Player Matchup

Baron Samedi
Baron Samedi
BirthByRhino
Baron Samedi
Level 106
God Stats
2W - 3L
1,635 SR
Queue Stats
21W - 20L
1,437 Elo+
Party 1
Ne Zha
Ne Zha
MewDaPsychicGod
Ne Zha
Level 42
God Stats
1W - 3L
1,610 SR
Queue Stats
64W - 84L
1,336 Elo+
Party 1
Khepri
Khepri
TendedBowl352
Khepri
Level 148
God Stats
2W - 4L
1,477 SR
Queue Stats
285W - 370L
1,378 Elo+
Party 1
Team Averages
Level 99
1,574 SR
1,383 Elo+

VS

Team Averages
Level 88
1,481 SR
1,425 Elo+
Neith
Neith
Ragnar_Marcaida
Neith
Level 87
God Stats
108W - 106L
1,487 SR
Queue Stats
314W - 396L
1,425 Elo+
Solo
Yemoja
Yemoja
Sterben023
Yemoja
Level 55
God Stats
1W - 0L
1,329 SR
Queue Stats
8W - 10L
1,336 Elo+
Solo
Mulan
Mulan
WickedDragon94
Mulan
Level 122
God Stats
15W - 4L
1,627 SR
Queue Stats
160W - 165L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BirthByRhino
Baron Samedi
20
6 / 1 / 10
20,833
613
46,612
37,383
29,973
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 7 / 6
21,286
626
30,204
54,739
34,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 2 / 15
20,166
593
33,220
52,986
80,365
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 3
21,656
637
53,400
35,426
23,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Sterben023
Yemoja
20
2 / 4 / 6
21,179
623
25,529
33,684
62,368
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
3 / 11 / 5
20,126
592
49,859
68,981
125,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
19
Kills
10
10
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BirthByRhino
Baron Samedi
6
1
10
11
L
11
7
6
2
W
5
4
3
1.63
W
Yemoja
Sterben023
Yemoja
2
4
6
1.25
L
2
2
15
4.75
W
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,036
Damage
128,788
145,108
Taken
138,091
145,099
Mitigated
210,736
56,532
Healing
36,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BirthByRhino
Baron Samedi
46,612
5,253
13,207
17,807
37,383
29,973
1,194
7,401
29,982
105,091
0
L
30,204
14,543
1,650
9,210
54,739
34,761
127
9,679
45,060
0
87,677
W
53,400
17,988
0
12,006
35,426
23,359
2,318
20,491
14,935
0
192,382
W
Yemoja
Sterben023
Yemoja
25,529
3,986
5,724
6,888
33,684
62,368
1,162
19,388
14,296
69,350
0
L
33,220
1,715
2,332
12,326
52,986
80,365
358
8,863
44,123
107,406
0
W
49,859
6,635
438
11,659
68,981
125,009
18
41,155
27,781
0
105,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,285
Gold Earned
62,961
329
Minions Killed
332
11
Camps Cleared
12
1,747,750
Distance Traveled
1,629,259
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
20,833
613
137
4
1
576,550
5
L
Ne Zha
21,286
626
83
2
5
543,666
0
W
Neith
21,656
637
168
5
9
559,044
13
W
Yemoja
21,179
623
65
2
0
541,215
0
L
Khepri
20,166
593
109
3
5
627,534
3
W
Mulan
20,126
592
99
3
3
529,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role