Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PENRAY
Sol
Level 150
God Stats
119W - 68L
1,690 SR
Queue Stats
779W - 495L
1,682 Elo+
Party 2
Team Averages
Level 129
1,563 SR
1,561 Elo+

VS

Team Averages
Level 87
1,472 SR
1,558 Elo+
Aphrodite
Aphrodite
E1mondo
Aphrodite
Level 106
God Stats
2W - 8L
1,218 SR
Queue Stats
211W - 265L
1,450 Elo+
Party 1
Poseidon
Poseidon
KenzieMadisonxo
Poseidon
Level 40
God Stats
1W - 1L
1,740 SR
Queue Stats
15W - 4L
1,819 Elo+
Party 1
Hercules
Hercules
aydensmellypant
Hercules
Level 115
God Stats
79W - 129L
1,459 SR
Queue Stats
219W - 317L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
5 / 1 / 6
9,616
740
10,778
11,815
7,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
 
Horus
15
3 / 1 / 10
9,454
727
12,626
16,485
18,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
PENRAY
Sol
15
6 / 1 / 7
10,241
788
22,653
18,311
10,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
E1mondo
Aphrodite
11
0 / 4 / 1
7,670
590
6,944
14,338
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
13
2 / 4 / 0
8,926
687
15,922
13,064
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
10
1 / 6 / 1
7,705
593
5,488
22,688
20,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
1
6
8
W
Horus
 
Horus
3
1
10
8
L
Aphrodite
E1mondo
Aphrodite
0
4
1
0.13
L
Poseidon
2
4
0
0.5
W
Sol
PENRAY
Sol
6
1
7
9.5
L
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,057
Damage
28,354
46,611
Taken
50,090
36,732
Mitigated
36,703
22,887
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
10,778
3,867
0
1,917
11,815
7,214
637
7,015
4,800
0
42,779
W
Horus
 
Horus
12,626
4,748
1,777
6,771
16,485
18,943
68
8,191
8,294
0
23,280
L
Aphrodite
E1mondo
Aphrodite
6,944
513
3,633
5,049
14,338
8,081
0
5,937
8,401
23,864
0
L
Poseidon
15,922
2,320
0
656
13,064
8,189
0
6,184
6,880
40,326
0
W
Sol
PENRAY
Sol
22,653
13,160
670
11,752
18,311
10,575
2,459
8,530
9,781
62,887
0
L
Hercules
5,488
1,659
295
3,371
22,688
20,433
0
10,888
11,800
0
10,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
24,301
166
Minions Killed
108
9
Camps Cleared
2
731,189
Distance Traveled
655,686
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,616
740
71
5
7
259,151
5
W
Horus
9,454
727
26
2
1
264,936
4
L
Aphrodite
7,670
590
52
4
0
219,143
0
L
Poseidon
8,926
687
46
4
2
207,359
0
W
Sol
10,241
788
69
5
1
207,102
0
L
Hercules
7,705
593
10
1
0
229,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role