Player Matchup

Nike
Nike
MrShloggly
Nike
Level 76
God Stats
8W - 4L
1,729 SR
Queue Stats
132W - 143L
1,474 Elo+
Party 1
Achilles
Achilles
dentedsquare
Achilles
Level 147
God Stats
6W - 4L
1,536 SR
Queue Stats
238W - 238L
1,524 Elo+
Solo
Janus
Janus
silvermax69
Janus
Level 155
God Stats
8W - 9L
1,471 SR
Queue Stats
443W - 477L
1,451 Elo+
Solo
Sol
Sol
vrkwizzle
Sol
Level 98
God Stats
3W - 2L
1,458 SR
Queue Stats
204W - 211L
1,485 Elo+
Party 1
Skadi
Skadi
xldavid98
Skadi
Level 99
God Stats
114W - 108L
1,490 SR
Queue Stats
509W - 540L
1,465 Elo+
Solo
Team Averages
Level 115
1,537 SR
1,480 Elo+

VS

Team Averages
Level 112
1,601 SR
1,531 Elo+
Arachne
Arachne
BeardedEmperor
Arachne
Level 115
God Stats
38W - 46L
1,472 SR
Queue Stats
300W - 293L
1,511 Elo+
Solo
Neith
Neith
CancerMilk
Neith
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
7W - 6L
1,675 Elo+
Solo
Nike
Nike
Mr_WigglesPie
Nike
Level 160
God Stats
8W - 14L
1,452 SR
Queue Stats
630W - 685L
1,509 Elo+
Solo
Ra
Ra
TheBadger225286
Ra
Level 94
God Stats
1W - 1L
1,763 SR
Queue Stats
83W - 86L
1,425 Elo+
Solo
Hades
Hades
TherapyMan69
Hades
Level 102
God Stats
72W - 62L
1,584 SR
Queue Stats
84W - 89L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
8,609
615
4,286
10,982
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
dentedsquare
Achilles
13
3 / 2 / 2
8,072
577
7,495
13,787
9,497
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 1 / 3
7,431
531
7,293
4,716
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 1
7,899
564
10,878
10,963
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
xldavid98
Skadi
12
1 / 2 / 2
6,991
499
3,942
8,507
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,290
449
5,718
13,683
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
1 / 4 / 2
5,996
428
5,692
9,172
3,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 1
5,688
406
3,634
5,534
2,993
11
0 / 3 / 0
6,350
454
4,062
6,474
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 2
7,690
549
6,832
14,230
7,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
4
5
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Neith
1
4
2
0.5
W
5
0
4
7
L
0
1
1
0.5
L
0
3
0
0
L
2
3
2
1
W
Achilles
dentedsquare
Achilles
3
2
2
2
W
0
1
3
1.5
W
5
0
1
5.5
W
Skadi
xldavid98
Skadi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,894
Damage
25,938
48,955
Taken
49,093
27,716
Mitigated
22,178
15,501
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,718
4,481
0
1,574
13,683
5,256
0
2,071
11,428
0
38,073
L
Neith
5,692
2,632
0
2,013
9,172
3,734
108
6,832
2,298
0
34,110
W
4,286
451
0
3,221
10,982
9,050
0
2,135
8,671
0
45,323
L
3,634
690
0
1,228
5,534
2,993
0
0
5,534
0
29,392
L
4,062
245
1,080
1,782
6,474
2,499
0
3,421
3,011
42,787
0
L
6,832
816
443
8,457
14,230
7,696
0
5,173
8,651
72,743
0
W
Achilles
dentedsquare
Achilles
7,495
1,791
0
3,477
13,787
9,497
1,058
990
12,768
0
55,765
W
7,293
744
0
810
4,716
1,967
0
973
3,743
59,006
0
W
10,878
4,666
157
6,519
10,963
3,867
1,584
4,061
6,640
59,278
0
W
Skadi
xldavid98
Skadi
3,942
1,190
0
1,317
8,507
3,335
23
2,268
6,239
0
46,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
32,014
474
Minions Killed
374
0
Camps Cleared
0
1,388,789
Distance Traveled
1,280,955
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,290
449
68
5
0
298,442
3
L
Neith
5,996
428
48
3
0
257,176
5
W
Nike
8,609
615
73
5
0
271,199
0
L
Nike
5,688
406
40
3
0
163,977
1
L
Ra
6,350
454
96
7
0
303,872
4
L
Hades
7,690
549
122
9
0
257,488
5
W
Achilles
8,072
577
117
8
0
292,666
3
W
Janus
7,431
531
116
8
0
274,364
0
W
Sol
7,899
564
95
7
0
262,758
6
W
Skadi
6,991
499
73
5
0
287,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role