Player Matchup

Lancelot
Lancelot
BoardyMoe
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,365 Elo+
Party 2
Ymir
Ymir
GreenyMoe
Ymir
Level 46
God Stats
4W - 9L
1,500 SR
Queue Stats
19W - 30L
1,308 Elo+
Party 2
Chaac
Chaac
SamLamb113955
Chaac
Level 33
God Stats
1W - 2L
1,364 SR
Queue Stats
19W - 29L
1,109 Elo+
Solo
Danzaburou
Danzaburou
SenJu_TOQUIMA
Danzaburou
Level 81
God Stats
4W - 7L
1,564 SR
Queue Stats
178W - 187L
1,296 Elo+
Party 3
Anubis
Anubis
TeoVoa
Anubis
Level 48
God Stats
6W - 14L
1,235 SR
Queue Stats
152W - 186L
1,302 Elo+
Party 3
Team Averages
Level 59
1,433 SR
1,276 Elo+

VS

Team Averages
Level 107
1,404 SR
1,430 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BigHope24
Izanami
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 40L
1,314 Elo+
Solo
Nemesis
Nemesis
I Cosign
Nemesis
Level 146
God Stats
5W - 3L
1,259 SR
Queue Stats
110W - 122L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
Sprousey
Sun Wukong
Level 142
God Stats
5W - 4L
1,452 SR
Queue Stats
149W - 133L
1,545 Elo+
Party 1
Cerberus
Cerberus
bEAsSStu
Cerberus
Level 45
God Stats
20W - 25L
1,309 SR
Queue Stats
270W - 302L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BoardyMoe
Lancelot
12
2 / 7 / 0
7,869
437
8,189
17,495
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
12
0 / 3 / 2
7,687
427
7,699
19,314
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 4 / 1
8,791
488
6,641
16,388
11,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
SenJu_TOQUIMA
Danzaburou
14
6 / 4 / 0
9,056
503
15,523
15,197
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TeoVoa
Anubis
15
0 / 5 / 1
8,471
471
6,067
13,328
6,518
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 0 / 3
11,051
614
14,551
10,059
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BigHope24
Izanami
15
3 / 2 / 2
9,427
524
14,249
13,443
5,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
I Cosign
Nemesis
16
3 / 3 / 2
9,852
547
8,803
14,993
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Sprousey
Sun Wukong
18
6 / 0 / 5
11,648
647
14,668
15,457
12,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
bEAsSStu
Cerberus
15
3 / 3 / 1
8,664
481
7,940
19,190
15,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
23
23
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
0
3
9.5
W
Izanami
BigHope24
Izanami
3
2
2
2
L
Lancelot
BoardyMoe
Lancelot
2
7
0
0.29
L
Ymir
0
3
2
0.33
W
Nemesis
I Cosign
Nemesis
3
3
2
1.33
L
0
4
1
0.13
L
Danzaburou
SenJu_TOQUIMA
Danzaburou
6
4
0
1.5
W
Sun Wukong
Sprousey
Sun Wukong
6
0
5
8.5
L
Anubis
TeoVoa
Anubis
0
5
1
0.1
W
Cerberus
bEAsSStu
Cerberus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,119
Damage
60,211
81,722
Taken
73,142
46,766
Mitigated
42,917
18,355
Healing
24,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,551
1,234
0
1,926
10,059
3,285
427
4,482
5,577
85,720
0
W
Izanami
BigHope24
Izanami
14,249
9,447
0
6,665
13,443
5,611
3,596
2,335
11,108
0
85,636
L
Lancelot
BoardyMoe
Lancelot
8,189
1,741
0
1,529
17,495
7,237
0
3,220
14,275
0
55,361
L
Ymir
7,699
2,481
350
3,872
19,314
15,394
211
5,458
13,856
28,421
0
W
Nemesis
I Cosign
Nemesis
8,803
3,283
0
1,446
14,993
6,492
0
842
14,151
0
87,652
L
6,641
1,062
0
4,068
16,388
11,564
1,200
0
16,388
0
70,258
L
Danzaburou
SenJu_TOQUIMA
Danzaburou
15,523
5,575
0
3,841
15,197
6,053
1,433
4,489
10,708
0
74,334
W
Sun Wukong
Sprousey
Sun Wukong
14,668
2,868
0
8,954
15,457
12,195
171
0
15,457
0
87,810
L
Anubis
TeoVoa
Anubis
6,067
645
0
4,695
13,328
6,518
708
9,324
4,004
60,191
0
W
Cerberus
bEAsSStu
Cerberus
7,940
762
0
5,177
19,190
15,334
213
6,107
13,083
49,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
50,642
464
Minions Killed
689
0
Camps Cleared
0
1,528,289
Distance Traveled
1,739,485
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,051
614
136
8
0
362,326
4
W
Izanami
9,427
524
146
8
0
289,445
1
L
Lancelot
7,869
437
80
4
0
346,689
0
L
Ymir
7,687
427
45
3
0
283,004
0
W
Nemesis
9,852
547
124
7
0
378,857
2
L
Chaac
8,791
488
129
7
0
340,159
3
L
Danzaburou
9,056
503
96
5
0
310,707
2
W
Sun Wukong
11,648
647
156
9
0
389,437
5
L
Anubis
8,471
471
114
6
0
247,730
1
W
Cerberus
8,664
481
127
7
0
319,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role