Player Matchup

Horus
Horus
Dumsildorf
Horus
Level 69
God Stats
129W - 53L
1,730 SR
Queue Stats
296W - 169L
1,693 Elo+
Party 1
Awilix
Awilix
dietsushi
Awilix
Level 81
God Stats
2W - 1L
1,583 SR
Queue Stats
270W - 146L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
stvendetta
Baron Samedi
Level 28
God Stats
1W - 0L
1,321 SR
Queue Stats
17W - 22L
1,419 Elo+
Party 1
Team Averages
Level 59
1,544 SR
1,600 Elo+

VS

Team Averages
Level 79
1,358 SR
1,375 Elo+
Mercury
Mercury
LUClPHER_
Mercury
Level 45
God Stats
4W - 7L
1,499 SR
Queue Stats
14W - 18L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Ragnar_Marcaida
Ah Puch
Level 87
God Stats
52W - 59L
1,495 SR
Queue Stats
314W - 396L
1,431 Elo+
Solo
Nemesis
Nemesis
S7eveNll-
Nemesis
Level 106
God Stats
9W - 16L
1,079 SR
Queue Stats
37W - 48L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
4 / 1 / 8
8,309
831
8,507
11,229
9,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
dietsushi
Awilix
13
6 / 1 / 6
8,333
833
10,569
10,224
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
stvendetta
Baron Samedi
13
4 / 0 / 7
7,770
777
5,708
7,042
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LUClPHER_
Mercury
9
0 / 5 / 2
6,318
632
5,247
9,837
4,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 2
7,000
700
10,702
5,176
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
S7eveNll-
Nemesis
10
2 / 7 / 0
6,897
690
5,179
12,776
4,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
4
1
8
8
L
Mercury
LUClPHER_
Mercury
0
5
2
0.2
L
0
2
2
0.5
L
Nemesis
S7eveNll-
Nemesis
2
7
0
0.29
W
Awilix
dietsushi
Awilix
6
1
6
9
W
Baron Samedi
stvendetta
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,784
Damage
21,128
28,495
Taken
27,789
17,809
Mitigated
10,254
12,573
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,507
3,191
2,412
4,626
11,229
9,310
110
4,385
6,844
265
20,872
L
Mercury
LUClPHER_
Mercury
5,247
1,234
259
262
9,837
4,061
0
2,066
7,771
0
9,693
L
10,702
80
0
759
5,176
1,799
0
2,058
3,118
36,392
0
L
Nemesis
S7eveNll-
Nemesis
5,179
2,609
0
3,351
12,776
4,394
0
2,253
10,523
0
12,039
W
Awilix
dietsushi
Awilix
10,569
4,045
0
1,813
10,224
4,323
0
2,959
7,265
64
30,762
W
Baron Samedi
stvendetta
Baron Samedi
5,708
348
1,200
2,522
7,042
4,176
162
4,158
2,884
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
20,215
104
Minions Killed
94
8
Camps Cleared
2
542,987
Distance Traveled
529,084
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,309
831
22
2
2
176,645
2
L
Mercury
6,318
632
7
1
0
174,769
2
L
Ah Puch
7,000
700
74
7
2
199,633
5
L
Nemesis
6,897
690
13
1
0
154,682
3
W
Awilix
8,333
833
52
5
4
186,194
1
W
Baron Samedi
7,770
777
30
3
2
180,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role