Player Matchup

Persephone
Persephone
Chuckyy Duck
Persephone
Level 48
God Stats
3W - 5L
1,535 SR
Queue Stats
387W - 396L
1,448 Elo+
Solo
Horus
Horus
Dumsildorf
Horus
Level 69
God Stats
78W - 61L
1,733 SR
Queue Stats
97W - 77L
1,534 Elo+
Party 1
Yu Huang
Yu Huang
dietsushi
Yu Huang
Level 81
God Stats
0W - 1L
1,148 SR
Queue Stats
85W - 59L
1,555 Elo+
Party 1
Achilles
Achilles
psilocybin10155
Achilles
Level 27
God Stats
2W - 5L
1,396 SR
Queue Stats
42W - 38L
1,483 Elo+
Party 1
Da Ji
Da Ji
stvendetta
Da Ji
Level 28
God Stats
0W - 3L
1,191 SR
Queue Stats
13W - 18L
1,452 Elo+
Party 1
Team Averages
Level 51
1,401 SR
1,494 Elo+

VS

Team Averages
Level 122
1,513 SR
1,478 Elo+
Bakasura
Bakasura
 
Bakasura
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ElPolloLoco973
Cernunnos
Level 86
God Stats
8W - 5L
1,500 SR
Queue Stats
112W - 119L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
GODFIST26
Baron Samedi
Level 156
God Stats
9W - 4L
1,824 SR
Queue Stats
164W - 204L
1,422 Elo+
Solo
Tiamat
Tiamat
Handzy1212
Tiamat
Level 157
God Stats
1W - 2L
1,239 SR
Queue Stats
150W - 142L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chuckyy Duck
Persephone
17
3 / 7 / 0
11,742
489
11,209
17,551
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
14
2 / 6 / 10
10,270
428
16,647
27,536
25,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
dietsushi
Yu Huang
17
3 / 4 / 4
10,883
453
13,836
13,947
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
16
2 / 2 / 2
10,266
428
9,465
22,893
25,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
15
4 / 7 / 5
10,293
429
9,873
19,563
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
4 / 5 / 6
12,862
536
13,580
25,166
12,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
19
9 / 4 / 10
12,598
525
11,913
28,774
31,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
ElPolloLoco973
Cernunnos
20
2 / 3 / 5
12,863
536
11,445
16,280
6,662
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
GODFIST26
Baron Samedi
18
7 / 2 / 7
12,708
530
18,931
21,571
11,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Handzy1212
Tiamat
18
3 / 1 / 8
12,094
504
13,098
17,097
10,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
14
Kills
25
26
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
5
6
1.4
W
Cerberus
 
Cerberus
9
4
10
3.5
L
Persephone
Chuckyy Duck
Persephone
3
7
0
0.43
L
Horus
2
6
10
1.17
W
Cernunnos
ElPolloLoco973
Cernunnos
2
3
5
1.5
W
Baron Samedi
GODFIST26
Baron Samedi
7
2
7
5.25
W
Tiamat
Handzy1212
Tiamat
3
1
8
7
L
Yu Huang
dietsushi
Yu Huang
3
4
4
1.25
L
Achilles
2
2
2
1.5
L
Da Ji
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,030
Damage
68,967
101,490
Taken
108,888
69,758
Mitigated
73,076
26,426
Healing
42,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,580
8,863
0
6,186
25,166
12,334
720
2,680
22,486
0
119,506
W
Cerberus
 
Cerberus
11,913
1,102
57
11,936
28,774
31,901
190
8,692
20,082
68,732
0
L
Persephone
Chuckyy Duck
Persephone
11,209
1,641
117
3,536
17,551
6,230
0
10,716
6,292
83,172
0
L
Horus
16,647
5,802
4,603
6,811
27,536
25,161
58
10,512
15,897
889
49,180
W
Cernunnos
ElPolloLoco973
Cernunnos
11,445
6,039
0
6,067
16,280
6,662
3,945
6,051
9,952
0
106,928
W
Baron Samedi
GODFIST26
Baron Samedi
18,931
1,427
2,874
10,150
21,571
11,741
1,479
3,018
18,553
86,231
0
W
Tiamat
Handzy1212
Tiamat
13,098
1,274
280
5,289
17,097
10,438
1,333
6,290
10,807
75,921
0
L
Yu Huang
dietsushi
Yu Huang
13,836
2,238
0
1,443
13,947
5,168
0
2,693
11,178
84,858
0
L
Achilles
9,465
1,638
0
4,976
22,893
25,889
0
9,440
12,684
117
55,133
L
Da Ji
9,873
1,859
0
4,940
19,563
7,310
0
8,456
10,784
0
71,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
63,125
479
Minions Killed
703
0
Camps Cleared
0
2,170,748
Distance Traveled
2,183,964
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,862
536
187
8
0
497,174
4
W
Cerberus
12,598
525
91
4
0
421,286
2
L
Persephone
11,742
489
135
6
0
406,355
0
L
Horus
10,270
428
49
2
0
428,039
3
W
Cernunnos
12,863
536
167
7
0
425,018
4
W
Baron Samedi
12,708
530
125
5
0
386,777
11
W
Tiamat
12,094
504
133
6
0
453,709
5
L
Yu Huang
10,883
453
132
6
0
432,491
9
L
Achilles
10,266
428
79
3
0
461,390
0
L
Da Ji
10,293
429
84
4
0
442,473
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role