Player Matchup

He Bo
He Bo
AestheticD
He Bo
Level 84
God Stats
1W - 1L
1,227 SR
Queue Stats
3W - 4L
1,378 Elo+
Solo
Tyr
Tyr
Roger271999
Tyr
Level 85
God Stats
3W - 0L
1,871 SR
Queue Stats
44W - 41L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
edgarr1998
Ne Zha
Level 63
God Stats
2W - 0L
1,136 SR
Queue Stats
80W - 74L
1,505 Elo+
Party 2
Team Averages
Level 77
1,411 SR
1,451 Elo+

VS

Team Averages
Level 84
1,534 SR
1,434 Elo+
Khepri
Khepri
BELMONT22
Khepri
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 191L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
burge
Kukulkan
Level 63
God Stats
1W - 3L
1,631 SR
Queue Stats
234W - 297L
1,525 Elo+
Party 1
Lancelot
Lancelot
redbat101
Lancelot
Level 120
God Stats
31W - 42L
1,472 SR
Queue Stats
158W - 244L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
6 / 5 / 8
11,376
711
12,821
12,573
5,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 0 / 8
12,037
752
18,349
18,165
20,826
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
edgarr1998
Ne Zha
17
4 / 6 / 11
11,690
731
21,944
17,281
9,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BELMONT22
Khepri
15
1 / 2 / 7
10,735
671
7,840
19,502
26,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
burge
Kukulkan
15
4 / 8 / 4
10,591
662
10,643
14,111
6,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
redbat101
Lancelot
15
5 / 8 / 4
10,956
685
19,281
24,025
21,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
10
11
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
5
8
2
L
Khepri
BELMONT22
Khepri
1
2
7
2.25
W
8
0
8
12
L
Kukulkan
burge
Kukulkan
4
8
4
0.75
W
Ne Zha
edgarr1998
Ne Zha
4
6
11
1.58
L
Lancelot
redbat101
Lancelot
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,114
Damage
37,764
48,019
Taken
57,638
35,400
Mitigated
53,959
9,342
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
12,821
672
0
772
12,573
5,342
766
4,820
7,349
39,390
0
L
Khepri
BELMONT22
Khepri
7,840
1,152
164
5,669
19,502
26,344
0
4,318
15,184
20,899
0
W
18,349
2,607
0
4,471
18,165
20,826
811
5,521
11,863
0
41,641
L
Kukulkan
burge
Kukulkan
10,643
1,503
0
692
14,111
6,359
0
1,768
12,343
33,690
0
W
Ne Zha
edgarr1998
Ne Zha
21,944
8,685
0
4,099
17,281
9,232
536
8,620
8,451
0
60,610
L
Lancelot
redbat101
Lancelot
19,281
1,419
0
5,896
24,025
21,256
0
6,985
17,040
0
34,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
32,282
183
Minions Killed
125
9
Camps Cleared
5
853,297
Distance Traveled
804,780
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,376
711
64
4
5
256,134
0
L
Khepri
10,735
671
25
2
0
275,248
1
W
Tyr
12,037
752
40
3
1
323,814
1
L
Kukulkan
10,591
662
73
5
4
230,123
2
W
Ne Zha
11,690
731
79
5
3
273,349
0
L
Lancelot
10,956
685
27
2
1
299,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role