Player Matchup

Odin
Odin
 
Odin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Capt Bad Knees
Ares
Level 84
God Stats
8W - 5L
1,714 SR
Queue Stats
178W - 171L
1,630 Elo+
Solo
Chiron
Chiron
Diff Geo
Chiron
Level 159
God Stats
2W - 0L
1,588 SR
Queue Stats
43W - 33L
1,663 Elo+
Party 1
Agni
Agni
WillYouCashAppMe
Agni
Level 140
God Stats
41W - 32L
1,781 SR
Queue Stats
175W - 161L
1,663 Elo+
Solo
Sobek
Sobek
guy with bread
Sobek
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 138
1,617 SR
1,591 Elo+

VS

Team Averages
Level 123
1,667 SR
1,634 Elo+
Arachne
Arachne
Retonomized
Arachne
Level 143
God Stats
13W - 9L
1,718 SR
Queue Stats
72W - 60L
1,668 Elo+
Solo
Hel
Hel
Rαziα
Hel
Level 112
God Stats
21W - 20L
1,627 SR
Queue Stats
138W - 132L
1,647 Elo+
Solo
Fenrir
Fenrir
TML_FAN_11
Fenrir
Level 158
God Stats
19W - 19L
1,639 SR
Queue Stats
861W - 825L
1,672 Elo+
Solo
Hades
Hades
Wasahhbi
Hades
Level 86
God Stats
4W - 2L
1,644 SR
Queue Stats
263W - 255L
1,622 Elo+
Solo
Heimdallr
Heimdallr
buff5151
Heimdallr
Level 117
God Stats
22W - 13L
1,707 SR
Queue Stats
169W - 155L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 3 / 5
8,584
477
4,618
14,298
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 6
7,615
423
10,973
14,642
12,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Chiron
Diff Geo
Chiron
18
8 / 1 / 2
10,796
600
18,719
15,342
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 2
8,666
481
9,872
7,882
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 2 / 1
9,041
502
8,256
14,831
13,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Retonomized
Arachne
16
6 / 2 / 2
10,101
561
13,625
16,544
7,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
14
0 / 3 / 2
8,412
467
6,759
12,474
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TML_FAN_11
Fenrir
12
3 / 1 / 1
8,160
453
6,265
16,402
12,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Wasahhbi
Hades
16
1 / 2 / 1
9,950
553
8,105
15,183
7,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
buff5151
Heimdallr
14
0 / 6 / 2
8,598
478
8,310
16,376
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
10
11
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
3
5
1.17
W
2
3
6
1.67
W
Chiron
Diff Geo
Chiron
8
1
2
9
L
Arachne
Retonomized
Arachne
6
2
2
3.5
L
Hel
0
3
2
0.33
L
Fenrir
TML_FAN_11
Fenrir
3
1
1
3.5
L
Hades
Wasahhbi
Hades
1
2
1
0.75
W
2
2
2
1.5
L
Heimdallr
buff5151
Heimdallr
0
6
2
0.17
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
43,064
66,995
Taken
76,979
43,326
Mitigated
38,777
21,268
Healing
34,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,618
1,242
0
3,695
14,298
6,588
0
1,701
12,597
0
63,218
W
10,973
922
0
3,568
14,642
12,612
0
2,044
12,598
34,982
2,297
W
Chiron
Diff Geo
Chiron
18,719
7,775
508
7,178
15,342
7,567
597
1,130
14,212
0
113,611
L
Arachne
Retonomized
Arachne
13,625
6,514
0
7,111
16,544
7,883
0
4,004
12,452
0
82,735
L
Hel
6,759
563
1,055
4,343
12,474
5,345
0
5,576
6,868
80,004
0
L
Fenrir
TML_FAN_11
Fenrir
6,265
1,505
2,098
5,694
16,402
12,239
0
9,272
7,016
0
17,543
L
Hades
Wasahhbi
Hades
8,105
1,106
0
8,363
15,183
7,734
0
7,567
6,871
84,181
0
W
9,872
398
0
498
7,882
3,241
0
3,321
4,561
66,908
0
L
Heimdallr
buff5151
Heimdallr
8,310
4,794
0
5,559
16,376
5,576
0
1,828
14,548
0
71,735
W
8,256
1,060
0
5,821
14,831
13,318
0
6,974
7,857
63,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
45,221
592
Minions Killed
601
0
Camps Cleared
0
1,832,979
Distance Traveled
1,703,997
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,584
477
116
6
0
421,741
7
W
Ares
7,615
423
51
3
0
364,951
8
W
Chiron
10,796
600
167
9
0
330,719
4
L
Arachne
10,101
561
114
6
0
388,225
2
L
Hel
8,412
467
152
8
0
311,128
5
L
Fenrir
8,160
453
27
2
0
375,741
6
L
Hades
9,950
553
183
10
0
320,287
2
W
Agni
8,666
481
118
7
0
354,723
9
L
Heimdallr
8,598
478
125
7
0
308,616
3
W
Sobek
9,041
502
140
8
0
360,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role