Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BreakTimeVCT
Bellona
Level 18
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
andredrumstick
Chang'e
Level 57
God Stats
0W - 2L
1,291 SR
Queue Stats
235W - 259L
1,398 Elo+
Party 1
Odin
Odin
snelvis8032
Odin
Level 128
God Stats
1W - 2L
1,474 SR
Queue Stats
432W - 402L
1,456 Elo+
Party 1
Fafnir
Fafnir
阴暗的想法
Fafnir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,361 Elo+
Party 3
Team Averages
Level 87
1,406 SR
1,443 Elo+

VS

Team Averages
Level 89
1,610 SR
1,361 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GenKroniK
Terra
Level 109
God Stats
6W - 3L
1,636 SR
Queue Stats
307W - 349L
1,328 Elo+
Party 2
Anubis
Anubis
Relurius
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,220 Elo+
Party 2
Da Ji
Da Ji
Rohckey
Da Ji
Level 93
God Stats
1W - 2L
1,757 SR
Queue Stats
54W - 60L
1,394 Elo+
Solo
Chernobog
Chernobog
maxpeach
Chernobog
Level 67
God Stats
2W - 0L
1,658 SR
Queue Stats
281W - 291L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 3 / 4
8,652
666
7,142
11,299
5,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
BreakTimeVCT
Bellona
15
4 / 6 / 2
9,147
704
14,086
19,284
16,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 4
8,023
617
7,358
10,697
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 5 / 5
8,202
631
8,103
18,447
14,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 5
9,183
706
6,673
17,971
26,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
1 / 1 / 17
10,575
813
10,290
14,655
15,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
GenKroniK
Terra
15
2 / 1 / 16
10,244
788
4,573
13,308
8,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
Relurius
Anubis
17
3 / 1 / 13
10,202
785
13,388
8,121
4,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Rohckey
Da Ji
17
12 / 3 / 8
10,855
835
19,701
15,139
9,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
maxpeach
Chernobog
16
4 / 3 / 15
10,296
792
20,033
14,278
7,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
9
Kills
22
22
Deaths
9
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
4
1.67
W
Cthulhu
 
Cthulhu
1
1
17
9.5
L
Bellona
BreakTimeVCT
Bellona
4
6
2
0.83
W
Terra
GenKroniK
Terra
2
1
16
10
W
Anubis
Relurius
Anubis
3
1
13
9.5
W
Da Ji
Rohckey
Da Ji
12
3
8
5.33
L
0
4
4
0.5
W
Chernobog
maxpeach
Chernobog
4
3
15
3.83
L
0
5
5
0.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
67,985
77,698
Taken
65,501
68,096
Mitigated
46,562
29,574
Healing
34,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,142
1,723
3,003
7,592
11,299
5,756
0
3,290
8,009
0
16,451
W
Cthulhu
 
Cthulhu
10,290
534
2,218
2,967
14,655
15,331
360
4,615
10,040
30,925
0
L
Bellona
BreakTimeVCT
Bellona
14,086
3,613
1,938
2,869
19,284
16,367
0
5,565
13,719
0
20,283
W
Terra
GenKroniK
Terra
4,573
1,378
13,301
5,459
13,308
8,881
1,060
2,897
10,411
10,812
0
W
Anubis
Relurius
Anubis
13,388
1,113
840
2,043
8,121
4,827
1,866
1,138
6,983
24,717
0
W
Da Ji
Rohckey
Da Ji
19,701
6,322
2,209
2,456
15,139
9,607
2,629
3,575
11,564
0
23,775
L
7,358
1,064
6,323
2,831
10,697
5,107
0
5,681
5,016
19,728
0
W
Chernobog
maxpeach
Chernobog
20,033
11,931
722
2,536
14,278
7,916
1,526
1,806
12,472
0
40,246
L
8,103
1,888
310
229
18,447
14,463
0
6,932
11,515
0
19,101
L
6,673
1,424
726
3,753
17,971
26,403
0
6,783
11,188
16,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,207
Gold Earned
52,172
101
Minions Killed
115
0
Camps Cleared
0
1,109,925
Distance Traveled
1,070,707
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,652
666
18
1
0
248,777
2
W
Cthulhu
10,575
813
29
2
0
228,908
0
L
Bellona
9,147
704
13
1
0
216,201
0
W
Terra
10,244
788
8
1
0
239,880
0
W
Anubis
10,202
785
32
2
0
197,761
0
W
Da Ji
10,855
835
4
0
0
209,079
0
L
Chang'e
8,023
617
26
2
0
187,493
0
W
Chernobog
10,296
792
42
3
0
195,079
6
L
Odin
8,202
631
29
2
0
220,956
0
L
Fafnir
9,183
706
15
1
0
236,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role