Player Matchup

Cupid
Cupid
Adri33bdx
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Kuzenbo
Kuzenbo
AnubisGodpl
Kuzenbo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 68L
1,608 Elo+
Solo
Tiamat
Tiamat
EzelGames
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,467 Elo+
Solo
Anhur
Anhur
LuchoLeLouche
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Thor
Thor
Masood617
Thor
Level 159
God Stats
1W - 2L
1,750 SR
Queue Stats
271W - 245L
1,533 Elo+
Solo
Team Averages
Level 66
1,550 SR
1,441 Elo+

VS

Team Averages
Level 84
1,608 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GarconTheDon
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
caaIee
Baron Samedi
Level 126
God Stats
3W - 1L
1,710 SR
Queue Stats
141W - 141L
1,527 Elo+
Party 1
Sobek
Sobek
kill-99_
Sobek
Level 100
God Stats
2W - 1L
1,830 SR
Queue Stats
191W - 159L
1,494 Elo+
Party 1
Izanami
Izanami
tedihevi
Izanami
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Adri33bdx
Cupid
7
0 / 3 / 1
4,486
897
1,581
3,804
1,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
AnubisGodpl
Kuzenbo
11
1 / 1 / 0
5,318
1,064
2,074
7,103
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
EzelGames
Tiamat
8
0 / 3 / 1
4,582
916
1,930
3,970
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 1
4,863
973
2,290
5,747
2,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
11
0 / 2 / 1
5,050
1,010
2,103
5,557
2,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 8
6,683
1,337
8,641
2,785
1,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
1 / 1 / 8
5,502
1,100
3,032
5,360
3,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
caaIee
Baron Samedi
12
4 / 0 / 9
6,536
1,307
5,649
2,984
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sobek
kill-99_
Sobek
11
1 / 0 / 8
6,214
1,243
1,671
5,852
6,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
tedihevi
Izanami
10
2 / 1 / 6
5,757
1,151
4,001
4,629
2,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
13
13
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
8
9
L
Cupid
Adri33bdx
Cupid
0
3
1
0.17
L
Kuzenbo
AnubisGodpl
Kuzenbo
1
1
0
1
L
Tiamat
EzelGames
Tiamat
0
3
1
0.17
W
Fenrir
1
1
8
5
L
1
4
1
0.38
L
Thor
0
2
1
0.25
W
Baron Samedi
caaIee
Baron Samedi
4
0
9
8.5
W
Sobek
kill-99_
Sobek
1
0
8
5
W
Izanami
tedihevi
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,978
Damage
22,994
26,181
Taken
21,610
15,356
Mitigated
14,981
4,880
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,641
2,180
717
876
2,785
1,373
969
742
2,043
0
16,584
L
Cupid
Adri33bdx
Cupid
1,581
874
58
342
3,804
1,450
0
1,567
2,199
0
3,947
L
Kuzenbo
AnubisGodpl
Kuzenbo
2,074
628
614
1,924
7,103
7,465
0
1,723
5,242
3,639
0
L
Tiamat
EzelGames
Tiamat
1,930
187
0
542
3,970
1,828
0
954
2,988
4,657
0
W
Fenrir
3,032
1,023
178
899
5,360
3,029
817
1,310
4,050
0
4,587
L
2,290
1,320
0
178
5,747
2,188
0
1,716
3,989
0
3,552
L
Thor
2,103
0
455
767
5,557
2,425
0
1,360
4,158
0
9,611
W
Baron Samedi
caaIee
Baron Samedi
5,649
733
2,664
1,273
2,984
2,149
619
322
2,662
10,950
0
W
Sobek
kill-99_
Sobek
1,671
74
251
2,027
5,852
6,300
383
697
5,155
6,358
0
W
Izanami
tedihevi
Izanami
4,001
1,798
486
624
4,629
2,130
951
933
3,696
0
10,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,299
Gold Earned
30,692
29
Minions Killed
65
0
Camps Cleared
0
483,232
Distance Traveled
500,444
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,683
1,337
25
5
0
109,692
1
L
Cupid
4,486
897
3
1
0
97,740
0
L
Kuzenbo
5,318
1,064
3
1
0
123,868
0
L
Tiamat
4,582
916
6
1
0
76,801
1
W
Fenrir
5,502
1,100
5
1
0
100,666
0
L
Anhur
4,863
973
1
0
0
100,918
0
L
Thor
5,050
1,010
16
3
0
83,905
0
W
Baron Samedi
6,536
1,307
12
2
0
101,694
0
W
Sobek
6,214
1,243
4
1
0
92,958
1
W
Izanami
5,757
1,151
19
4
0
95,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role