Player Matchup

Danzaburou
Danzaburou
PerreaultBigG
Danzaburou
Level 65
God Stats
2W - 5L
1,420 SR
Queue Stats
36W - 48L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
Squireljinzo
Baron Samedi
Level 141
God Stats
4W - 4L
1,184 SR
Queue Stats
135W - 100L
1,637 Elo+
Solo
Mulan
Mulan
zachlaf
Mulan
Level 121
God Stats
2W - 1L
1,735 SR
Queue Stats
47W - 55L
1,479 Elo+
Party 2
Team Averages
Level 109
1,446 SR
1,523 Elo+

VS

Team Averages
Level 94
1,572 SR
1,556 Elo+
Mulan
Mulan
Fl4voredfountain
Mulan
Level 36
God Stats
11W - 14L
1,561 SR
Queue Stats
132W - 118L
1,524 Elo+
Party 1
Anubis
Anubis
ItsDampman
Anubis
Level 141
God Stats
11W - 16L
1,584 SR
Queue Stats
328W - 326L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MisterLîster
Kumbhakarna
Level 104
God Stats
4W - 11L
1,571 SR
Queue Stats
236W - 227L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PerreaultBigG
Danzaburou
11
3 / 2 / 2
7,737
774
7,313
9,316
3,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Squireljinzo
Baron Samedi
13
1 / 0 / 4
7,615
762
9,788
5,991
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
zachlaf
Mulan
12
1 / 2 / 3
7,190
719
5,179
10,144
8,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
6,310
631
3,942
7,234
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ItsDampman
Anubis
9
1 / 2 / 1
6,073
607
3,307
4,816
2,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MisterLîster
Kumbhakarna
12
2 / 2 / 2
7,307
731
6,704
15,825
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
4
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Anubis
ItsDampman
Anubis
1
2
1
0.75
L
Kumbhakarna
MisterLîster
Kumbhakarna
2
2
2
1.5
W
Danzaburou
PerreaultBigG
Danzaburou
3
2
2
2
W
Baron Samedi
Squireljinzo
Baron Samedi
1
0
4
3
W
Mulan
zachlaf
Mulan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,280
Damage
13,953
25,451
Taken
27,875
14,730
Mitigated
20,822
11,052
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,942
1,071
0
1,026
7,234
5,184
0
1,860
5,374
29
6,425
L
Anubis
ItsDampman
Anubis
3,307
156
6
1,794
4,816
2,619
0
1,967
2,849
14,528
0
L
Kumbhakarna
MisterLîster
Kumbhakarna
6,704
803
0
3,218
15,825
13,019
0
6,508
9,317
22,310
0
W
Danzaburou
PerreaultBigG
Danzaburou
7,313
3,799
0
1,955
9,316
3,415
672
3,830
5,447
0
23,743
W
Baron Samedi
Squireljinzo
Baron Samedi
9,788
605
2,385
3,972
5,991
2,978
1,166
3,025
2,897
40,660
0
W
Mulan
zachlaf
Mulan
5,179
1,061
0
2,740
10,144
8,337
388
3,313
6,695
67
14,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,542
Gold Earned
19,690
123
Minions Killed
62
5
Camps Cleared
3
513,424
Distance Traveled
415,141
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,310
631
7
1
0
125,280
0
L
Anubis
6,073
607
28
3
1
96,542
2
L
Kumbhakarna
7,307
731
27
3
2
193,319
4
W
Danzaburou
7,737
774
25
3
1
163,082
0
W
Baron Samedi
7,615
762
75
8
2
164,393
3
W
Mulan
7,190
719
23
2
2
185,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role