
Sun Wukong
5,519
799
0
60
13,457
9,698
0
6,227
6,848
0
16,224
L
Scylla
Unlikeleem
Scylla
11,764
974
0
264
3,045
1,321
0
2,107
851
34,713
0
W
8,334
161
0
2,154
12,545
9,242
0
3,226
9,041
20,152
1,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
23,261
143
Minions Killed
155
8
Camps Cleared
5
735,616
Distance Traveled
650,757
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,981
768
19
1
2
233,313
0
L
Tsukuyomi
7,396
569
35
3
3
234,632
3
W
Bastet
9,884
760
100
8
6
241,682
2
L
Sun Wukong
7,249
558
32
2
1
170,598
1
L
Scylla
8,616
663
88
7
1
245,527
4
W
Ares
8,894
684
24
2
0
260,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role