Player Matchup

Chaac
Chaac
DankiusMemeicus
Chaac
Level 122
God Stats
1W - 0L
1,258 SR
Queue Stats
11W - 9L
1,529 Elo+
Party 2
Anubis
Anubis
FaZe PMac X
Anubis
Level 46
God Stats
2W - 0L
1,750 SR
Queue Stats
6W - 9L
1,371 Elo+
Party 2
Arachne
Arachne
FaZexXxTrash
Arachne
Level 64
God Stats
1W - 1L
1,379 SR
Queue Stats
32W - 33L
1,426 Elo+
Party 2
Team Averages
Level 77
1,462 SR
1,442 Elo+

VS

Team Averages
Level 91
1,643 SR
1,409 Elo+
Ares
Ares
Chilledvibes56
Ares
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,460 Elo+
Solo
Nu Wa
Nu Wa
EmiliaPhDeez
Nu Wa
Level 106
God Stats
5W - 4L
1,720 SR
Queue Stats
142W - 114L
1,412 Elo+
Party 1
Da Ji
Da Ji
Equinox0112
Da Ji
Level 23
God Stats
1W - 1L
1,709 SR
Queue Stats
33W - 37L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
9,150
763
14,552
17,516
12,591
Anubis
13
2 / 2 / 14
8,835
736
10,952
9,881
5,480
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
FaZexXxTrash
Arachne
15
11 / 0 / 3
9,826
819
11,193
12,320
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,867
656
6,871
19,277
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 2
7,463
622
15,596
8,526
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 11 / 2
6,605
550
6,889
13,485
4,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
18
Kills
2
2
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
5
0
11
10.5
L
0
2
2
0.5
L
0
11
2
0.09
W
Anubis
2
2
14
4.5
W
Arachne
FaZexXxTrash
Arachne
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
29,356
39,717
Taken
41,288
24,836
Mitigated
25,032
16,750
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,871
353
0
4,160
19,277
17,033
0
4,950
14,327
13,276
0
W
14,552
2,849
0
5,595
17,516
12,591
453
10,217
6,719
0
37,338
L
15,596
4,673
0
1,540
8,526
3,179
0
3,204
5,322
51,630
0
L
6,889
1,289
0
0
13,485
4,820
0
3,126
10,359
0
9,939
W
Anubis
10,952
571
408
5,052
9,881
5,480
240
5,992
3,565
40,008
0
W
Arachne
FaZexXxTrash
Arachne
11,193
7,133
0
5,695
12,320
6,765
751
5,772
6,164
0
37,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
21,935
157
Minions Killed
124
7
Camps Cleared
4
650,566
Distance Traveled
536,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,867
656
14
1
0
183,697
1
W
Chaac
9,150
763
54
5
1
218,695
0
L
Nu Wa
7,463
622
101
8
4
190,422
0
L
Da Ji
6,605
550
9
1
0
162,041
0
W
Anubis
8,835
736
63
5
0
182,372
0
W
Arachne
9,826
819
40
3
6
249,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role