Player Matchup

Gilgamesh
Gilgamesh
Bonkers88
Gilgamesh
Level 62
God Stats
5W - 1L
1,598 SR
Queue Stats
403W - 202L
1,638 Elo+
Solo
Aphrodite
Aphrodite
CALLMESALIM
Aphrodite
Level 127
God Stats
2W - 2L
1,425 SR
Queue Stats
249W - 262L
1,530 Elo+
Solo
Scylla
Scylla
Meteor
Scylla
Level 160
God Stats
1W - 1L
1,252 SR
Queue Stats
102W - 92L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
Slink
Jormungandr
Level 127
God Stats
9W - 4L
1,709 SR
Queue Stats
548W - 517L
1,580 Elo+
Solo
Jing Wei
Jing Wei
WarpBurger
Jing Wei
Level 144
God Stats
1W - 0L
1,828 SR
Queue Stats
63W - 38L
1,653 Elo+
Party 1
Team Averages
Level 124
1,562 SR
1,604 Elo+

VS

Team Averages
Level 147
1,585 SR
1,584 Elo+
Susano
Susano
 
Susano
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Flinstone
Eset
Level 144
God Stats
10W - 7L
1,641 SR
Queue Stats
586W - 619L
1,543 Elo+
Solo
Fafnir
Fafnir
Ikemp
Fafnir
Level 149
God Stats
1W - 2L
1,645 SR
Queue Stats
145W - 128L
1,638 Elo+
Party 2
Yemoja
Yemoja
Maxxtax
Yemoja
Level 149
God Stats
1W - 1L
1,727 SR
Queue Stats
80W - 66L
1,689 Elo+
Party 2
Scylla
Scylla
TurtleToffer
Scylla
Level 147
God Stats
1W - 3L
1,416 SR
Queue Stats
211W - 216L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bonkers88
Gilgamesh
20
5 / 5 / 13
14,212
646
17,764
35,313
41,798
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
CALLMESALIM
Aphrodite
20
2 / 2 / 19
14,587
663
16,809
25,213
35,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Meteor
Scylla
20
12 / 4 / 10
16,217
737
40,480
16,638
8,470
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Slink
Jormungandr
20
3 / 3 / 23
14,763
671
17,693
33,807
53,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
WarpBurger
Jing Wei
20
6 / 6 / 12
13,764
626
23,876
19,993
10,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
4 / 10 / 5
13,345
607
24,041
31,521
23,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
19
1 / 6 / 8
12,095
550
23,641
20,365
11,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Ikemp
Fafnir
20
4 / 4 / 13
15,616
710
13,968
34,006
63,377
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
Maxxtax
Yemoja
20
4 / 2 / 13
14,027
638
10,151
21,036
25,866
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
7 / 6 / 4
14,565
662
26,246
21,627
12,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
63
28
Kills
20
20
Deaths
28
77
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
10
5
0.65
W
Gilgamesh
Bonkers88
Gilgamesh
5
5
13
2.3
W
Aphrodite
CALLMESALIM
Aphrodite
2
2
19
5.75
L
Eset
1
6
8
0.83
L
Fafnir
Ikemp
Fafnir
4
4
13
2.63
L
Yemoja
Maxxtax
Yemoja
4
2
13
5.25
W
Scylla
Meteor
Scylla
12
4
10
4.25
W
Jormungandr
Slink
Jormungandr
3
3
23
4.83
L
Scylla
7
6
4
1.5
W
Jing Wei
WarpBurger
Jing Wei
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,622
Damage
98,047
130,964
Taken
128,555
150,297
Mitigated
137,144
66,027
Healing
55,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
24,041
2,425
203
6,193
31,521
23,415
0
18,932
12,589
0
36,194
W
Gilgamesh
Bonkers88
Gilgamesh
17,764
3,731
3,941
6,357
35,313
41,798
892
22,013
13,300
1,523
25,047
W
Aphrodite
CALLMESALIM
Aphrodite
16,809
1,151
17,296
14,583
25,213
35,840
485
16,330
8,883
49,581
0
L
Eset
23,641
480
4,505
3,151
20,365
11,618
467
13,255
7,110
48,293
0
L
Fafnir
Ikemp
Fafnir
13,968
3,510
1,441
7,193
34,006
63,377
796
19,031
14,975
24,103
0
L
Yemoja
Maxxtax
Yemoja
10,151
2,648
24,019
7,433
21,036
25,866
1,286
10,761
10,275
24,400
0
W
Scylla
Meteor
Scylla
40,480
3,323
3,688
1,701
16,638
8,470
344
8,786
7,852
88,142
0
W
Jormungandr
Slink
Jormungandr
17,693
3,061
1,885
12,318
33,807
53,806
370
15,695
18,112
35,500
0
L
Scylla
26,246
2,753
804
446
21,627
12,868
2,691
14,121
7,506
71,056
0
W
Jing Wei
WarpBurger
Jing Wei
23,876
21,143
874
3,384
19,993
10,383
6,733
11,182
8,811
0
45,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,543
Gold Earned
69,648
253
Minions Killed
226
0
Camps Cleared
0
2,023,216
Distance Traveled
1,910,016
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,345
607
27
1
0
362,296
0
W
Gilgamesh
14,212
646
18
1
0
427,414
0
W
Aphrodite
14,587
663
60
3
0
428,613
3
L
Eset
12,095
550
61
3
0
399,549
2
L
Fafnir
15,616
710
14
1
0
378,551
5
L
Yemoja
14,027
638
26
1
0
389,804
2
W
Scylla
16,217
737
107
5
0
371,797
4
W
Jormungandr
14,763
671
25
1
0
409,849
0
L
Scylla
14,565
662
98
4
0
379,816
4
W
Jing Wei
13,764
626
43
2
0
385,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role