Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Razer
Persephone
Level 157
God Stats
5W - 1L
1,873 SR
Queue Stats
108W - 63L
1,817 Elo+
Party 1
Achilles
Achilles
Steam²
Achilles
Level 108
God Stats
14W - 4L
1,826 SR
Queue Stats
116W - 67L
1,815 Elo+
Party 1
Team Averages
Level 140
1,733 SR
1,711 Elo+

VS

Team Averages
Level 83
1,405 SR
1,390 Elo+
Chaac
Chaac
DaNCeMOdE
Chaac
Level 102
God Stats
3W - 4L
1,499 SR
Queue Stats
110W - 162L
1,379 Elo+
Party 2
Sol
Sol
VoBeon
Sol
Level 62
God Stats
0W - 2L
1,280 SR
Queue Stats
112W - 165L
1,382 Elo+
Party 2
Chernobog
Chernobog
gmgMAGA
Chernobog
Level 85
God Stats
1W - 3L
1,436 SR
Queue Stats
83W - 100L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
8 / 0 / 10
8,885
889
12,037
9,846
5,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Persephone
Razer
Persephone
14
9 / 0 / 10
9,748
975
11,460
5,798
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Steam²
Achilles
12
2 / 2 / 15
8,537
854
6,011
15,474
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaNCeMOdE
Chaac
11
0 / 5 / 1
6,666
667
4,106
14,501
11,565
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
VoBeon
Sol
9
0 / 8 / 0
6,032
603
3,344
9,376
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
gmgMAGA
Chernobog
10
0 / 6 / 1
6,350
635
3,954
10,501
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
0
2
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
10
13
L
Chaac
DaNCeMOdE
Chaac
0
5
1
0.1
W
Persephone
Razer
Persephone
9
0
10
14
W
Achilles
Steam²
Achilles
2
2
15
4.75
L
Sol
VoBeon
Sol
0
8
0
0
L
Chernobog
gmgMAGA
Chernobog
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
11,404
31,118
Taken
34,378
25,389
Mitigated
17,826
8,684
Healing
1,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,037
3,442
0
2,855
9,846
5,018
1,600
1,125
8,721
52
34,261
L
Chaac
DaNCeMOdE
Chaac
4,106
719
0
1,287
14,501
11,565
0
5,983
8,518
0
28,226
W
Persephone
Razer
Persephone
11,460
1,068
0
1,021
5,798
2,109
803
1,039
4,759
39,703
0
W
Achilles
Steam²
Achilles
6,011
1,071
0
4,808
15,474
18,262
196
1,288
14,186
69
11,534
L
Sol
VoBeon
Sol
3,344
594
0
300
9,376
3,047
0
3,201
6,175
9,358
787
L
Chernobog
gmgMAGA
Chernobog
3,954
1,630
0
0
10,501
3,214
0
2,466
8,035
0
22,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
19,048
118
Minions Killed
105
8
Camps Cleared
2
614,913
Distance Traveled
467,000
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,885
889
35
4
3
224,987
4
L
Chaac
6,666
667
43
4
1
164,502
2
W
Persephone
9,748
975
73
7
4
188,989
0
W
Achilles
8,537
854
10
1
1
200,937
3
L
Sol
6,032
603
17
2
0
153,949
0
L
Chernobog
6,350
635
45
5
1
148,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role