Player Matchup

Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CradleSniffer68
Charybdis
Level 27
God Stats
5W - 4L
1,538 SR
Queue Stats
60W - 43L
1,562 Elo+
Party 1
Medusa
Medusa
OttsoN
Medusa
Level 128
God Stats
1W - 1L
1,409 SR
Queue Stats
245W - 243L
1,502 Elo+
Party 2
Tiamat
Tiamat
bradley8000
Tiamat
Level 143
God Stats
2W - 2L
1,399 SR
Queue Stats
335W - 265L
1,549 Elo+
Party 1
Bellona
Bellona
rautapatonki
Bellona
Level 104
God Stats
15W - 9L
1,572 SR
Queue Stats
123W - 112L
1,562 Elo+
Party 2
Team Averages
Level 110
1,483 SR
1,535 Elo+

VS

Team Averages
Level 37
1,475 SR
1,474 Elo+
Hachiman
Hachiman
ApolloGaymmer
Hachiman
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,518 Elo+
Party 3
Mulan
Mulan
ArhCookie
Mulan
Level 49
God Stats
2W - 2L
1,577 SR
Queue Stats
28W - 40L
1,449 Elo+
Solo
Ymir
Ymir
ItzJerope
Ymir
Level 5
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 3
Thanatos
Thanatos
Karonte69
Thanatos
Level 29
God Stats
5W - 2L
1,670 SR
Queue Stats
62W - 47L
1,572 Elo+
Party 3
Agni
Agni
joelgammer
Agni
Level 76
God Stats
0W - 1L
1,314 SR
Queue Stats
195W - 177L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 1 / 8
8,438
563
10,572
15,699
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
CradleSniffer68
Charybdis
14
3 / 1 / 3
8,335
556
4,860
10,511
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
OttsoN
Medusa
16
5 / 2 / 0
9,359
624
10,661
8,116
3,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
13
2 / 0 / 3
7,977
532
4,628
5,886
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
rautapatonki
Bellona
14
2 / 1 / 1
8,737
582
8,525
14,226
13,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ApolloGaymmer
Hachiman
11
2 / 2 / 0
6,850
457
4,374
8,230
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
ArhCookie
Mulan
13
0 / 3 / 0
7,762
517
9,896
13,402
7,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
1 / 4 / 1
6,271
418
2,862
14,732
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Karonte69
Thanatos
12
2 / 1 / 2
7,253
484
6,819
13,087
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 4
7,335
489
6,299
8,522
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
5
5
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
8
5
L
Hachiman
ApolloGaymmer
Hachiman
2
2
0
1
L
Mulan
ArhCookie
Mulan
0
3
0
0
W
Charybdis
CradleSniffer68
Charybdis
3
1
3
4.5
L
Ymir
1
4
1
0.38
L
Thanatos
Karonte69
Thanatos
2
1
2
3
W
Medusa
OttsoN
Medusa
5
2
0
2.5
W
Tiamat
2
0
3
3.5
L
0
3
4
0.67
W
Bellona
rautapatonki
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
30,250
54,438
Taken
57,973
37,102
Mitigated
30,153
22,511
Healing
23,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,572
1,057
968
7,777
15,699
13,512
0
2,662
13,037
36,559
8,695
L
Hachiman
ApolloGaymmer
Hachiman
4,374
3,639
0
2,320
8,230
3,045
128
1,930
6,300
0
43,550
L
Mulan
ArhCookie
Mulan
9,896
1,147
0
4,728
13,402
7,952
0
1,944
11,458
0
64,389
W
Charybdis
CradleSniffer68
Charybdis
4,860
802
0
4,021
10,511
3,750
655
1,189
9,322
0
65,171
L
Ymir
2,862
719
0
2,498
14,732
9,228
0
4,588
10,144
7,977
0
L
Thanatos
Karonte69
Thanatos
6,819
1,916
0
13,534
13,087
6,484
0
3,144
9,943
0
56,511
W
Medusa
OttsoN
Medusa
10,661
5,252
0
2,126
8,116
3,694
803
2,251
5,865
26
84,615
W
Tiamat
4,628
389
0
2,834
5,886
2,851
279
2,784
3,102
46,626
0
L
6,299
430
0
620
8,522
3,444
0
2,848
5,674
49,689
0
W
Bellona
rautapatonki
Bellona
8,525
3,161
0
4,785
14,226
13,295
0
275
13,951
91
70,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
35,471
525
Minions Killed
408
0
Camps Cleared
0
1,516,999
Distance Traveled
1,355,636
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,438
563
50
3
0
341,122
2
L
Hachiman
6,850
457
76
5
0
232,335
1
L
Mulan
7,762
517
133
9
0
229,915
6
W
Charybdis
8,335
556
110
7
0
294,090
0
L
Ymir
6,271
418
7
0
0
272,106
4
L
Thanatos
7,253
484
90
6
0
332,082
2
W
Medusa
9,359
624
134
9
0
280,680
5
W
Tiamat
7,977
532
93
6
0
288,758
3
L
Agni
7,335
489
102
7
0
289,198
2
W
Bellona
8,737
582
138
9
0
312,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role