Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
AGOOFYCHICKEN
Ullr
Level 157
God Stats
5W - 7L
1,512 SR
Queue Stats
530W - 581L
1,497 Elo+
Solo
Athena
Athena
SmittyXXphoenix
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,388 Elo+
Solo
Vulcan
Vulcan
Trapunto
Vulcan
Level 138
God Stats
6W - 2L
1,923 SR
Queue Stats
505W - 468L
1,572 Elo+
Solo
Bellona
Bellona
lilswisher
Bellona
Level 128
God Stats
0W - 2L
1,192 SR
Queue Stats
57W - 49L
1,507 Elo+
Party 3
Team Averages
Level 146
1,525 SR
1,493 Elo+

VS

Team Averages
Level 113
1,557 SR
1,513 Elo+
Chang'e
Chang'e
It_Be_Elite
Chang'e
Level 127
God Stats
3W - 0L
1,850 SR
Queue Stats
91W - 69L
1,645 Elo+
Party 2
Jing Wei
Jing Wei
LucidWRLD47
Jing Wei
Level 122
God Stats
1W - 2L
1,223 SR
Queue Stats
45W - 52L
1,384 Elo+
Party 1
Anubis
Anubis
Stefmeister101
Anubis
Level 84
God Stats
3W - 1L
1,569 SR
Queue Stats
68W - 77L
1,397 Elo+
Party 1
Da Ji
Da Ji
Tekphonik
Da Ji
Level 88
God Stats
5W - 4L
1,585 SR
Queue Stats
749W - 764L
1,569 Elo+
Solo
Hun Batz
Hun Batz
thankyouunclebbb
Hun Batz
Level 145
God Stats
3W - 2L
1,560 SR
Queue Stats
103W - 100L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 8 / 9
11,866
625
10,884
19,832
10,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
1 / 7 / 15
11,374
599
9,957
24,714
9,924
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 6 / 10
13,721
722
7,862
26,162
27,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Trapunto
Vulcan
20
9 / 5 / 8
16,541
871
33,706
14,263
7,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
lilswisher
Bellona
20
5 / 7 / 11
13,089
689
12,122
28,103
36,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
It_Be_Elite
Chang'e
20
2 / 3 / 23
13,013
685
13,194
19,070
16,848
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
LucidWRLD47
Jing Wei
20
10 / 7 / 12
14,590
768
23,575
19,311
9,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
2 / 3 / 16
12,841
676
10,124
14,877
8,426
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Tekphonik
Da Ji
20
7 / 6 / 17
13,050
687
10,596
24,533
28,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 6 / 17
14,040
739
31,966
22,109
10,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
117
23
Kills
32
33
Deaths
25
53
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
9
0.81
L
1
7
15
1.21
W
Chang'e
It_Be_Elite
Chang'e
2
3
23
4.5
W
Jing Wei
LucidWRLD47
Jing Wei
10
7
12
2.29
L
6
6
10
1.83
W
2
3
16
3.33
W
Da Ji
Tekphonik
Da Ji
7
6
17
2.58
L
Vulcan
Trapunto
Vulcan
9
5
8
2.6
L
Bellona
lilswisher
Bellona
5
7
11
1.5
W
11
6
17
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,531
Damage
89,455
113,074
Taken
99,900
91,234
Mitigated
72,988
26,615
Healing
39,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,884
862
8,686
3,858
19,832
10,830
826
3,926
15,906
32,303
0
L
9,957
4,452
947
562
24,714
9,924
2,528
4,620
20,094
0
16,643
W
Chang'e
It_Be_Elite
Chang'e
13,194
1,029
12,190
8,715
19,070
16,848
629
10,200
8,870
32,854
0
W
Jing Wei
LucidWRLD47
Jing Wei
23,575
15,333
2,232
2,012
19,311
9,030
2,620
9,671
9,640
0
58,765
L
7,862
1,110
1,312
3,767
26,162
27,303
0
4,292
21,870
10,417
0
W
10,124
192
1,869
5,869
14,877
8,426
1,803
10,449
4,428
29,029
0
W
Da Ji
Tekphonik
Da Ji
10,596
2,082
3,131
2,763
24,533
28,635
1,478
9,562
14,971
0
22,856
L
Vulcan
Trapunto
Vulcan
33,706
13,921
915
1,380
14,263
7,063
1,996
3,323
10,940
85,601
0
L
Bellona
lilswisher
Bellona
12,122
2,008
2,734
2,454
28,103
36,114
3,978
7,157
20,946
4,126
24,501
W
31,966
5,162
100
1,074
22,109
10,049
4,099
14,156
7,953
0
57,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,591
Gold Earned
67,534
196
Minions Killed
210
0
Camps Cleared
0
1,502,506
Distance Traveled
1,638,083
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,866
625
47
2
0
258,496
3
L
Ullr
11,374
599
12
1
0
277,088
1
W
Chang'e
13,013
685
28
1
0
338,474
0
W
Jing Wei
14,590
768
69
4
0
319,574
0
L
Athena
13,721
722
9
0
0
309,769
2
W
Anubis
12,841
676
48
3
0
338,379
0
W
Da Ji
13,050
687
13
1
0
329,937
4
L
Vulcan
16,541
871
107
6
0
331,399
1
L
Bellona
13,089
689
21
1
0
325,754
0
W
Hun Batz
14,040
739
52
3
0
311,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role