Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ElKanelita
Shiva
Level 25
God Stats
8W - 15L
1,492 SR
Queue Stats
8W - 16L
1,442 Elo+
Party 1
Athena
Athena
Lasuksionadora
Athena
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,484 Elo+
Party 1
Tiamat
Tiamat
Maraicon
Tiamat
Level 39
God Stats
1W - 5L
1,254 SR
Queue Stats
8W - 13L
1,473 Elo+
Party 1
Apollo
Apollo
xorti99x
Apollo
Level 40
God Stats
1W - 2L
1,472 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1
Team Averages
Level 36
1,444 SR
1,472 Elo+

VS

Team Averages
Level 67
1,569 SR
1,551 Elo+
Serqet
Serqet
Poroankka
Serqet
Level 49
God Stats
30W - 32L
1,562 SR
Queue Stats
186W - 197L
1,467 Elo+
Solo
Sylvanus
Sylvanus
Romanette123
Sylvanus
Level 48
God Stats
6W - 5L
1,796 SR
Queue Stats
81W - 101L
1,485 Elo+
Solo
Baba Yaga
Baba Yaga
Surakorne
Baba Yaga
Level 42
God Stats
1W - 2L
1,441 SR
Queue Stats
32W - 36L
1,504 Elo+
Solo
Fenrir
Fenrir
Winterstare
Fenrir
Level 155
God Stats
2W - 0L
1,390 SR
Queue Stats
110W - 65L
1,671 Elo+
Party 2
Hou Yi
Hou Yi
sholri
Hou Yi
Level 43
God Stats
6W - 1L
1,657 SR
Queue Stats
104W - 69L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 6 / 1
10,546
459
8,065
25,983
12,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
16
2 / 4 / 3
10,527
458
12,231
23,057
17,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 4 / 3
9,041
393
5,736
24,064
23,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Maraicon
Tiamat
16
2 / 4 / 4
9,669
420
11,726
18,690
13,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
xorti99x
Apollo
16
1 / 5 / 3
9,823
427
7,659
16,817
6,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Poroankka
Serqet
20
2 / 2 / 11
12,720
553
12,327
20,676
10,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Romanette123
Sylvanus
17
2 / 2 / 8
11,331
493
9,619
13,642
19,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
Surakorne
Baba Yaga
17
5 / 5 / 4
11,679
508
16,347
17,395
9,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
20
8 / 2 / 2
14,344
624
17,873
24,936
25,399
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hou Yi
sholri
Hou Yi
20
6 / 0 / 4
13,215
575
15,591
14,762
7,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
11
Kills
23
23
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
6
1
0.92
L
Shiva
2
4
3
0.88
L
1
4
3
0.63
L
Tiamat
Maraicon
Tiamat
2
4
4
1
W
Serqet
Poroankka
Serqet
2
2
11
3.75
W
Sylvanus
Romanette123
Sylvanus
2
2
8
3
W
Baba Yaga
Surakorne
Baba Yaga
5
5
4
1.4
W
Fenrir
8
2
2
4.5
W
Hou Yi
sholri
Hou Yi
6
0
4
8
L
Apollo
xorti99x
Apollo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,417
Damage
71,757
108,611
Taken
91,411
73,186
Mitigated
73,276
33,000
Healing
38,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,065
2,931
0
18,668
25,983
12,707
0
3,616
22,105
0
86,281
L
Shiva
12,231
2,707
1,073
6,005
23,057
17,402
223
6,124
16,578
36
78,716
L
5,736
1,049
0
2,152
24,064
23,223
0
6,893
17,171
30,386
2,020
L
Tiamat
Maraicon
Tiamat
11,726
923
0
2,173
18,690
13,022
0
10,662
7,932
71,026
0
W
Serqet
Poroankka
Serqet
12,327
4,294
0
10,877
20,676
10,950
2,635
4,001
16,675
0
122,480
W
Sylvanus
Romanette123
Sylvanus
9,619
2,290
3,040
4,440
13,642
19,697
1,301
4,029
9,613
41,200
9,439
W
Baba Yaga
Surakorne
Baba Yaga
16,347
896
0
3,097
17,395
9,415
2,095
7,275
10,120
72,806
0
W
Fenrir
17,873
5,611
0
13,099
24,936
25,399
1,696
3,472
21,464
0
133,332
W
Hou Yi
sholri
Hou Yi
15,591
10,341
0
4,021
14,762
7,815
2,323
2,722
12,040
0
142,524
L
Apollo
xorti99x
Apollo
7,659
4,739
0
2,929
16,817
6,832
532
6,251
10,566
0
88,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
63,289
599
Minions Killed
700
0
Camps Cleared
0
2,082,346
Distance Traveled
2,221,428
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,546
459
113
5
0
389,263
2
L
Shiva
10,527
458
137
6
0
419,564
8
L
Athena
9,041
393
64
3
0
444,786
5
L
Tiamat
9,669
420
119
5
0
409,796
0
W
Serqet
12,720
553
163
7
0
530,554
6
W
Sylvanus
11,331
493
68
3
0
392,013
7
W
Baba Yaga
11,679
508
105
5
0
373,222
2
W
Fenrir
14,344
624
197
9
0
498,544
0
W
Hou Yi
13,215
575
167
7
0
427,095
3
L
Apollo
9,823
427
166
7
0
418,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role