Player Matchup

Artemis
Artemis
Amalkani
Artemis
Level 118
God Stats
13W - 5L
1,549 SR
Queue Stats
242W - 247L
1,438 Elo+
Party 3
Chernobog
Chernobog
Voshd
Chernobog
Level 72
God Stats
5W - 2L
1,649 SR
Queue Stats
242W - 245L
1,436 Elo+
Party 3
Yemoja
Yemoja
a13709679810b
Yemoja
Level 122
God Stats
3W - 3L
1,429 SR
Queue Stats
202W - 222L
1,463 Elo+
Solo
Loki
Loki
boos_q8i
Loki
Level 128
God Stats
7W - 10L
1,360 SR
Queue Stats
445W - 485L
1,425 Elo+
Party 1
Poseidon
Poseidon
iborla_q8
Poseidon
Level 117
God Stats
1W - 1L
1,163 SR
Queue Stats
195W - 229L
1,383 Elo+
Party 1
Team Averages
Level 111
1,430 SR
1,429 Elo+

VS

Team Averages
Level 103
1,425 SR
1,389 Elo+
King Arthur
King Arthur
LeeZer0
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 2
Thanatos
Thanatos
Miusnik
Thanatos
Level 120
God Stats
3W - 2L
1,422 SR
Queue Stats
164W - 178L
1,402 Elo+
Solo
Ganesha
Ganesha
Ryuk Sunny
Ganesha
Level 143
God Stats
0W - 1L
1,073 SR
Queue Stats
23W - 30L
1,406 Elo+
Solo
Vamana
Vamana
fish11
Vamana
Level 87
God Stats
3W - 2L
1,675 SR
Queue Stats
207W - 219L
1,376 Elo+
Party 2
Hel
Hel
sheesu162
Hel
Level 149
God Stats
5W - 6L
1,456 SR
Queue Stats
189W - 213L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amalkani
Artemis
19
6 / 4 / 14
11,948
703
30,619
16,206
7,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Voshd
Chernobog
20
5 / 2 / 17
11,962
704
18,695
13,164
5,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 3 / 17
11,566
680
17,158
20,979
16,157
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
19
3 / 6 / 16
11,898
700
11,657
14,130
4,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
iborla_q8
Poseidon
18
5 / 5 / 12
11,710
689
21,925
12,177
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeeZer0
King Arthur
16
3 / 4 / 11
10,456
615
7,312
22,944
26,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Miusnik
Thanatos
20
12 / 6 / 5
13,594
800
22,150
21,973
12,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Ryuk Sunny
Ganesha
18
0 / 4 / 14
11,436
673
11,152
27,929
32,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
fish11
Vamana
18
4 / 4 / 9
11,641
685
9,788
34,820
31,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 10
9,784
576
7,403
20,334
11,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
23
Kills
20
20
Deaths
23
76
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artemis
Amalkani
Artemis
6
4
14
3.25
L
King Arthur
LeeZer0
King Arthur
3
4
11
2.13
L
Thanatos
Miusnik
Thanatos
12
6
5
2.42
L
Ganesha
Ryuk Sunny
Ganesha
0
4
14
1.75
W
Chernobog
Voshd
Chernobog
5
2
17
6.75
W
4
3
17
4.17
W
Loki
3
6
16
1.83
L
Vamana
fish11
Vamana
4
4
9
2.13
W
Poseidon
iborla_q8
Poseidon
5
5
12
2.2
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,054
Damage
57,805
76,656
Taken
128,000
38,491
Mitigated
114,740
31,888
Healing
63,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Amalkani
Artemis
30,619
12,230
3,246
3,366
16,206
7,641
3,174
4,791
11,415
0
47,317
L
King Arthur
LeeZer0
King Arthur
7,312
934
933
1,512
22,944
26,796
86
6,394
16,550
0
11,593
L
Thanatos
Miusnik
Thanatos
22,150
5,248
448
13,634
21,973
12,733
958
5,667
16,306
0
53,485
L
Ganesha
Ryuk Sunny
Ganesha
11,152
626
2,412
4,764
27,929
32,171
71
8,610
19,319
31,945
0
W
Chernobog
Voshd
Chernobog
18,695
8,515
2,079
2,105
13,164
5,624
2,245
2,566
10,598
0
32,822
W
17,158
2,904
8,905
3,451
20,979
16,157
884
4,350
16,629
34,192
0
W
Loki
11,657
1,972
2,345
1,913
14,130
4,852
161
3,272
10,858
0
27,242
L
Vamana
fish11
Vamana
9,788
3,345
2,765
12,756
34,820
31,890
809
9,520
25,300
374
21,587
W
Poseidon
iborla_q8
Poseidon
21,925
2,785
2,815
1,663
12,177
4,217
1,555
3,707
8,470
42,969
0
L
7,403
637
15,115
9,053
20,334
11,150
0
8,892
11,442
13,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,084
Gold Earned
56,911
161
Minions Killed
158
0
Camps Cleared
0
1,516,044
Distance Traveled
1,495,245
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,948
703
22
1
0
287,282
3
L
King Arthur
10,456
615
15
1
0
293,898
1
L
Thanatos
13,594
800
89
5
0
277,713
1
L
Ganesha
11,436
673
4
0
0
291,986
0
W
Chernobog
11,962
704
39
2
0
316,962
3
W
Yemoja
11,566
680
26
2
0
283,550
1
W
Loki
11,898
700
21
1
0
321,403
0
L
Vamana
11,641
685
33
2
0
325,496
0
W
Poseidon
11,710
689
53
3
0
306,847
0
L
Hel
9,784
576
17
1
0
306,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role