Player Matchup

Thanatos
Thanatos
Chad Bane6099
Thanatos
Level 86
God Stats
30W - 26L
1,555 SR
Queue Stats
332W - 306L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Dojyaan D4C
Sylvanus
Level 67
God Stats
1W - 1L
1,694 SR
Queue Stats
229W - 222L
1,460 Elo+
Party 1
Horus
Horus
RaNdOm PeRsOn66
Horus
Level 22
God Stats
36W - 24L
1,527 SR
Queue Stats
167W - 145L
1,444 Elo+
Party 1
Hades
Hades
Topollillo94
Hades
Level 69
God Stats
45W - 60L
1,373 SR
Queue Stats
226W - 340L
1,268 Elo+
Solo
Artemis
Artemis
tutor51
Artemis
Level 66
God Stats
210W - 222L
1,487 SR
Queue Stats
256W - 295L
1,366 Elo+
Solo
Team Averages
Level 62
1,527 SR
1,410 Elo+

VS

Team Averages
Level 61
1,445 SR
1,341 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MaximumUsta
Apollo
Level 62
God Stats
35W - 50L
1,407 SR
Queue Stats
64W - 90L
1,297 Elo+
Party 2
Fenrir
Fenrir
Mr Huggings
Fenrir
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 188L
1,393 Elo+
Solo
Chaac
Chaac
Redeposto007
Chaac
Level 68
God Stats
29W - 31L
1,479 SR
Queue Stats
218W - 220L
1,348 Elo+
Solo
Olorun
Olorun
kaanp_
Olorun
Level 24
God Stats
14W - 27L
1,341 SR
Queue Stats
15W - 40L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chad Bane6099
Thanatos
11
5 / 0 / 3
6,622
662
7,474
6,475
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Dojyaan D4C
Sylvanus
10
2 / 0 / 5
6,114
611
3,650
7,117
4,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 0 / 2
6,046
605
3,601
3,389
1,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 1
6,830
683
2,243
6,729
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
tutor51
Artemis
9
3 / 2 / 4
5,543
554
4,986
7,130
2,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 1
5,014
501
2,836
4,796
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
1
0 / 1 / 0
3,576
358
373
1,279
166
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
10
2 / 4 / 0
5,999
600
3,241
10,017
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 0
5,239
524
2,861
9,182
4,709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
kaanp_
Olorun
7
0 / 4 / 0
4,669
467
2,218
6,726
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
13
Kills
3
3
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Thanatos
Chad Bane6099
Thanatos
5
0
3
6.5
W
Sylvanus
Dojyaan D4C
Sylvanus
2
0
5
4.5
L
Apollo
0
1
0
0
L
Fenrir
2
4
0
0.5
W
0
0
2
1
L
1
1
0
1
W
3
1
1
3.5
L
Olorun
kaanp_
Olorun
0
4
0
0
W
Artemis
tutor51
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
11,529
30,840
Taken
32,000
14,146
Mitigated
12,072
17,050
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,836
211
0
710
4,796
1,453
0
1,194
3,558
31,032
0
W
Thanatos
Chad Bane6099
Thanatos
7,474
3,060
0
6,038
6,475
2,565
0
241
6,202
0
45,933
W
Sylvanus
Dojyaan D4C
Sylvanus
3,650
1,457
2,048
2,773
7,117
4,308
705
1,407
5,710
17,278
2,914
L
Apollo
373
199
0
487
1,279
166
0
279
1,000
0
1,559
L
Fenrir
3,241
1,347
0
1,614
10,017
3,557
0
1,029
8,988
0
34,994
W
3,601
1,621
0
1,314
3,389
1,770
0
0
3,389
0
33,655
L
2,861
419
0
3,365
9,182
4,709
40
1,199
7,650
0
28,652
W
2,243
109
81
2,907
6,729
2,919
0
1,955
4,490
52,164
0
L
Olorun
kaanp_
Olorun
2,218
973
0
1,536
6,726
2,187
0
2,124
4,602
25,196
2,881
W
Artemis
tutor51
Artemis
4,986
2,878
0
1,889
7,130
2,584
1,956
671
6,419
21
28,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,155
Gold Earned
24,497
331
Minions Killed
223
0
Camps Cleared
0
970,775
Distance Traveled
754,297
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,014
501
57
6
0
194,902
4
W
Thanatos
6,622
662
83
8
0
225,941
2
W
Sylvanus
6,114
611
32
3
0
183,978
2
L
Apollo
3,576
358
6
1
0
24,639
0
L
Fenrir
5,999
600
68
7
0
205,318
1
W
Horus
6,046
605
60
6
0
225,242
0
L
Chaac
5,239
524
47
5
0
193,938
0
W
Hades
6,830
683
111
11
0
170,590
0
L
Olorun
4,669
467
45
5
0
135,500
0
W
Artemis
5,543
554
45
5
0
165,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role