Player Matchup

Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
JohnneyGold
Vulcan
Level 160
God Stats
7W - 6L
1,528 SR
Queue Stats
226W - 205L
1,615 Elo+
Party 1
Fafnir
Fafnir
Joshì
Fafnir
Level 160
God Stats
9W - 5L
1,717 SR
Queue Stats
69W - 51L
1,609 Elo+
Party 1
Bellona
Bellona
Sonyrider
Bellona
Level 160
God Stats
2W - 0L
1,857 SR
Queue Stats
59W - 42L
1,597 Elo+
Party 1
Rama
Rama
Аgony
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,780 Elo+
Party 1
Team Averages
Level 130
1,620 SR
1,620 Elo+

VS

Team Averages
Level 103
1,646 SR
1,439 Elo+
Atlas
Atlas
CrimsonOtachi
Atlas
Level 129
God Stats
5W - 1L
1,970 SR
Queue Stats
270W - 290L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
MishaZem
Gilgamesh
Level 88
God Stats
1W - 4L
1,512 SR
Queue Stats
134W - 99L
1,554 Elo+
Party 2
Cupid
Cupid
TomorrowWind
Cupid
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 34L
1,179 Elo+
Party 2
Janus
Janus
calovski
Janus
Level 149
God Stats
0W - 1L
1,764 SR
Queue Stats
56W - 65L
1,426 Elo+
Solo
Bellona
Bellona
qBEATSp
Bellona
Level 124
God Stats
9W - 13L
1,485 SR
Queue Stats
122W - 138L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 0 / 0
7,526
579
8,240
10,452
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
2 / 0 / 1
7,686
591
5,594
4,048
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Joshì
Fafnir
10
0 / 1 / 4
6,907
531
4,410
8,773
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Sonyrider
Bellona
14
2 / 1 / 1
8,035
618
6,790
8,780
7,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
Аgony
Rama
10
0 / 0 / 3
6,125
471
7,272
8,092
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,918
455
2,735
5,930
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MishaZem
Gilgamesh
10
0 / 1 / 1
6,033
464
3,034
10,637
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 1 / 1
5,684
437
6,868
9,012
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
calovski
Janus
10
0 / 3 / 1
5,860
451
2,462
7,594
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
qBEATSp
Bellona
11
2 / 2 / 0
6,444
496
3,005
12,277
7,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
L
0
2
0
0
W
Vulcan
2
0
1
2.5
W
Fafnir
Joshì
Fafnir
0
1
4
2
L
Gilgamesh
MishaZem
Gilgamesh
0
1
1
0.5
W
Bellona
Sonyrider
Bellona
2
1
1
2.5
L
0
1
1
0.5
L
Janus
calovski
Janus
0
3
1
0.17
L
Bellona
qBEATSp
Bellona
2
2
0
1
W
Rama
Аgony
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,306
Damage
18,104
40,145
Taken
45,450
23,596
Mitigated
23,876
13,924
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,240
4,409
0
5,247
10,452
4,980
0
631
9,735
0
56,804
L
2,735
795
0
500
5,930
3,684
0
0
5,930
30,694
0
W
Vulcan
5,594
1,755
0
330
4,048
1,706
0
914
2,996
65,190
0
W
Fafnir
Joshì
Fafnir
4,410
1,073
0
3,498
8,773
6,906
254
179
8,552
15,678
1,944
L
Gilgamesh
MishaZem
Gilgamesh
3,034
815
1,771
2,784
10,637
6,554
0
1,827
8,810
0
14,585
W
Bellona
Sonyrider
Bellona
6,790
578
0
1,352
8,780
7,448
0
2,285
5,949
0
65,540
L
6,868
3,732
523
3,292
9,012
3,169
0
1,984
7,028
0
51,429
L
Janus
calovski
Janus
2,462
330
0
861
7,594
2,812
0
3,062
4,532
34,560
0
L
Bellona
qBEATSp
Bellona
3,005
1,117
0
1,303
12,277
7,657
0
2,783
9,494
0
45,188
W
Rama
Аgony
Rama
7,272
5,950
0
3,497
8,092
2,556
1,303
336
7,716
0
60,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
29,939
473
Minions Killed
339
0
Camps Cleared
0
1,347,915
Distance Traveled
1,291,182
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,526
579
87
7
0
305,188
1
L
Atlas
5,918
455
65
5
0
246,449
5
W
Vulcan
7,686
591
122
9
0
265,307
9
W
Fafnir
6,907
531
32
2
0
267,324
3
L
Gilgamesh
6,033
464
27
2
0
287,656
5
W
Bellona
8,035
618
132
10
0
279,550
4
L
Cupid
5,684
437
89
7
0
238,799
1
L
Janus
5,860
451
73
6
0
226,961
3
L
Bellona
6,444
496
85
7
0
291,317
2
W
Rama
6,125
471
100
8
0
230,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role