Player Matchup

Nu Wa
Nu Wa
Lalamwah
Nu Wa
Level 31
God Stats
1W - 6L
1,406 SR
Queue Stats
5W - 14L
1,246 Elo+
Party 1
Fenrir
Fenrir
TheEpicFox0
Fenrir
Level 89
God Stats
1W - 4L
1,540 SR
Queue Stats
26W - 31L
1,578 Elo+
Solo
Bastet
Bastet
jclark994
Bastet
Level 4
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 1
Team Averages
Level 41
1,391 SR
1,338 Elo+

VS

Team Averages
Level 68
1,659 SR
1,375 Elo+
Ymir
Ymir
Murder875
Ymir
Level 15
God Stats
56W - 45L
1,580 SR
Queue Stats
120W - 108L
1,498 Elo+
Party 2
Ra
Ra
SOB221
Ra
Level 145
God Stats
1W - 1L
1,898 SR
Queue Stats
123W - 109L
1,510 Elo+
Party 2
Bastet
Bastet
woodpusher
Bastet
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lalamwah
Nu Wa
14
2 / 3 / 7
9,696
646
10,342
10,908
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
7 / 4 / 3
11,023
735
9,273
22,340
26,361
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
jclark994
Bastet
13
2 / 7 / 8
9,730
649
11,147
16,341
6,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 3 / 9
10,961
731
7,866
14,968
14,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
18
9 / 3 / 5
12,407
827
21,542
12,834
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
woodpusher
Bastet
13
3 / 5 / 7
10,389
693
13,638
12,705
5,041
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
11
Kills
14
14
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Lalamwah
Nu Wa
2
3
7
1.83
W
Ymir
2
3
9
2.17
W
Ra
9
3
5
3.83
L
Fenrir
7
4
3
2.13
L
Bastet
jclark994
Bastet
2
7
8
0.86
W
Bastet
woodpusher
Bastet
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
43,046
49,589
Taken
40,507
36,472
Mitigated
26,207
4,729
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Lalamwah
Nu Wa
10,342
3,335
0
230
10,908
3,635
77
6,797
3,822
38,085
0
W
Ymir
7,866
1,591
0
3,017
14,968
14,861
357
3,352
11,616
23,478
0
W
Ra
21,542
2,709
2,648
4,926
12,834
6,305
1,702
3,418
9,416
83,708
0
L
Fenrir
9,273
3,564
0
2,992
22,340
26,361
48
14,348
7,026
0
23,687
L
Bastet
jclark994
Bastet
11,147
3,790
0
1,507
16,341
6,476
137
7,140
8,660
0
30,548
W
Bastet
woodpusher
Bastet
13,638
4,555
0
1,395
12,705
5,041
0
4,052
8,653
0
25,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
33,757
144
Minions Killed
215
5
Camps Cleared
9
829,072
Distance Traveled
815,477
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,696
646
76
5
3
235,074
1
W
Ymir
10,961
731
29
2
3
262,606
5
W
Ra
12,407
827
161
11
6
303,939
3
L
Fenrir
11,023
735
35
2
1
294,990
1
L
Bastet
9,730
649
33
2
1
299,008
4
W
Bastet
10,389
693
25
2
0
248,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role