Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Koverslink
Medusa
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
115W - 114L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Tiffins26
Danzaburou
Level 100
God Stats
14W - 6L
1,640 SR
Queue Stats
640W - 617L
1,506 Elo+
Solo
The Morrigan
The Morrigan
copenhagenchamp1
The Morrigan
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
86W - 56L
1,546 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,495 Elo+

VS

Team Averages
Level 105
1,500 SR
1,434 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DalexOverking
Ares
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,500 Elo+
Solo
Khepri
Khepri
MetridysH20
Khepri
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 239L
1,406 Elo+
Solo
Da Ji
Da Ji
WonkaGames
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Camazotz
Camazotz
tyukina1013
Camazotz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 3 / 12
9,265
842
8,390
15,750
22,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
 
Rama
15
5 / 3 / 10
9,044
822
11,333
11,062
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Koverslink
Medusa
15
3 / 3 / 6
8,581
780
9,722
11,248
5,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Tiffins26
Danzaburou
16
4 / 0 / 10
9,315
847
11,072
8,401
4,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
copenhagenchamp1
The Morrigan
14
4 / 3 / 10
8,512
774
13,890
7,829
4,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 1 / 4
9,385
853
10,543
7,026
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 5
8,048
732
8,475
12,999
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
12
0 / 5 / 7
6,776
616
3,448
15,395
19,260
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
13
4 / 6 / 4
7,640
695
14,421
12,296
7,400
Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
tyukina1013
Camazotz
12
0 / 5 / 3
6,723
611
2,541
11,316
6,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
19
Kills
11
12
Deaths
19
48
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
12
3
W
Rama
 
Rama
5
3
10
3.33
L
Raijin
 
Raijin
6
1
4
8
L
1
2
5
1.75
W
Medusa
Koverslink
Medusa
3
3
6
2
L
Khepri
0
5
7
0.7
W
Danzaburou
Tiffins26
Danzaburou
4
0
10
9
L
Da Ji
4
6
4
1
W
The Morrigan
copenhagenchamp1
The Morrigan
4
3
10
3
L
Camazotz
tyukina1013
Camazotz
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,407
Damage
39,428
54,290
Taken
59,032
42,678
Mitigated
54,352
24,196
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,390
935
1,676
4,414
15,750
22,507
0
6,652
9,098
12,681
0
W
Rama
 
Rama
11,333
6,465
3,104
3,316
11,062
5,611
1,523
3,793
7,269
0
17,318
L
Raijin
 
Raijin
10,543
1,044
1,782
1,848
7,026
4,478
0
1,784
5,242
38,470
0
L
8,475
298
369
3,403
12,999
16,499
0
4,072
8,927
14,605
0
W
Medusa
Koverslink
Medusa
9,722
2,358
1,079
2,258
11,248
5,757
240
4,529
6,719
0
25,874
L
Khepri
3,448
326
887
1,856
15,395
19,260
0
3,599
11,796
9,389
0
W
Danzaburou
Tiffins26
Danzaburou
11,072
2,679
1,594
4,703
8,401
4,777
45
4,436
3,965
0
23,952
L
Da Ji
14,421
2,240
0
1,980
12,296
7,400
0
3,444
8,852
0
21,953
W
The Morrigan
copenhagenchamp1
The Morrigan
13,890
2,106
992
1,060
7,829
4,026
21
3,056
4,773
17,480
5,498
L
Camazotz
tyukina1013
Camazotz
2,541
346
0
2,000
11,316
6,715
0
3,883
7,433
0
6,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
38,572
102
Minions Killed
103
0
Camps Cleared
0
1,009,015
Distance Traveled
934,947
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,265
842
2
0
0
217,942
0
W
Rama
9,044
822
10
1
0
172,337
0
L
Raijin
9,385
853
68
6
0
173,545
1
L
Ares
8,048
732
7
1
0
202,797
0
W
Medusa
8,581
780
35
3
0
193,604
1
L
Khepri
6,776
616
10
1
0
180,139
0
W
Danzaburou
9,315
847
28
3
0
231,332
0
L
Da Ji
7,640
695
8
1
0
177,186
1
W
The Morrigan
8,512
774
27
2
0
193,800
0
L
Camazotz
6,723
611
10
1
0
201,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role