Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EddOnSwitch
Shiva
Level 60
God Stats
2W - 3L
1,219 SR
Queue Stats
45W - 50L
1,318 Elo+
Solo
Chang'e
Chang'e
Gm_villa
Chang'e
Level 117
God Stats
39W - 30L
1,565 SR
Queue Stats
326W - 288L
1,514 Elo+
Solo
Ymir
Ymir
Just_Cnde
Ymir
Level 124
God Stats
3W - 1L
1,697 SR
Queue Stats
24W - 20L
1,517 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,470 Elo+

VS

Team Averages
Level 105
1,422 SR
1,447 Elo+
Thor
Thor
FlatlineDragon
Thor
Level 69
God Stats
3W - 1L
1,459 SR
Queue Stats
129W - 119L
1,492 Elo+
Solo
Horus
Horus
KillSquadElite
Horus
Level 79
God Stats
4W - 4L
1,299 SR
Queue Stats
41W - 34L
1,454 Elo+
Solo
Kukulkan
Kukulkan
M0j1
Kukulkan
Level 97
God Stats
5W - 3L
1,611 SR
Queue Stats
87W - 80L
1,467 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 126
God Stats
414W - 479L
1,445 SR
Queue Stats
461W - 548L
1,407 Elo+
Solo
Charybdis
Charybdis
lemonadecrysta82
Charybdis
Level 155
God Stats
1W - 1L
1,297 SR
Queue Stats
83W - 100L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 2 / 1
5,737
478
3,405
10,550
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
10
0 / 1 / 0
5,604
467
958
7,274
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 0 / 1
6,266
522
4,811
7,384
4,310
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Gm_villa
Chang'e
10
3 / 1 / 1
6,125
510
6,646
6,606
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
8
0 / 2 / 2
5,546
462
3,008
9,869
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,592
466
3,712
9,690
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,315
526
2,919
10,170
7,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
M0j1
Kukulkan
12
3 / 2 / 1
6,876
573
5,643
5,170
2,176
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

10
2 / 0 / 2
6,528
544
4,546
5,043
1,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
12
1 / 0 / 2
7,106
592
7,414
7,338
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
L
Izanami
 
Izanami
0
1
0
0
L
1
0
1
1.5
W
0
3
1
0.17
L
Chang'e
Gm_villa
Chang'e
3
1
1
3.5
L
Ymir
0
2
2
0.5
W
0
1
0
0
W
Kukulkan
M0j1
Kukulkan
3
2
1
1.75
W
2
0
2
3
W
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
24,234
41,683
Taken
37,411
17,904
Mitigated
17,145
12,530
Healing
14,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,405
849
0
4,958
10,550
3,547
0
1,818
8,732
0
32,824
L
Izanami
 
Izanami
958
797
0
1,500
7,274
2,195
0
600
6,674
0
33,284
L
4,811
867
0
564
7,384
4,310
52
722
6,662
0
39,127
W
3,712
1,903
0
3,714
9,690
3,614
0
2,286
7,404
0
27,981
L
Chang'e
Gm_villa
Chang'e
6,646
739
1,292
2,428
6,606
2,284
0
3,073
3,533
35,292
0
L
Ymir
3,008
942
0
1,788
9,869
5,568
0
3,976
5,893
19,886
0
W
2,919
1,596
116
3,822
10,170
7,255
0
358
9,812
0
37,925
W
Kukulkan
M0j1
Kukulkan
5,643
520
0
465
5,170
2,176
0
2,642
2,528
47,332
0
W
4,546
1,209
220
2,373
5,043
1,530
1,083
2,457
2,586
34,220
0
W
Charybdis
7,414
4,008
0
4,253
7,338
2,570
2,462
1,911
5,427
0
56,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
32,417
263
Minions Killed
358
0
Camps Cleared
0
1,172,038
Distance Traveled
1,114,813
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,737
478
67
6
0
256,543
4
L
Izanami
5,604
467
62
5
0
193,813
0
L
Shiva
6,266
522
58
5
0
231,557
3
W
Thor
5,592
466
53
4
0
227,594
0
L
Chang'e
6,125
510
53
4
0
263,686
5
L
Ymir
5,546
462
23
2
0
226,439
1
W
Horus
6,315
526
59
5
0
226,078
2
W
Kukulkan
6,876
573
82
7
0
213,555
3
W
Nu Wa
6,528
544
54
5
0
212,655
3
W
Charybdis
7,106
592
110
9
0
234,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role