Player Matchup

Hun Batz
Hun Batz
ABOOD_aljuffri3
Hun Batz
Level 107
God Stats
7W - 5L
1,575 SR
Queue Stats
204W - 276L
1,412 Elo+
Party 1
Medusa
Medusa
IVIASK-OFF
Medusa
Level 160
God Stats
2W - 3L
1,664 SR
Queue Stats
54W - 34L
1,611 Elo+
Party 1
Ra
Ra
Mfk3jl
Ra
Level 153
God Stats
7W - 8L
1,661 SR
Queue Stats
212W - 247L
1,441 Elo+
Party 1
Team Averages
Level 140
1,633 SR
1,488 Elo+

VS

Team Averages
Level 93
1,339 SR
1,266 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
squallkalina
Arachne
Level 85
God Stats
0W - 1L
1,317 SR
Queue Stats
7W - 23L
1,221 Elo+
Party 2
Vulcan
Vulcan
tonnipapironi
Vulcan
Level 89
God Stats
0W - 1L
1,202 SR
Queue Stats
1W - 6L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 3 / 13
8,351
696
8,181
11,115
4,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
IVIASK-OFF
Medusa
16
13 / 1 / 3
10,497
875
14,055
9,253
4,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
14
2 / 0 / 13
8,817
735
9,349
6,545
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 6 / 1
6,902
575
3,586
11,129
3,589
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
squallkalina
Arachne
12
3 / 5 / 1
7,872
656
5,990
14,634
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 1
6,785
565
5,787
9,569
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
4
4
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
1
0.25
W
Hun Batz
2
3
13
2.83
W
Medusa
IVIASK-OFF
Medusa
13
1
3
14.5
W
Ra
2
0
13
8.5
L
Arachne
squallkalina
Arachne
3
5
1
0.7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
15,363
26,913
Taken
35,332
11,675
Mitigated
14,235
7,896
Healing
6,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,586
1,002
0
1,520
11,129
3,589
0
3,455
7,674
0
16,677
W
Hun Batz
8,181
963
0
750
11,115
4,490
0
2,329
8,786
0
19,646
W
Medusa
IVIASK-OFF
Medusa
14,055
5,159
0
1,306
9,253
4,286
1,119
1,835
7,418
0
54,489
W
Ra
9,349
212
1,898
3,942
6,545
2,899
564
2,200
4,345
32,308
0
L
Arachne
squallkalina
Arachne
5,990
4,253
0
3,610
14,634
7,467
0
3,636
10,998
0
12,421
L
5,787
976
0
1,120
9,569
3,179
0
2,405
7,164
24,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
21,559
191
Minions Killed
81
8
Camps Cleared
2
661,839
Distance Traveled
618,422
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,902
575
32
3
0
169,374
2
W
Hun Batz
8,351
696
25
2
2
204,976
1
W
Medusa
10,497
875
108
9
4
211,970
0
W
Ra
8,817
735
58
5
2
244,893
3
L
Arachne
7,872
656
17
1
2
237,117
3
L
Vulcan
6,785
565
32
3
0
211,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role