Player Matchup

Merlin
Merlin
GxT_RedZoNe
Merlin
Level 120
God Stats
5W - 5L
1,531 SR
Queue Stats
79W - 90L
1,341 Elo+
Party 1
Mulan
Mulan
STRUGLlN
Mulan
Level 106
God Stats
4W - 1L
1,405 SR
Queue Stats
80W - 92L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
redgunsSSSSSSSS
Ah Muzen Cab
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,414 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,363 Elo+

VS

Team Averages
Level 92
1,524 SR
1,380 Elo+
Tyr
Tyr
Johnnyprex
Tyr
Level 44
God Stats
36W - 73L
1,256 SR
Queue Stats
185W - 320L
1,201 Elo+
Solo
Artio
Artio
Mousey_Senpai
Artio
Level 145
God Stats
1W - 2L
1,671 SR
Queue Stats
31W - 24L
1,509 Elo+
Solo
Heimdallr
Heimdallr
marclcs
Heimdallr
Level 87
God Stats
2W - 1L
1,645 SR
Queue Stats
24W - 32L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 0 / 4
8,518
774
6,088
7,434
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
STRUGLlN
Mulan
12
0 / 3 / 7
7,754
705
5,035
12,279
7,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
redgunsSSSSSSSS
Ah Muzen Cab
14
7 / 2 / 2
9,391
854
10,068
9,647
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
6,282
571
2,252
4,615
2,034
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 4
8,209
746
5,817
13,401
16,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
marclcs
Heimdallr
12
4 / 6 / 1
8,207
746
8,112
10,899
4,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
5
5
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
4
5
L
0
1
1
0.5
L
1
3
4
1
W
Mulan
STRUGLlN
Mulan
0
3
7
1.17
L
Heimdallr
marclcs
Heimdallr
4
6
1
0.75
W
Ah Muzen Cab
redgunsSSSSSSSS
Ah Muzen Cab
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,191
Damage
16,181
29,360
Taken
28,915
14,168
Mitigated
23,638
4,619
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,088
346
0
751
7,434
2,927
586
1,990
5,444
26,725
0
L
2,252
369
0
864
4,615
2,034
0
1,524
3,091
0
5,271
L
5,817
218
560
3,633
13,401
16,850
0
1,919
11,482
11,873
0
W
Mulan
STRUGLlN
Mulan
5,035
871
202
1,932
12,279
7,105
0
1,908
10,371
0
20,565
L
Heimdallr
marclcs
Heimdallr
8,112
3,091
0
385
10,899
4,754
66
3,083
7,816
0
28,676
W
Ah Muzen Cab
redgunsSSSSSSSS
Ah Muzen Cab
10,068
5,065
0
1,734
9,647
4,136
1,860
2,693
6,954
0
35,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
22,698
133
Minions Killed
64
10
Camps Cleared
2
655,336
Distance Traveled
454,903
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,518
774
45
4
5
215,023
3
L
Tyr
6,282
571
7
1
1
78,226
0
L
Artio
8,209
746
8
1
0
216,843
3
W
Mulan
7,754
705
31
3
4
242,279
2
L
Heimdallr
8,207
746
49
4
1
159,834
8
W
Ah Muzen Cab
9,391
854
57
5
1
198,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role