Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Masters
KuroNoYojimbo
Guan Yu
Masters
Level 160
God Stats
24W - 12L
1,828 SR
Queue Stats
414W - 193L
2,709 MMR
Party 1
Cerberus
Cerberus
Masters
TSM__Achilles
Cerberus
Masters
Level 160
God Stats
1W - 0L
1,787 SR
Queue Stats
255W - 99L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 135
1,705 SR
2,252 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 84
1,560 SR
1,560 MMR
Mulan
Mulan
Silver III
MasterPro3117
Mulan
Silver III
Level 127
God Stats
26W - 40L
1,460 SR
Queue Stats
903W - 1,482L
976 MMR
Solo
Zeus
Zeus
Platinum III
WilliWacker1966
Zeus
Platinum III
Level 44
God Stats
1W - 1L
1,697 SR
Queue Stats
13W - 5L
2,103 MMR
Party 2
Chaac
Chaac
Gold I
iKnowULikeitHard
Chaac
Gold I
Level 82
God Stats
3W - 8L
1,522 SR
Queue Stats
134W - 162L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
14 / 0 / 3
9,021
1,128
12,039
6,786
3,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
12
3 / 0 / 14
7,579
947
7,470
9,251
8,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
TSM__Achilles
Cerberus
11
0 / 3 / 12
6,629
829
3,992
9,828
8,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
PersephoneBaron SamediAtlasAh Muzen CabFenrir

VS

Bans
AresAchillesDiscordiaOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,515
689
4,365
8,600
4,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 1
6,009
751
6,586
6,181
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 1
5,925
741
5,900
12,248
5,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
3
3
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
0
3
15.5
W
Guan Yu
3
0
14
10
L
0
5
2
0.2
W
Cerberus
TSM__Achilles
Cerberus
0
3
12
2
L
1
5
1
0.3
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,501
Damage
16,851
25,865
Taken
27,029
20,564
Mitigated
10,640
10,251
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,039
5,347
0
1,751
6,786
3,149
2,441
1,309
5,193
0
50,399
W
Guan Yu
7,470
1,433
1,562
3,757
9,251
8,750
127
2,712
6,133
0
18,260
L
4,365
993
0
701
8,600
4,427
0
1,162
7,438
0
9,434
W
Cerberus
TSM__Achilles
Cerberus
3,992
287
789
2,392
9,828
8,665
26
2,025
7,212
8,447
0
L
6,586
550
0
108
6,181
1,075
0
1,189
4,992
18,291
0
L
5,900
887
0
2,183
12,248
5,138
0
1,829
10,419
0
16,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
17,449
107
Minions Killed
88
5
Camps Cleared
3
484,888
Distance Traveled
423,088
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,021
1,128
74
9
3
171,305
2
W
Guan Yu
7,579
947
23
3
1
159,888
1
L
Mulan
5,515
689
18
2
0
113,271
0
W
Cerberus
6,629
829
10
1
1
153,695
2
L
Zeus
6,009
751
50
6
3
150,811
2
L
Chaac
5,925
741
20
3
0
159,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role